Average Playtime: 8 hours

RESCUE 2: Everyday Heroes

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HOW MANY LIVES WILL YOU SAVE?As a firefighter, you'll have to ask yourself this fundamental question every day. Take full control of every aspect of exciting rescue missions! Experience your city through the eyes of the lifesavers and find out what it means to be a genuine "Everyday Hero"! Keep track of several fire stations, a variety of vehicles, a wide range of equipment and specialized staff so that you're always prepared for anything. You're the city's first line of defense in the fight against the flames! Are you ready to take on the operational command of an entire city?





Take on exciting and realistic missions in the second part of this thrilling fire department strategy simulation. Come up with a strategy for every mission. Work against the clock to rescue trapped victims; choose the most appropriate extinguishing agent for each situation; use the available sources of water and prevent more serious damage.



In the second part of this exciting series, there's even a network of fire stations available throughout the game to help you protect the entire city the best you can! When the howl of sirens fills the streets of your city, the flashing blue lights reflect in the windows of the house fronts, and you hear the stamping of soot-blackened boots on the asphalt and the shouted command "Water on!", every man, woman and child knows: it's that time again – THE FIRE DEPARTMENT IS HERE to win the fight against the flames.


RESCUE 2: Everyday Heroes is the exciting continuation of "Rescue 2013: Everyday Heroes," a game that has won praise from fans and critics alike. Assume operational command of an entire city's fire stations! As Fire Commander, you are responsible for the safety of the city and must ensure that your units are up to the task; no matter whether it's a simple fire or a catastrophic train accident. Improve your equipment, deploy specialists to specific fire teams and coordinate journeys to simultaneous missions using the city map.



Perhaps one day you will be able to answer that fundamental question with "EVERY SINGLE ONE." Do you have what it takes to be an "Everyday Hero"? Let's find out!Features:
  • Start in a city with a single fire station and unlock new sta-tions by successfully completing missions!
  • Even greater variety thanks to the various types of fires, such as liquid fires, electrical fires and backdrafts
  • Includes a turntable ladder vehicle for fighting fires and res-cuing people from multistory buildings
  • Flexible water resource system: work out exactly where you are going to get your water from – natural sources, hydrants or water tenders!
  • Discover new faces and old friends from the first game amongst the characters, incl. female colleagues!
  • Manage the various tasks of the rescue workers and get to know your personal team of Everyday Heroes.
  • Purchase new emergency vehicles and hire extra rescue per-sonnel!
  • Swap vehicles between the different fire stations in your city
  • Choose between story and everyday missions
  • Part 2 of the popular Rescue series
Platforms
Release date
Developer
Fragment Production
Publisher
Astragon Entertainment, Rondomedia
Age rating
Not rated
Website
http://www.rescuethegame.com

System requirements for macOS

Minimum:
  • OS: Mac OS X 10.8
  • Processor: Intel Core i5 or i7 processor
  • Memory: 4 GB RAM
  • Graphics: ATI Radeon HD 5750 with 1 GB VRAM or higher
  • Storage: 1 GB available space
  • Sound Card: sound card
  • Additional Notes: Mouse and keyboard
Recommended:
  • OS: Mac OS X 10.8
  • Processor: Intel Core i5 or i7 processor
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 750M
  • Storage: 1 GB available space
  • Sound Card: sound card
  • Additional Notes: Mouse and keyboard

System requirements for PC

Minimum:
  • OS: Windows Vista/7/8/10
  • Processor: Quadcore 2,4 GHz; AMD Phenom II X3 720 / Intel Core2 Quad Q6600
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon R7 250 / Geforce GTX 650
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: Sound card
  • Additional Notes: Input devices: Keyboard and mouse
Recommended:
  • OS: Windows 7/8/10 (64-Bit)
  • Processor: AMD FX-8350 4,0 GHz / Intel Core i7-3820 3,60 GHz
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 760 / Radeon R9 255
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: Sound card
  • Additional Notes: Input devices: Keyboard and mouse
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Last Modified: Aug 28, 2019

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Steam

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Sinkler

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RESCUE 2: Everyday Heroes reviews and comments

Translated by
Microsoft from Deutsch
The Game is a good Improvement from the first Part. The Graphics are quite good, the DLK has finally been inserted and The Feeplay Mode is nowhere near so bad at The first Part which in turn is not so nice ... The Stakes are often repeated and run on the same Principle. "Go off ... Extinguish the Fire ... Save the People and finish "What is not going well with the sometimes somewhat dusseless AI (especially the Feurwehr man runs directly into the Fire or the Scouts firmly busts on the way ... And what I miss is the Technical Assistance ... They no longer exist (no Scissors and Spreaders or pinched Persons according to VU) which, together with the few Stakes, are the biggest Minus points in the Game. But again something positive, it is freely left to you how he solves the Bet. It is possible to extinguish the Fire With the Fire Extinguisher or to proceed to the Power box and then with the Hose to Extinguish. The Micro-management from the first Part is by no means as bad, especially as far as the Treatment (and Sighting) Of the Patients is concerned. Can process everything on its own and make the TLF superfluous.
Translated by
Microsoft from Deutsch
I cannot recommend the Game: From my Point of view, the Overview Map has been implemented very well, although there is very little to do about it and the Urban Area is very small. The Graphics of the Game can Also be seen. However, I personally have been removed from too many Game elements, such as managing the Guard (Setup, Monthly Costs, budget, training of firefighters), etc., so from my Point of View it has become too arcade-heavy. The Lack of a Mini-map in the Operations totally annoys me, because when Vehicles hang bug-related again, it degenerates into a search and Guessing game between the Place of use and The vehicle. The Identification of the Comrades is all the other well implemented and goes into too fiddly Micromanagement (Firefighter puts himself in the Fire for Extinguishing or just stands in front of it and watches). In Use, the Skills I have chosen for the Characters are not visible. I Would also Like to question the Gain Of Experience here: After only one Hour Of play, I would like to question the highest Level? Well. Missing Game Elements such as the Filling of a Tanker Vehicle via a Fire Hydrant, a Pump or a other Vehicle with pump is completely missing. Again and again I am also surprised why you can connect only two Hoses to a Distributor. How Much Water goes in and out would also be interesting for the Attack guidance, not that a Vehicle is simply fully evaluated at a Water Source. The completely slimmed-down Management Part then puts one more thing on it for me. And you can't talk about Budget Difficulties in any Situation. For Info: The Steam Achievements are also bugbeasted (for example, I stand: At 98/100 deleted Fires). I cannot see the Improvement compared to the first Part and I would like to see, as a realistic Scenario has been chosen, I would like to see it implemented accordingly. This can also be called to omit game Elements. To install and implement Elements only so that they are included in the Game, I think is the wrong Approach. After a long Wait For this Game and unfortunately only three Hours of Play I banned it from my Hard Drive. Patches can't change anything for me either, as essential Content has simply not been implemented or has been extremely poorly implemented. Mfg
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