Average Playtime: 3 hours

Outland

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Exceptional
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102
Meh
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About

A person from our time experiences visions of the past - and thinks he is sick. Medications do not help, he turns to the shaman. The shaman understands what is going on and talks about the battle that happened 30,000 years ago. The battle between the great hero and the two Sisters of Chaos. One of the Sisters controlled the Light of the Sun, and the other - the Darkness of the Moon. The sisters lost the battle, and the hero imprisoned them. The shaman sees that a person with visions is an incarnation of the hero, and visions can mean that the Sisters managed to escape from prison. Now the hero has to fight the Sisters again.
The path to the Sisters lies through several areas. Each area is protected by a Protector. Protectors were independent, but now they are bribed by Chaos and serve Chaos.
There are numerous and different beings born from the energies of Light, Darkness or others. These creatures are trying to block the path of the hero. The gameplay arises as the use of the energies of Light and Darkness. The energies of Light are deadly to the creatures of Darkness and vice versa. The game ends when the Sisters are again defeated and will see the beauty of the world and stop wanting to destroy it.

Metascore
83
Release date
Developer
Ubisoft
,
Housemarque
Publisher
Ubisoft Entertainment, Housemarque
Age rating
10+ Everyone 10+
Website
http://www.housemarque.com/games/outland/

System requirements for PlayStation 3

System requirements for Xbox 360

System requirements for macOS

Minimum:
  • OS: 10.6.x
  • Processor: Intel Core 2 @ 2GHz
  • Memory: 2 GB RAM
  • Graphics: 512MB AMD Radeon HD5750
  • Storage: 800 MB available space
Recommended:
  • OS: 10.9.x
  • Processor: Intel Quad Core @ 2.3GHz
  • Memory: 4 GB RAM
  • Graphics: 1GB Nvidia Geforce GTX 650
  • Network: Broadband Internet connection
  • Storage: 800 MB available space

System requirements for PC

Minimum:
  • OS: Windows XP
  • Processor: Intel Core 2 @ 2GHz / AMD Athlon 64 X2 4200+
  • Memory: 2 GB RAM
  • Graphics: 512MB Nvidia GeForce GTX 460/550, AMD Radeon HD 5770
  • DirectX: Version 9.0c
  • Storage: 650 MB available space
  • Sound Card: DirectX Compatible
Recommended:
  • OS: Windows 7
  • Processor: Intel/AMD Quad Core @ 2.3GHz
  • Memory: 4 GB RAM
  • Graphics: 1GB Nvidia GeForce GTX 560/640+, AMD Radeon HD 6850+
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 650 MB available space
  • Sound Card: DirectX Compatible

System requirements for Linux

Minimum:
  • OS: Kernel 2.6.32
  • Processor: Intel Core 2 @ 2GHz / AMD Athlon 64 X2 4200+
  • Memory: 2 GB RAM
  • Graphics: 512MB Nvidia GeForce GTX 460/550, AMD Radeon HD 5770
  • Storage: 650 MB available space
Recommended:
  • OS: Kernel 3.12
  • Processor: Intel/AMD Quad Core @ 2.3GHz
  • Memory: 4 GB RAM
  • Graphics: 1GB Nvidia GeForce GTX 560/640+, AMD Radeon HD 6850+
  • Network: Broadband Internet connection
  • Storage: 650 MB available space
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Last Modified: Apr 7, 2024

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925,301 items
8.88%
Millionaire
Collect 1 000 000 Doubloons (Single Player only)
11.39%
Collector
Collect all Marks of the Gods (Single Player only)
12.06%
Survivor
Kill 20 enemies in a row with only 1 health left (Individual)
12.06%
Arcade Master
Complete any Arcade Chapter below the target time (General)
18.59%
Untouchable
Defeat any boss without taking damage (General)
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Outland reviews and comments

The artstlye is definitely most of its charm, but the game holds up pretty well
A bit clunky but the color mechanic is great
Translated by
Microsoft from Deutsch
Outland a 2D Jump & Run, with very many small and large Puzzles where you were too easy to Spin Around, but more on that later. First of All and the most Important thing, I would like to recommend this Game further, have always played it to 2 and was really much Fun to bounce through the Levels to climb/. The Art-style (Graphics) is very nicely done, beautiful to look at and the Soundtrack can be seen, there are boss fights And the Checkpoints are also generously set. The Only Thing that really excites in the Game is definitely the Controls even with the Controller it is sometimes very spongy and immature, which really often became a frustration and you Would like to throw your Controller right across the Bude, or best of all from the Windows, once during the Boss Fight. However, this is the only negative Criticism I have found so far, which is why I recommend the Game with a good Heart, whether it be for 10 Euros or back then in the Sale for less.
Translated by
Microsoft from Deutsch
Product received for free I have now spent almost four Hours with the Game and do not find it very appropriate. A Bsp: I'm in front of a Spot where the Wall can be broken "only" with a Bomb. Sun. I have no Idea how this is done and have probably spent several Deaths trying to understand the Tactics here but broke off the Game afterwards because it really wasn't Fun anymore. Much is similar, always these Animals, Enemies and these Places with the Lights where you use blue and red correctly. In the Beginning I found it interesting, but by now it's really No longer fun. Too bad actually, because I made the first Boss and I found it difficult in part because I hadn't understood how to weaken it. Nevertheless, after many Deaths, I got it and got it done. Great Thing, but in itself I wouldn't want to invest my Money for such a Game, although the Graphics are "discreet" but beautiful. In Any case, there are more sensible or better Games with the Money that can be exploited;)
Translated by
Microsoft from Deutsch
Challenging and handsome Platformer that offers a high degree of variation with successive Unlockable Abilities, many hidden Collectibles and challenging Levels. Too far apart control/checkpoints, which also do not take into account already completed opponents, frustrate in places – especially in the final and Multi-phase Boss Fight I could have bitten with Frustration in the table edge. In Fairness, however, I have to Say that these Design Flaws are limited and I usually caused unnecessary Frustration myself: With my Clumsiness and Impatience. In the End, I had a mostly fun twelve Hours with the Story mode. Those who do not collect all The signs of the Gods and Money Vases can certainly complete the Game in Half the Time. After that, cooperative and arcade modes await. For some to know for sure still useful: The Game is artificially limited to 60 fps. Since the Physics and other Elements are linked to the Frame rate, lifting the Limit is neither possible nor recommended. However, I Didn't find this to be detrimental or conspicuously disturbing in this Game. (My Rating refers to the Linux implementation, played under Manjaro and with Xbox One controller.)
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