Average Playtime: 3 hours

Lithium: Inmate 39

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Lithium Inmate 39 is a platform and 3D puzzle game for horror genre. It tells the story of a psychiatric patient who must find the way back to his origins, discovering his past and getting explanations to understanding what is going on in his mind.
As the game story develops, players need to overcome hundreds of perils, traps and puzzles throughout the 7 different chapters of the game. Traumatic past memories from the Inmate 39 will take form on different and uneasing enemies.
Each chapter is inspired and set on Inmate’s 39 vision of his world, the paths that will take him to knowing his truth.

The game takes place in an unsettling environment which may become disturbing in some cases. Mostly, it is designed in grey scale colors with vivid blood red being displayed in dangerous and deadly situations. Most of the creatures in the game are inspired on drawings made by real psychiatric patients. The main character is based on a little humanoid lemur (aye aye) which represent how he sees himself due to his many different mental issues.key Features
  • Intriguing storyline
Based on a mental patient´s monologe.

  • Face unthinkable horrors and cruel traps
More than 200 traps and puzzles and more than 20 types of creatures.

  • Two characters, two play styles
In moments of danger a very powerful ally will be helpful to furiously tear apart and destroy your enemies.
Release date
Canu Arts
Canu Arts
Age rating
17+ Mature

System requirements for PlayStation 4

System requirements for PC

  • OS: Windows 7 SP1 or Windows 8.1 or Windows 10(64bit versions)
  • Processor: Intel i3 550 @ 3.2 GHz or AMD Phenom II X4 955 @ 3.2 GH
  • Memory: 4 GB RAM
  • Graphics: nVidia GeForce 460GTv2 or AMD Radeon HD5770(1024MB VRAM)
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Sound Card: DirectX Compatible Sound Card with latest drivers
  • Additional Notes: Best played with a gamepad
  • OS: Windows 7 SP1 or Windows 8.1 or Windows 10(64bit versions)
  • Processor: Intel Core i3 2105 @ 3.1 GHz or AMD FX 4100 @ 3.6 GHz, or better
  • Memory: 8 GB RAM
  • Graphics: nVidia GeForce GTX 660(2048 MB VRAM)or AMD Radeon HD 7870(2048 MB VRAM)or better
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Sound Card: DirectX Compatible Sound Card with latest drivers
  • Additional Notes: Best played with a gamepad
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Last Modified: Aug 28, 2019

Where to buy

PlayStation Store

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Lithium: Inmate 39 reviews and comments

Translated by
Microsoft from Deutsch
Very nice Horror 3D Puzzle Platformer game that still has Some technical Difficulties playing time about 4 Hours at the Difficulty level normal + Graphics and Setting I like + sound fits + Cool bosses + wonderful for a Controller + Atmosphere + main Character:)- Bugs and Glitches such As Camera problems, can still be present, but a lot has been fixed-buy on offer (through the Bugs etc and because of the Playing Time) If not the technical Problems it would be a really Title, which shines by its Main Character alone. We have to get through the Areas. Many Traps are waiting for one and Bosses, but they are quite easy to defeat. The special thing is that you can use a Retractable key to summon a Figure that can kill Enemies and kill Obstacles. The Game just doesn't get boring and is something new to me and something special.
Translated by
Microsoft from Spain
The game in my opinion is good incites you to want to finish but I think it has 3 big mistakes that totally ruins my experience as user Number 1: The game has very bugeadas zones and zones that allow me to cheat to jump to areas without testing eg Emplos There are some polygons that I can jump to avoid tramformarme and hagarrar the machete (very good part) in the scene that first Hagaro the pistol if the sack against a wall cross everything and I can kill many moustros without more and the game when I return to my body Buguea Number 2: There Are parts that the lamp looks like a decal what I aruina the visual experience Number 3 and the most important of all: the changes of camera Lithium without wanting to offend are really scary very fast and dizzying to the view when you do E L Change of camera many times the controls are reversed things that is really rare to handle (at least my pass playing with control) is very frustrating to die for the change of the game camera (no problem when I know that Mori in the game because of me that is good) but When I die because of the camera is very horrible and something very important lithium the movement I can do with the camera is very slow and stiff thing that makes me bored and prefer to swallow the horrible changes of camera angle. And as last thing this is more a sugerenc IA and not a bad thing really bores me and Arta see the same animation of death so long 100 times if the game wants to frustar with that is good but at least deveria to put a button to jump the animation of death when the E Vista and 10 or 20 because to see That death animation so often disconnects me from the experience of the game but the animations are long.
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