Average Playtime: 4 hours


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Lightning Returns is the concluding chapter of the Final Fantasy XIII saga and series heroine Lightning's final battle. The grand finale of the trilogy brings a world reborn as well as free character customization and stunning action based battles. The world is sinking into a sea of chaos, and in thirteen days, nothing will remain. Though the planet is doomed, there is still hope for those who call it home. After centuries in crystal stasis, a hero has awoken—a legendary warrior on a god-given mission to save the souls of mankind. Her name: Lightning. Blessed with incredible strength and an arsenal of new weapons, she has everything she needs for the coming battle. Everything except time. And now she must make an impossible choice...Downloadable content included in-game"Divine Wear" schemata "Moogle Lover" schemata "Ultimate Saviour" schemata "FFX-2 Yuna" schemata "FFVII Cloud" schemata "FFX Yuna" schemata "Tomb Raider" schemata "Shining Prince" schemata "Dark Samurai" schemata "Sohei Savior" schemata "Utsusemi" schemata "Art of War" schemata "Flower of Battle" schemata "Shogun" schemata The "FFVII Aerith" schemata is not included in this pack. Furthermore, there are no plans to make this schemata available in future.Key Features: LIGHTNING UNDER YOUR CONTROL Lightning will be the playable character - with a highly evolved range of techniques for battles and exploring the environment. Customise Lightning with a large range of different outfits and weapons; that affect not only the way she looks, but also her actions and abilities. ACTION-ORIENTED COMBAT A new battle system gives a level of direct control over the action unlike any FINAL FANTASY game, while having iconic elements that are known and loved throughout the series too. DLC CONTENT FROM THE ORIGINAL CONSOLE VERSION The PC release will also include all the amazing DLC content from the original console version , including Japanese voice-overs and various costumes, shields and weapons. Except for “FFVII Aerith Costume” A CONSTANTLY MOVING, BEAUTIFUL WORLD Stunning artistic direction depicts a doomed world filled with choice and diversity. Living, expansive environments featuring a rising and setting sun provide unique experiences for every player. USE YOUR TIME WELL A world on a course for total annihilation presents unique challenges; where certain areas, missions, and people will only be available during selected periods. How will you use your remaining time? A CONNECTED EXPERIENCE Stay connected to FINAL FANTASY and its characters, with unique features that link the in-game world to the real world. Notes: This version of the game has had no changes or additions made to the story of the original LIGHTNING RETURNS FINAL FANTASY XIII. Supports Dolby® Digital output compatible sound cards. This version of the game includes some of the downloadable content released for the original. The bonus items originally awarded for having save data from previous games in the series will be awarded in this version regardless of whether there is suitable save data present or not. Includes no functionality linked to Square Enix Members or social networking sites. It is not possible to change the names assigned to chocobos, map markers or schemata. Key functionality features of LR:FFXIII Supports graphics options intended for high-end PCs: - Rendering resolution - Scaling of the display area - Shadow processing - Texture filters - Colour correction - Depth of field - Lighting - Glare Supports full screen and windowed display modes Supports a maximum frame rate of 60fps Supports Full HD display with a maximum resolution of 3840x2160
Release date
Dec 10, 2015
Square Enix
Square Enix
Age rating
17+ Mature
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Last Modified: Aug 18, 2019
Available on
PlayStation Store
Final Fantasy
33 games
Game Collection
15 games
Postscript Video Games
10 games
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Mar 5, 2014
Lightning Returns Final Fantasy XIII Walkthrough Part 1 - The Savior's Descent (Gameplay Let's Play)
Feb 11, 2014
Lightning Returns: Final Fantasy XIII - Retro-spective Trailer
Jan 29, 2014
Lightning Returns ENDING - & Final BOSS ENGLISH HD PS3 FINAL FANTASY XIII "Lightning Returns ENDING"
Feb 11, 2014
Lightning Returns: Final Fantasy XIII - Opening Cutscene
Sep 24, 2013
ϟLightningϟ Returns: Final Fantasy XIII - Ending Cutscenes - Full 1080p HD {English with Subtitles}
Feb 9, 2014
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LR Normal Any% (PC) in 2:06:24 (WR)
Lightning Returns - NG+DASH: 9:14:01
Lightning Returns - Ending
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Product received for free Deutarly Better than Final Fantasy 13 but slightly worse than Final Fantasy 13-2 that's clear. How many Final Fantasy Parts do I have through now? Should have been about over 17 now. -----------------------Good: + Good use of the jump system so I always rate postively since it expands the gameplay while At Fantasy 13 it was automatic and 13-2 unfortunately semi-automatic. (Hyperdimension Neptunia Re; Birth Series is a good Example of how pointless the feature can be used) + Combat System makes laune of course still with atb system + Very light game at least on easy (I defeated caius right away without cheats) + All The costumes, customization options + 1080p (Fantasy 13-2 had only 720p) + over 50 Sidequests + 3 Endings, New Game +-------------------------Bath:-FPS DROPS, Fast Perfect Port really! If there were not the FPS DROPS there are the short permanent harmless area-related drops which quickly jump back to 60 high because of something you shouldn't howl guys that's in order, but there are the lausher random variety that pull over the complete game ka Nn, it could be during a cuscene, mission to explore, menu, but rarely in the fight 30-45FPS.that is then the purest ruckel party zb at the snow mission with fire-combustus wars sometimes worst is some cutscenes as shamed, while repeating (save load) The same cutscenes gabs then did not lay a single, you could almost mean something wrong with the game. Or nvidia problem. Graphics about the same as the other 2 predecessors, but many npc have ps2 textures. -With Fantasy 13-2 gabs the many dialog options that are completely omitted here at lightning, this doesn't really go a shame anyway. -No one Really likes the time System? The only one where I used cheats was time freeze (ok and something gil to speed up the grind and one hit at the end boss after 3 fails I lost the patience) was at day 6 and solved the most sidequests and all the main quest, chronostatis I never used well ... Surely there is more time left than thought. -No Spectacular Boss battles as were relatively few at 13-2 ° wenns) hops, Funker Gequassel Turns out to be extremely inappropriate! Hope gives many well-intentioned tips but only when an Opponent is scarce in front of a spwant or time, full of besb you never really get to read them when you refer to the dialogues. -The Combat System makes laune yet every costume is only provable with 4 skills would be better you could block, parry, dodge sometimes best features, but otherwise quite lean, quick-time events should also have been added,----------------of course here Also thumb up how can it be different, once squaresoft fan always ahhhh ... I my square-enix fan ♥ ♥ result = square enix best rpg developers. ♥ ♥ ♥
I think this game gives a nice closure (and a real nice plot twist in the end) to a somehow good but sterile trilogy. The themes are interesting and the sidequests for the most part are interesting as well, I also love how they manage to merge story and gameplay, which leads to my first issue; the gameplay is very fun and the fact that you level up doing sidequests not killing enemies is a nice welcome, also, I really like how you feel the clock ticking, it gives you focus and a sense of urge, the thing is that by the 9th day I have finished every available quest and by that day things feel kinda repetitive. It feels very Majora's Mask inspired but it has its own twist, the idea of a society that has lived for 500 years and the implications it has is really cool.
«That ending!»
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