Average Playtime: 4 hours

Monsters' Den: Godfall

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The popular dungeon-crawling RPG series comes to Steam! Monsters' Den: Godfall is a new game, larger in scope and richer in content than ever before.

  • A turn-based role playing game focused on dungeon crawling and advancement.
  • Found and manage a Mercenary Company. Maintain a roster of heroes, upgrade your keep and adopt doctrines for universal bonuses.
  • Take direct control of a party of up to four adventurers to lead on missions.
  • Battle groups of enemies in turn-based tactical combat.
  • Procedurally generated dungeons, loot and missions.
  • Overland travel- visit new cities and dungeons, search ruins and find hidden places of interest.
  • Improved character advancement means increased freedom to personalize your team of heroes.
  • Hundreds of unique items that can be customized with enchantments.
  • More than 100 enemy types, each with unique skills requiring different tactical approaches.
  • Random dungeon modifiers add new wrinkles to each mission.
  • Story missions uncover the mysteries of the Godfall.
StoryIn the beginning, there were many gods. Until war came to heaven. One by one, the gods fell. Each Godfall brought with it a fierce meteor shower, as well as the sudden deaths of their worshippers. As the gods continued to fall and entire kingdoms were brought to ruin by the sympathetic deaths of the devout, many renounced their faith in the hope of being spared. Without divine protection, large numbers succumbed to possession and corruption as the demonic powers forced their entry into the world. Now, there is but one god. Her clerics exert dominance over the human remnants, ruling with an iron fist. Nomadic greenskin tribes pillage and burn their way across the land. Ambitious necromancers harvest the bones of fallen civilizations to amass undead armies of incredible size. The human heretics of the Cult of the Outward Path seek to break free from this world, risking it in the process. The dwarves of the Earthern Nations burrow ever deeper, trying to escape the madness of the surface world. Horrors wait there in the depths, ready to boil out and claim the old places. And all the while, sinister forces yet unseen lurk in the shadows and lay their plans. The fate of humanity hangs by a thread. Time to get to work.

Fifty years after the last Godfall, the winnowing of humanity has passed. The survivors and their descendants struggle to survive and rebuild in a world whose balance has dramatically shifted against them.
Platforms
Release date
Developer
Monstrum
Publisher
Monstrum
Age rating
Not rated
Website
http://www.monstersdengodfall.com

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: 1.6Ghz+
  • Memory: 1024 MB RAM
  • Graphics: Support for Pixel Shader version 2.x or above
  • Storage: 250 MB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

accujazz

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Sinkler

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20.00%
Fashion Conscious
Equip any item set on a character.
20.00%
Flawless Victory
Win a battle against three or more enemies without taking damage.
20.00%
Tier Three Mission
Complete a tier three side mission.
20.00%
Bounty Hunter
Complete a bounty.
20.00%
Pack Rat
Unlock an additional inventory bag.
view all achievements
45 items

Monsters' Den: Godfall reviews and comments

Translated by
Microsoft from French
Hi people this game looked nice..; RPG of another time, without animations (heroic fantasy); at first glance they offered the simplicity of fighting in 6 vs. 6 Max, with objects in abundance and epic quests to the Dungeon and dragons... But you see, in 20 years of games; If history does not hold anything and gives all to prove itself.. This game is the perfect example that the betise has no limit..; fun game, but frustrating as possible, because the developers have no reference to the world of video games... the indication of the opposing enemies is absent... We don't know if the Dungeon or the quest is level.. We are going on an adventure, without really knowing what to do...; Certainly there are quests and a narrative effort; but this, mm a child of 15 years can do it... Even the statistics are simplistic as possible (dexterity, strength, intelligence)..; the initiative, the parade, the defense are just the matter of the equipment... and if you have the misfortune to fall Su run group that would be more DE4 level; you lose not only by being massacrer; but in addition the quest ends; the Dungeon becomes closed; and you must say goodbye to the coveted object... and often A1 time of your time to start a few fights in the beginning of the short Dungeon; There is good (it's been 20 years that video games of this genre short the streets (heroes of magic;...); then ♥ ♥ ♥ ♥ ♥ ♥ ♥ it must make an effort...) ... It is very annoying because your adventure takes place in a linear way, and it is enough that an enemy group is not balanced properly so that the Dungeon is not feasible..;( and Yes, the groups keep access, and without passing.. farewell to the continuation of the inquiry)... In short, we have access to all regions and factions without really knowing about or turning... Without going into more detail; I think this game is absolutely not finished; that they took it out with Bo, NNS intentions; but at the date of July 20, 2017; It is either too far ahead of the balancing and the orientations that it is necessary to do... either, they are short of money or on the contrary, are of those who come out of the games, believing that it is enough to mount a project to have the admiration of the players...; Brief you have to dig the guys; There is good; but in the 20th century, if you do not put aniimation, it is necessary that the game is really locked and a strategic pleasure see of gameplay that worth the effort... and that makes us not waste time, because it is an adventure; the fights prevent pleasant progressions) and today, if the quests are there; This remains fouilli, in the adventure;.; one loses beaucouip of time, has to sort of s objects, quetes, factions.... to the really simplistic graphics! You give too much data accessible on one side.. and because there is no animation, it feels good that you have privileged the adventure... But that you still have to do a link work between the events.. It's beautiful to make stories; But if one galere to the faires; We lose patience quickly; Since the lack of animation.. often makes us live the mm things (repetitive) personal; to spend frustrating moments; a group must not be able to access a 4-level Dungeon above, if it is a massacre game.... Failed missions for lack of time to do so; because the map has no zoom and we do not know or go... This lacks hierachisation, indication, dialogue between the characters.. the atmosphere is limited... the good, remains the imaginary and sympathetic creatures, but this lack of finishing on a game that wants to be oriented.. It's really not JoJo... Imagine a book with beautiful stories; but which is obliged to reread chapters; worse to put ourselves the s chapters in the right order.. even if it is not able to understand the sequel or access a plot of finished chapter..; and those who love the slivres you are the hero know, that not having the right sequel is the most annoying! An organization work is really necessary... and so to this day, I do not advice absolutely! and I'll be sure that in a short time to patch... they do..; Only it is painful... If this cheesy-style game makes the mm crap that recent games.. has to go out and make nerves or patch; because the balancing and the test part is not properly finished! So where do we go... because really comparing; There are games that have forgiven and others, like this one; We say. ♥ ♥ ♥ ♥.. He is laughed, Gard and in addition he is not cared for! Brief you have understood it; in the State this game is really disappointing..; and because money is money I disadvise to those, who do not understand English well and that in addition to the animation or worse a game really well finished.. they have mm not that for them..; In short;... A 10/20.. This is not worth more
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