Memory Lane (itch) (Durhnevir)
About
An artist seeking new ideas, loses himself in his introspection. He explores his mind as his own spiritual representation, in search of “fragments”, bribes of memories, experiences or inspirations.
The player embodies this spiritual representation during the artist’s different phases of ideation. He will have to travel dream lands and find enough fragments in order to forge a powerful idea. To move from isle to isle, he will must to solve puzzles involving the camera.
As the artist progresses in his life, ideation phases will be longer and the dream land bigger, but the player will be able to use more powerful powers.
Take your trip down Memory Lane !
Game created in 6 weeks, by a team of 9 students, during their first year in Brassart School Lyon.
- 5 3D artists
Tristan POULENARD
Eliott LARGE
Clara MARTINS DA SILVA
Marilyse HOCHARD
Lilian CHOKOUALE DATOU
- 1 Programmer
Hugo PICOLO
- 3 Game and Level designers
Oscar BERRY
Lucas VERPILLAT
Yannick LE DUFF