Perraw - FPS Clone War Alpha
About
Why Clone War? The Clone War is to create the same character's movement, change weapons, fire etc. (except movements) this is the first mode that we offer, other modes will be added with future updates!
Single-Player: Simple Tower Defense mode, more mode in the future Update!
In 2035 the land becomes uninhabitable, so the human species on the planet migrates HUXLA 15, where the territory is divided into two parts.
After some time, the resources become scarce, so was born the war Kulras, fought by the regiments, Alpha and Scorpion.
With the continuation of the technology, they are developed powerful AIs, which then are used in war.
Unfortunately due to a malfunction of the central system, the robots have lost control starting to kill everything that moved, thus extinguishing the human race.
But the war continues, between this machine ...
FPS gameplay
Use Usual Weapons,And Unusual ones like:
The Blobber
The ShockThunder
FireBlast
And Others..
Destroy your friends in the Multiplayer Warfare.
MORE COMING SOON....
Thanks to George Ellinas DJ for the song
Single-Player: Simple Tower Defense mode, more mode in the future Update!
In 2035 the land becomes uninhabitable, so the human species on the planet migrates HUXLA 15, where the territory is divided into two parts.
After some time, the resources become scarce, so was born the war Kulras, fought by the regiments, Alpha and Scorpion.
With the continuation of the technology, they are developed powerful AIs, which then are used in war.
Unfortunately due to a malfunction of the central system, the robots have lost control starting to kill everything that moved, thus extinguishing the human race.
But the war continues, between this machine ...
FPS gameplay
Use Usual Weapons,And Unusual ones like:
The Blobber
The ShockThunder
FireBlast
And Others..
Destroy your friends in the Multiplayer Warfare.
MORE COMING SOON....
Thanks to George Ellinas DJ for the song
System requirements for PC
Minimum:
- OS: WindowsXP (Service Pack 3)
- Processor: 2.4 Ghz Dual Core CPU
- Memory: 2 GB RAM
- Graphics: 512MB Dedicated Memory
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: Sound Card: DirectX® Compatible
- Additional Notes: Game not tested for notebook chipset
Recommended:
- OS: Windows 7
- Processor: 2.4 Ghz Dual Core CPU
- Memory: 4 GB RAM
- Graphics: 1GB Dedicated Memory
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: Sound Card: DirectX® Compatible
- Additional Notes: Game not tested for notebook chipset
Perraw - FPS Clone War Alpha reviews and comments
Translated by
Microsoft from Italian
Microsoft from Italian
Early Access Review Hello Everyone, today I am here to say my about Perraw.
-|-PRO-|--The idea is very beautiful of the concept of the game.
-|-PECCHE-|--Animations P-E-N-O-S-E-Textures made to the cock-Weapons without a texture (In the sense that they have fact is weapon at random and have put some colors)-Noises Rupani Melt-You can see through the walls: http://steamcommunity.com/sharedfiles/filedetails/?id=751000934-weapons surpass the walls: http://steamcommunity.com/sharedfiles/filedetails/?id=751000992-Maps Made to the fucking dog and very few (Prove1: http://steamcommunity.com/sharedfiles/filedetails/? id = 751000734 Prove2: http://images.akamai.steamusercontent.com/ugc/262719480215073777/FF5B79DA9E822FF3A08312D46CE58D7D68C4DBA1/) Eh Then I can say, the game is in Alpha, but... Raga Alpha means that soon comes out altogether, and No, we are very bad, first of all put the weapons and put a bit of texture, set the timer of the shooting of weapons, the maps make more and at least larger and more spacious with more rooms , Put some effect on the weapons when they shoot, and adjust the speed and also put a knife that is always cool:D.
Dear Creators do not be angry but the game is so, I hope so that can settle down slowly and I know it will become a nice game, but for now just NOT. I hope that in the future I will give this game a nice yes.
Vote Yes Just because it's good as an idea
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review Perraw is an FPS Multiplayer Tower Defense Game, but what exactly does that mean?
In principle, simply that the Developer himself does not yet know what he wants to do because the Game has 2 Game models, both of which are not finished yet.
1 Mode single-player: The Single player is a classic Tower Defense Game where you have 4 Towers elden you can build and enemies spawn which you have to kill before the Finish. The World is lifeless (2 Spaceships that do not live out, a red Path leading from one to the other, a 400-Strong Group that spawns at an even distance, Buttons that do not work and Towers whose placement only works less well. 2 Mode Multiplayer: The Multiplayer is an FPS that has 0% to do with the Single Player. Currently There are 3 very poorly designed Maps, no Multiplayer Base and the Menus only work half-way/part at a second click different than the first, Sounds are terrible and There Are no Anmimations.
Conclusion: An SPiel that wants to be a lot but is nothing. Early Access is one Thing but this is more of an "Early Pre Early Access Alpha." Much started but nothing made end. Why work on a Game that can already buy it as an Early Access on multiple Game Models at the same time, although none of them works so far. Why generate Maps instead of working on Gameplay. The Developer writes on the Shop Page that he does this as a Hobby in his Spare time, but this is no Excuse for not presenting anything here. Most Of the Techdemos I was allowed to try had more Functionality than this Early Access title.