Average Playtime: 14 hours

Rise of Ages

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About

Rise of Ages is an adventure and exploration 2D game in sandbox style. In this incredible world, you will have to face several challenges to ensure your survival and evolve your civilization through history ages. Each age brings a story to be lived through and you will be rewarded with technologies to make new items.



Venture through quests and experience an exciting story. You will make friends, meet secret places and face the greatest challenges of your journey. But remember: there are great forces that will confront you as you advance in your discoveries.



Travel to the ends of the world and explore the most diverse biomes. With each new place, new resources will be at your disposal. Combine them to craft items and equipment that will allow you to go further.



Throughout the ages, you can produce new and more modern equipment. Your genetics will also evolve and allow you to acquire new skills and increase your vital attributes. You will not be alone! Form a civilization by inviting members and assigning professions to them. Boost your production and manage your economy.



  • Evolve from stone age to space age, going through a total of six eras.
  • Discover new technologies, each one expanding your possibilities. There is more than 30 of them.
  • Found your civilization and call NPCs to live there. A city is just the beginning, claim other cities through war and build an empire.
  • Each NPC will have a job and will work for you. They can specialize in a profession and become better at it. You can even create a supply chain.
  • Experience a unique story on each age through dozens of quests and multiple side quests.
  • Fight bosses that are powerful enemies and unimaginable beings.
  • Craft multiple objects from your hands or from your skilled workers.
  • Explore the world beyond the limits, going through the left/right most side of a region will leave you to the World Map that connects multiple regions of the world.
Platforms
Developer
Anguis Game Studio
Publisher
99Gamers Digital
Age rating
Not rated
Website
http://playriseofages.com/

System requirements for PC

Minimum:
  • OS: Windows 7 or superior
  • Processor: DualCore 2.0 GHz
  • Memory: 3 GB RAM
  • Graphics: Intel HD Graphics 620 or similar with DirectX 11 support
  • Storage: 3 GB available space
Recommended:
  • OS: Windows 7 or superior
  • Processor: DualCore 2.8 GHz
  • Memory: 4 GB RAM
  • Graphics: GeForce GT 730 or similar with DirectX 11 support
  • Storage: 4 GB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam

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Rise of Ages reviews and comments

Translated by
Microsoft from French
Product received for free early access review greetings to all adventurers! After a few hours on the alpha 0.11 version I come here to leave my feeling on this mix of adventures and RPG the game plunges you from the beginning within the story: your tribe is exterminated by a rival people and you find yourself alone and lost in a beautiful the green forest... You will have to rebuild a civilization, make it progress through the ages and who knows how to become the most powerful people in this world? Rise of ages is in my opinion the same temper as Niffelheim in regards to "game design" and Visual rendering. The universe appears as "painted" to gouache on a canvas and is facing a horizontal Parallax scrolling. After we love or do not like this type of rendering but it is undeniable that rise of ages has a real visual identity (like Niffelheim). The universe is obviously here very far from the Viking universe but sticks very well at the time and the game. Regarding the animations of PJ and NPC, again all this is approaching a niffelheim. Without being the most beautiful, they stick to my sense of action and at the time. Simple but sufficient. The game proposes to cross the "ages" and thus starts at the stone age in which it is necessary to unlock certain technologies (knowledge of fire, agriculture, etc.) to continue to grow our new colony. Yes because in this game you play your own character but you will also recruit new members (randomly crossed encounters) to help you in certain tasks. So your villagers can be guards, farmers, etc... This is where we find this little side RPG the game will also push you to go to meet other tribes to survive and progress. Meet their needs through quests so that they share with you technologies, etc... These quests will evolve over the "ages" and bring a "story" to this game a little sandbox. The game will offer you to move on a global MAP of the world and will offer you to discover several types of biomes. On my playing time, I did not encounter any blocking bugs or crashes or crashes! What is not bad for a game in alpha version 0.11 it must be emphasized! :) The loads are quite small (only related to the change of location on the global MAP). Everything else is fluid and immersive. Here is a summary of the +/-the + * Visual graphic rendering as "painted" to gouache (we like or dislike, I love) * the death of the non-punitive PJ (at the moment) * the quantity of craft and the quality of the rendering of the objects * progression through the ages -* The NPCs AI that we welcome in our tribe (our friends often die drowned in the water MDR, but he repopent when we return home) here is a video discovery of this alpha because a video is worth a thousand words: https://youtu.be/zWeryjdkQKc good game to t E!
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