Average Playtime: 1 hour

Mulaka

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About

Action-adventure at its finest! Explore a 3D world inspired by real Sierra Tarahumara landscapes while solving puzzles, collecting magic herbs, fighting soul-eating foes, and running with the world-renowned Tarahumara prowess. The Tarahumara have been called super athletes, super humans, and even The Greatest Race the world has ever seen because of their running skills. Harness this amazing ability and engage in fast-paced gameplay!



Mulaka is being designed hand in hand with renowned anthropologists and Tarahumara leaders to capture the true essence of the culture in the game. We have unearthed old books, crumbling texts and forgotten diaries and gotten the most playable elements, as well as the coolest myths and stories and recorded authentic Tarahumara dialogue. Everything has been done so you can experience the power and adventurous history of this culture.



The gods have witnessed foulness spreading throughout their creation, corrupting men and beast alike. They now delve deep within themselves debating whether or not it's time to wipe this world clean and start over. It’s your duty to rally the demi-gods and gain their trust to save humanity! The Sukurúame is the shaman or warlock capable of interacting with the gods above, below and everywhere in between. He is also the most capable of facing mythical creatures like the gigantic Ganoko, the soul-eating Rusíwari or the fire-spitting Sipabuara.



Sukurúames are skillful at melee combat and can create special magic potions to enhance their powers and gain new abilities. Obtain new powerful transformations from the mighty demi-gods throughout your quest and become a true Sukurúame!



Mulaka features a gorgeous low-poly art style that shines with vibrant colors and breathtaking vistas that you won't believe! The low polygonal visual direction allows us to portray the vast varied landscapes of the region without sacrificing any fidelity to their real world counterparts. Not only will you look at a pretty game, but you'll feel in the Tarahumara lands. Enjoy the barren dunes of the Samalayuca desert, the unique architecture of Paquimé, the calm and romantic mood at the Lake of Arareko, the majestic nature of Basaseachi, and more!



By playing Mulaka, you're helping us contribute to the well-being of this community. We will donate up to 10% of the game earnings to NGOs that focus efforts on the Sierra Tarahumara.
Release date
Developer
LIENZO MEXICO DESARROLLO DE VIDEOJUEGOS SA DE CV
,
Lienzo
Publisher
Lienzo
Age rating
0+ Everyone
Website
http://www.lienzo.mx/mulaka/

System requirements for PC

7 / 8 / 10
Processor: Intel Core i7
Memory: 8 GB RAM
Graphics: Nvidia GeForce GTX 780
DirectX: Version 11
Storage: 3 GB available space

System requirements for Xbox One

System requirements for PlayStation 4

System requirements for Nintendo Switch

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Last Modified: Aug 28, 2019

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Sinkler

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Indie Game T-Shirts in Travis Strikes Again: NMH
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8.33%
Master Sukurúame
Purchase all upgrades.
8.33%
One With Nature
Use each potion at least 20 times.
8.33%
From the Top
Beat the game.
8.33%
Bear Stare
Use the Bear transformation to defeat a Boss.
16.67%
Swift Lancer
Use all combos at least once.
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Mulaka reviews and comments

Translated by
Microsoft from Spain
* Analysis from a Low-End computer (laptop) * Intel Core I3 2350M @ 2.3 GHz 8 GB Ram Intel HD Graphics 3000 (: ' C) My first impressions of Mulaka (Game I've been following since his first sketches), were that it is a game with a very solid base, I like the History in which this environment, and as a Mexican I am, I was proud that one of our cultures was taken to video games worldwide. Buy the game in its launch day, because although I ran as I wanted (Thanks a lot to the Canvas team that took the hassle of optimizing as much as possible the game (Thank You Adolfo Aguirre, my dad if he could run;D)), I felt a personal obligation D and support them, not only to them, but to the Mexican video game Industry, as this will open the doors to national studies that want to advance and position themselves in this environment more professionally. I showed the game to friends and colleagues who had also followed the development, and seeing his face of emotion, only with that is paid the price of the game, which is not much compared to other titles. Now, based on my experience the first 30 minutes of the game the good:-I love the soundtrack, is quiet but has its moments of tension, besides knowing that is regional music of the area, makes you feel more immersed in the battle. -The tutorial of the first area, is simple, explains the basic concepts without much problem. -The graphics, which although due to my team are not the big thing, do not prevent you can follow the story, and that is something that I value a lot. -The total weight of the game is not much, therefore I did not have to delete games from my library to be able to enjoy this title. The bad:-(This is very related to my computer) The change between the highest level of quality and the lowest, is not very large, and therefore does not affect both the performance of the game in terms of fps (5-6 fps difference). -The game punishes you a lot if you do not calculate your actions: fighting against several enemies, and make the animations between blows are so long, makes it easier for them to hit you in group, quickly reducing your life bars and a quick GAME OVER , and especially in this part, using an object of healing, does not help you at all if you are atance, on the contrary, they do more damage, then practically makes it impossible that you can heal if necessary in the midst of a battle. So soon those are my opinions about MULAKA, I will update my analysis based on my progress in the game. If YOU Read up here, thank YOU VERY MUCH;) And all there on Canvas, THANK YOU!.
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The game is very well-made, but I feel combat needed some more work. Between the lack of a lock on and the long animations, combat can be cumbersome at times. I wasn't prepared for the problem solving by chaining together abilities to attack bosses, and wish I knew that ahead of time rather than looking up how to solve bosses. Maybe this game is hard because it's easy to lose health points, and hard to restore your health during battle waves. Or maybe it's easy because you get to replenish your health between battles and can combine abilities in a way that seemed like cheating. Overall the game is good if you want an almost-Windwaker-esq game.
Not terrible, certainly a nice change from all the pixel art games on the Nintendo eShop right now. But it's a little bit basic and it's story didn't really hold my attention.
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