Average Playtime: 2 hours

Rayman Origins

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About

Rayman Origins is a 2D platformer, the fourth main installment in the Rayman series. Set 400 years before the events of Rayman: Hoodlums' Revenge, the game follows Rayman and his friends as they disturbed an old woman from the Land of the Livid Dead and were attacked by an army of monsters. To return the balance to the world, Rayman needs to start his incredible adventure. Rayman Origins has a completely two-dimensional graphics and looks like an old-school platformer. The gameplay follows classical mechanics too, including the side-scrolling perspective and progressive combat system, that starts with simple punches and evolves to diving and self-resizing. Rayman uses different abilities to kill enemies and overcome various obstacles. To progress through the story, you need to defeat special enemies and reach the end of every level. There are also a lot of collectibles that in fact complicate the game if you want to pick them all.
Metacritic rating
86
Release date
Nov 15, 2011
Developer
UBIart Montpellier
,
Ubisoft
,
Ubisoft Casablanca
,
Feral Interactive
Publisher
Ubisoft Entertainment, Feral Interactive
Age rating
10+ Everyone 10+
Website
http://www.raymanorigins.com

System requirements for PC

Minimum:
  • OS: Windows® XP / Windows Vista® / Windows® 7 (only)
  • Processor: 3.0 GHz Intel® Pentium® 4 or 1.8 GHz AMD Athlon™ 64 3000+
  • Memory: 1 GB Windows XP / 1.5 GB Windows Vista, 7
  • Video Card: 128 MB DirectX® 9.0c-compliant video card or higher* (see supported list)
  • Sound: DirectX 9.0c-compliant
  • Peripherals Supported: Windows-compatible keyboard, mouse, optional controller (Xbox 360® Controller for Windows recommended)
*Supported Video Cards at Time of Release:
  • ATI Radeon™ X600 XT – HD 2600 XT series
  • NVIDIA® GeForce® 6800 GT – 8600 GT series
Recommended:
  • OS: Windows® XP / Windows Vista® / Windows® 7 (only)
  • Processor: 2.0 GHz Intel® Core™2 Duo E4400 or 2.0 GHz AMD Athlon™ X2 3800+ or better
  • Memory: 2 GB recommended
  • Video Card: 128 MB DirectX® 9.0c-compliant video card or higher* (see supported list)
  • Sound: DirectX 9.0c-compliant
  • Peripherals Supported: Windows-compatible keyboard, mouse, optional controller (Xbox 360® Controller for Windows recommended)
*Supported Video Cards at Time of Release:
  • ATI Radeon™ X600 XT – HD 2600 XT series
  • NVIDIA® GeForce® 6800 GT – 8600 GT series

System requirements for iOS

System requirements for macOS

Minimum:
  • Mac OS: 10.8.5
  • Processor: 1.5 GHz
  • RAM: 4.0 GB
  • Video Card: 256MB
  • Peripherals Supported: USB keyboard, mouse, optional controller
Supported Video Cards:
  • The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel GMA series, NVIDIA 7xxx series and NVIDIA 8xxx series.
Recommended:
  • Mac OS: 10.9
  • Processor: 2.0 GHz
  • RAM: 8.0 GB
  • Video Card: 512MB
  • Peripherals Supported: USB keyboard, mouse, optional controller
Supported Video Cards:
  • The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel GMA series, NVIDIA 7xxx series and NVIDIA 8xxx series.
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Last Modified: Sep 17, 2019

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Rayman Origins reviews and comments

Translated by
Microsoft from French
Hello! Today I come to give a note to Rayman origins. Already, I'll tell you an anecdote. Since I was a kid, I'm a fan of Rayman 3: Hoodlum Havoc. Besides, in my ranking of my favorite games, it is first. One day at my father's House (because my parents are separated), he brought back the Xbox and on there was Rayman 3, I was happy until it caught fire. Then my father brought back a little later an Xbox 360. And this time, he hadn't brought Rayman 3 back, he had brought Rayman origins back. So I was disappointed, until the moment I started playing it. It was great, I was immersed in a magical world, imaginary... The music took me to the land of wonders... My Xbox 360 had a problem. It was necessary to leave at least one C.D. in the compartment where the C.D. should be put to read it before closing it and turning off the Xbox 360. My father made this mistake. Since that day, I have never played again. But 4 days ago I bought it on steam. And I have already beaten the mechanical B.O.S.S. that the evil ptizbe had made appear. Then we'll compare Rayman origins to Rayman legends. Rayman origins to this little drawing side that I find nicer than Rayman legends who does not have it. On Rayman legends, it's more reliable to controller his character while in Rayman origins, there are often some bugs. Rayman origins is more fun, with these funny B.O.S.S.. The gameplay is much better than Rayman legends. In Rayman legends, we can find levels of Rayman origins thanks to the special table: "back to origins". But it lacks a lot of levels, what it does is that it breaks the basic story a bit. An important little poin that I would like to clarify, in Rayman origins, to get into a level, you have to wander on a map while in Rayman legends, have to pass through paintings. In any case, I prefer Rayman origins. I'll put the score of 4 out of 5.
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Translated by
Microsoft from French
This game is a real gem: a must have! The graphics are worthy of a Dysney cartoon. The animations are funny and exaggerated, in the cartoon style. The level design is very inspired: the game will alternate from the platform, levels of shoot them up to scrolling horizontal, races lawsuits to catch treasure chests, bonus levels, boss fights, etc... The music signed Christophe Heral always follows the action, varied and very rhythmic. The Studio of Ubisoft Montpellier is used to work with this artist and the result is excellent! The lifespan is about thirty hours. There are both many levels and an important replayability because the game encourages to redo the levels to improve the score if not enough, or to get to cross the level in a very tight time, and always in order to unlock the levels d e treasure race. The game never seems too long because as soon as it is enriched with new possibilities, at the beginning of the jump, then you learn to run, to stick the Baffes, to hover in the air, to swim underwater, to run on the walls etc... the more the levels advance and the more the gameplay will be rich. Thanks to the use of 2D the gameplay is very accurate, which allows the game to be demanding. It's not because the style is childish that the game is easy, far from it! Yet the game will forgive mistakes thanks to the many backup points. The level of difficulty also decreases with the number of players: in co-op it is enough to put a bafe to a personal to resurrect it. If you doubt the effectiveness of the Coop mode, go to YouTube and type "farfromsubtle Rayman origins", you will see by yourself the atmosphere of a frantic race to catch more Lums than the mates by making them shots of ♥ ♥ ♥ ♥ ♥ ♥ as soon as the occasion This. A kind of competition in the Coop mode, it's brilliant! In short, it's the faultless for Rayman origins. We would love to see big studios like Ubisoft dedicate themselves to creating this style of play where everything works to make the game fun (or even enjoyable) rather than always prioritising big 3D games whose ideas are copied from games already which we immediately see that the whole budget has been swallowed up in the technique...
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Don't get me wrong, I really like the humor and the art style is pretty, but I get the feeling many the Levels are not well designet. For example there are many parts where you have to chase an enemy throughout a level passage and of course you want to run through the level as fast as possible but the levels are so designet, that you have to go slower than you normally could in order to not fall in a pit or jump into the next enemy. The same problem occurs when you collect that collectible that doubles the amount of lums you get for a certain amount of time. So you run through the level in order to get the maximum value of it, but the level simply does not seem to be build for speeding. What makes this even less understandable is that there even is a motivator to beat a level under a certain time.What also stands out negatively is that the controls and hitboxes appear very inconsistent.
While everyone plays battle royale, find an hour to play this cool platformer. Rayman Origins is funny, light and humorous thing that grabs your attention with music and graphics and adds a nice story then. Easy to control, fun to progress.  
This game is too frustrating for me. It’s beautiful and all, but it becomes too difficult soon. It was hard for me to figure out how to complete some levels and just hit some bosses. The game wants you to memorize every trap on the level, and it quickly turns boring. So, after an hour or two I decided that’s not a type of games I enjoy. If you are not very patient, just like me, better play Super Mario World.  
Well, it is a classic already :)
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