Average Playtime: 4 hours

Max, an Autistic Journey

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Max, an Autistic Journey is a retro style top-down turn-based RPG filled with mini games, monsters and most of all, heart. Developed by Stéphane Cantin, who is just a devoted dad who made a game with his son about his son’s autism.

During the game player’s step into the shoes of Max, a ten year old boy who must find ways to deal with everyday life while being diagnosed with an autism spectrum disorder (ASD). Many players will discover a world familiar but alien to them. Some may relate to Max's story all too well. Regardless where you fall in the spectrum of life, Max, an Autistic Journey delivers an entertaining, imaginative and informative trip worth taking.

This retro-inspired RPG gives players not only a unique gaming experience, but an insight into a world many people have never seen. While the visualization of the beasts may be fantasy, the emotions and frustrations they represent are very real for a lot of people.

There are few greater inspirations in life than one's love of their child. Max, an Autistic Journey is Stéphane’s inspired interactive love letter about his son Max who was born with autism that he worked hand in hand with throughout the development of the title. While there is a wide spectrum of autism, this game focuses on Max, where he falls in that spectrum and how he experiences and deals with daily life.

  • Classic turn-based battle system featuring clever weapons and special abilities to confront monstrous manifestations of emotions and anxieties
  • Gain experience points through imaginary toy battles and by confronting your fears and anxieties to level up
  • Core retro RPG mechanics infused with multiple Mini Games such as picture puzzles, race cars and making music
  • Endearing tale of trials and tribulations from a unique perspective that inspires, educates and entertains as the story unfolds
  • Mouse & Keyboard and Full Controller Support
  • Steam Achievements, Cloud Saves & Steam Trading Cards

The developer will be donating a portion of proceeds from game sales to the Miriam Foundation, a charitable organization that helps people with autism spectrum disorders and intellectual disabilities lead fulfilling lives.
Release date
Professional Imagination
Age rating
Not rated

System requirements for PC

  • OS: Windows 7 or Higher
  • Processor: Intel Core2 Duo or Better
  • Memory: 4 GB RAM
  • Graphics: DirectX 9/OpenGL 4.1 capable GPU
  • Storage: 400 MB available space
  • Additional Notes: 1280x768 or better Display
  • OS: Windows 7 or Higher
  • Memory: 6 GB RAM
  • Graphics: OpenGL ES 2.0 hardware driver support required for WebGL acceleration. (AMD Catalyst 10.9, nVidia 358.50)
  • Storage: 400 MB available space
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Last Modified: Aug 28, 2019

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Max, an Autistic Journey reviews and comments

Translated by
Microsoft from Spain
As a person with high functioning autism I fully identify myself as many with the central character of the story, but, Max, an Autistic Journey, is a rather interesting title for those within the spectrum, and people who want to know a little more About it. I was fascinated to see what I could have and how they visualize the people within this game, even being adult I still see people as ' aliens ', and among many other things that we resemble this game. Important also that despite this, is not something outstanding gameplay, which lacks many details, becoming boring and tedious, being the weak point hooking you as an RPG title. Without a great mention.
Translated by
Microsoft from French
Product received for free game won on steamgifts a big thanks to yoshirules for this giveaway and also has Lacr! m and the "watermelons" that made me discover this site... ^^ yes I highly recommend this game, I took a lot of fun to discover it, I knew is entertained in the mini games, I sometimes got killed in the fights, and I felt a lot of emotions. This game made me laugh, moved, and sometimes annoyed too... Ah, that character!!! A phenomenon! Sometimes dirty kid too spoiled, sometimes moving, sometimes amusing, one can say in the end that he does not leave marble and makes that this game is full of life, a breath of freshness and not a sad tale telling the story of a child different from others. I don't really get used to these old-fashioned RPG games, RPG maker and turn-by-turn fights, but there I liked it because the mini games add a little spice, a dose of "other thing", the full English conversations (no French translation here) are easy to understand and do not require a sustained and thorough knowledge of the language. The game is easy to take in hand and is played as well to the mouse as to the gamepad, I have not encountered any bugs, apart can be a success bugged (the one with the fruits):( For the story and the game itself, you are in the skin of Max a 10 year old child with autism, and through a typical day you will learn more about him, about his daily life, about the disease, about his difficulties and how to bypass them or master them ER in a world where imagination and play have an important place. If I chipote I would say that for the negative sides, there is too much fighting, many are too easy, but the game as a whole is very well realized, beautiful visually and fun even if sometimes it feels like playing a game intended for children. Finally at the same time I imagine that it is the universe that gives this impression because we embody a kid. I nominated this game to the steam awards because it has moved me a lot, if you like RPG, if you want to see something other than FPS, buy the you will not be disappointed, in addition a part of the money is donated to an Association for people with of autism. Edit: success with the fruits was well bugged, I did share this morning in the discussions of the game, and the developer immediately updated the game and corrected the problem:) All successes work properly. If you enjoyed this review and would like to discover other games come and follow my page of curation.
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