NATO Commander

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NATO Commander is a commercial computer strategy game designed by Sid Meier and released in 1983 by MicroProse. The game ran on 8-bit home computers of its day such as the Atari 8-bit family, Apple II and Commodore 64.

The player takes the role of the Supreme Allied Commander of NATO forces in Europe as they respond to a massive Warsaw Pact attack. The goal is to slow their advance and inflict casualties, hoping to force a diplomatic end to the war before West Germany is overrun.

The same game engine was also used as the basis for Conflict in Vietnam, Crusade in Europe and Decision in the Desert.

Release date
Developer
MicroProse Software
Publisher
MicroProse
Age rating
Not rated

System requirements for Commodore / Amiga

System requirements for Apple II

System requirements for Atari 8-bit

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Last Modified: Aug 28, 2019

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