Average Playtime: 4 hours

Pineview Drive

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About

A one-of-a-kind horror shocker – a game aware of your fear!

An old abandoned mansion lies at the dead end of Pineview Drive. A troubled man is standing at its gates, looking over the property. 20 years ago he had visited this estate with his wife Linda. During their stay his beloved vanished without a trace – her mysterious disappearance unresolved.

For 20 years no clues, for 20 years no peace, for 20 years this house on Pineview Drive has not relinquished its tormenting grip on him. Now, he returns in hopes of coming to terms with his nightmarish past.

The ominous legends haunting this seaside lodge have become renown. The stories abound that no one has been able to endure more than 30 days within the mansion since Linda’s disappearance. Facing a force greater than you ever imagined, you must cross the threshold and confront the evil that envelops this cryptic cottage. To solve the mystery of Linda’s disappearance and lift the veil on this troubling history, there is no time to spare.Features
The game watches your every move and reaction - you will need steady nerves if you want to survive the game unscathed. In this extraordinary gaming experience, any trace of fear comes at a price – your life. Get ready for a ground-breaking spine-chiller.

  • 30 in-game days: Each one allows you to delve further into the secrets of the house on Pineview Drive
  • Every move and reaction is being watched: Do not get yourself worked up or you will lose precious health
  • Premium sound scenery and effects: Every tone will run your blood cold
  • Breathtaking horror atmosphere: Face your deepest fears within the house

  • Additional game modes (introduced with Update 1.5):
    • Open House Today: Explore the mansion in bright daylight
    • Scarecrow - The Eight Letters: Collect eight Letters that are scattered within the house and garden - but watch out for the scarecrow
Metascore
58
Release date
Developer
United Independent Entertainment
,
UIG International
Publisher
United Independent Entertainment
Age rating
10+ Everyone 10+

System requirements for PlayStation 4

System requirements for Linux

Minimum:
  • OS: Ubuntu 14.04 (Trusty Tahr)
  • Processor: Intel® Core™ 2 Duo / AMD® Athlon™ X2, min. 2.8 GHZ
  • Memory: 4 GB RAM
  • Graphics: Nvidia® / AMD® with 512 MB memory
  • Storage: 2 GB available space
Recommended:
  • OS: Ubuntu 14.04 (Trusty Tahr)
  • Processor: Intel® Core™ 2 Quad / AMD® Phenom™ X4, min. 3,4 GHz
  • Memory: 8 GB RAM
  • Graphics: Nvidia® / AMD® with 1024 MB memory
  • Storage: 2 GB available space

System requirements for PC

Minimum:
  • OS: Windows® Vista / 7 / 8
  • Processor: Intel® Core™ 2 Duo / AMD® Athlon™ X2, min. 2.8 GHZ
  • Memory: 4 GB RAM
  • Graphics: Nvidia® / AMD® with 512 MB memory
  • DirectX: Version 10
  • Storage: 2 GB available space
  • Sound Card: DirectX® 10 compatible
Recommended:
  • OS: Windows® Vista / 7 / 8
  • Processor: Intel® Core™ 2 Quad / AMD® Phenom™ X4, min. 3,4 GHz
  • Memory: 8 GB RAM
  • Graphics: Nvidia® / AMD® with 1024 MB memory
  • DirectX: Version 10
  • Storage: 2 GB available space
  • Sound Card: DirectX® 10 compatible
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Last Modified: Sep 29, 2022

Where to buy

Steam
PlayStation Store

Top contributors

Sinkler

1 edit
122
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Pineview Drive reviews and comments

Translated by
Microsoft from Deutsch
An absolutely bad Horror Game! Grotto Bad Performace. It runs between 24-43 FPS, which is funny not up to my PC. Little Example: I play Resident Evil 7 and have everything on High there and it runs somewhere at 50-70 FPS, at Pineview Drive it runs with low settings as mentioned above between 24-43 FPS. Then come the Jumpscares. Not innovative, let alone creepy. The gameplay consists of looking ONLY key and then opening a Door. This makes you 30 nights long, over and over again. I already had the Game through, by the way, only you deleted all my Scores. How this Game gets Positive Reviews is really a Rätzel for me. Achso and the Textures are pretty ugly for a 2014 Game. So If you want to have a Game of poor performance, boring Gameplay and not creepy Jump-scares, you should strike for 20 damn euros right Away. Anyone else who wants something good To play should look for something else in the Store, but please Save your Money and Don't Buy this Game!
Translated by
Microsoft from Deutsch
A very slow walking simulator whose most complicated Puzzle after 51 Minutes of play finding the right Door for one of the keys that lie around everywhere. So, you have to think of it that way. One stands in front of a locked Gate. You sneak towards it until the Castle is rimmed red, so that you also know exactly what you need to do. You press The Action Button, with Action somehow being the wrong Vocabulary for this Game, and you're told you have to open the Lock to gain Entry to the Grounds. Oh So, yeah, ok. How best to do this is also said, but it can actually think, because you can neither jump nor climb nor anything else, just sneak. In any Case, you have to find the Key for the Lock. Aaaaaahhh, yes, ok, then I look for it. Oh, there he lies yes, on the Floor, 3 Steps next to me on the Floor. Almost just two Minutes later you've gone the 3m back and forth and the Gate opens. On its own. One sneaks towards the Property. Then you get very slowly hammered in the next Task: The best way to get Access to the Building is first. If I Hadn't come across it now, I'll do it. At some Point at the only door, the Clinch is already glowing. And? Advised? Right. Is closed. What do you have to do? Na? Exactly. Find The Key. The Vocabulary is not quite right again, because the Key lies right next to it on the Window ledge. Now it's getting more complicated. 3 Doors. And? Jo. Find Keys. Then the Hammer! One of the three Doors is open. Uuuuuhhhh. And what's behind it? A Gear. With a lot of Doors. And? Yep. Locked. But just 3 Steps further is ... Tension to the End ... Na? A Key. Now it gets interesting, because you don't have the slightest idea which of the Doors could fit. And until you have turned on the Doors all ... So, I have to go to Bed, Night Candlestick.
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