Sarcophagus

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About

— from the Greek sarx meaning “flesh”, and phagein meaning “to eat”.

Sarcophagus is a one-man game project in sandbox/survival genre. It’s heavily inspired by the works of Sisyphus and the idea of ennobling power of labor.

You start your lifespan in a shallow environment of (an allegory of) the cave and slowly work your way to a blooming garden by building and maintaining cave’s ecosystem.

The game is deceptively empty at first, but make to mistake - you can populate it all by yourself.

By no means it’s a god sim, food always will be a problem (you must grow what you eat) and you’ll have to face some other human-specific limitations like an overwhelming urge to multitask, a pain of managing priorities, limited inventory space, absence of game’s wiki and author’s inability to communicate in good English.

The game is more on hardcore’ish/demanding/oldskool side of a spectrum and requires some exploration, learning and adjusting to its quirks.

It’s not a clone of anything, the purpose of creating the game was not an imitation of things I like but rather playing in a sandbox and looking at the ways things unfold. Sandbox game created as a sandbox project. So meta.

How to play:

  • Get Ice Shards.
  • Knowledge is power. Inspect everything you can.
  • Some items/blocks can be brought to The Machine for useful info and transformations - pay attention to ≈ sign.
  • The Machine is your friend.
  • Platforms
    Release date
    Developer
    acerbial
    Age rating
    Not rated

    System requirements for PC

    System requirements for macOS

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    Last Modified: Nov 4, 2019

    Where to buy

    itch.io