Average Playtime: 3 hours

Seasons After Fall

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About

Seasons After Fall is a 2D platform-puzzler game that will let you dive into a captivating universe and explore a land governed by magic and nature. As a wild fox you are sent on a perilous journey aided only by your ability to change the seasons at will, manipulating a gorgeous 2D world backed by an enchanting live string quartet.

The power of nature is in your paws as you make your journey across this mysterious world full of strange flora and fauna. Each of the seasons have a drastic change on the environment: it is up to you to change the world and open new paths. Winter can freeze waterfalls, and the rain from Spring can raise water levels, while Summer can cause some plants to grow and extend. The world of Seasons After Fall is overflowing with secrets, can you uncover the truth?

Something feels weird in this forest. In order to complete your quest, you must use your mystical abilities to meet the Guardians and gain their powers. The four Guardians of the Seasons are gigantic totemic spirits and protectors of a mysterious sacred ritual: the Bear for Winter, the Crane for Autumn, the Eel for Spring, and the Cicada for Summer. But are they allies? Or enemies?

Discover a world brought to life by stunning hand-painted graphics and original music performed by a string quartet. Visit enchanted vistas and sceneries while the music, the mood, and the atmosphere change seamlessly with the seasons.

Metascore
75
Release date
Developer
Focus Home Interactive
,
Swing Swing Submarine
Publisher
Focus Home Interactive
Age rating
0+ Everyone
Website
http://seasonsafterfall.com/

System requirements for PlayStation 4

System requirements for PC

Minimum:
  • OS: Windows 7/8/10
  • Processor: Intel Core 2 Duo E4500 (2.2GHz)/AMD Athlon 64 X2 5600+ (2.8GHz)
  • Memory: 4 GB RAM
  • Graphics: 1 GB, DirectX 11, AMD Radeon HD 6750/NVIDIA GeForce GT 640
  • DirectX: Version 11
  • Storage: 4 GB available space

System requirements for Xbox One

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Last Modified: Apr 12, 2024

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7 platform games of marvellous visual
7 games
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A beautiful bouquet
Explore the Forest and make all the flowers bloom.
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Unlock all trophies for "Seasons after Fall".
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The cookies won't tell you what you want, they'll tell you what you need~ ☆ !throne !v4ri !socials
Seasons After Fall, Stream #2 • May 11, 2019
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Seasons After Fall reviews and comments

Translated by
Microsoft from Deutsch
Banality with Elegance. After the positive Perception on Steam and benevolent Recessions on the Internet, €15 seemed to me to be a fair Price for this Title, especially as it has awakened visually pleasurable Memories of Ori and the Blind Forest. So, and now the big Question: Was it worth it? Answer: No. Even more clearly: I can't recommend this Game to anyone. Parents who like to look for a harmless Game for Their Offspring may be well advised, but the 0815 player is not recommended To The 0815 player Seasons after Fall. Why? It's visibly not because of the Presentation, because as Screenshots and Videos clearly show it, this Game is really nice. Now beauty is More suitable to attract Attention and he succeeded. After all, I bought it. But quickly a Game, in addition to the external Stimuli, has to be able to convince with inner (playful) Values and it does not succeed. That's why: The Plot is ... Pulled from the Clothes box for holistic esoteric veggie soy milk drinkers (I live vegetarian myself). There are Actions that are exciting and exciting. There are Actions that are calm and contemplative. There are Actions that are sad and there are Actions that are touching or voting thoughtfully. Seasons after Fall is none of Those things. It's like a Joke whose Punchline never comes. You wait and wait before realizing that nothing is actually coming anymore. The acting emptiness conceals the Game with an Excess of Natural Allegory, which could be taken from a "Natural Technique for Dummies." This means that, unfortunately, the Spear is not exceptional either-neither vocally nor in what it actually has to say. Action? Banal. The Game Mechanics are ... ... Non-existent. It's not a Platformer, because there are no actual Jump Passages or anything like that. The Puzzles move to the Level of "Knowledge Makes Ah!." That's it. You can switch between seasons at any time, which is visually beautiful to look at, but playfully has no Salary, since any Player who meets the cognitive Requirements to operate a Computer will immediately recognize what the Solution of a "Puzzle" (big Word) exists. Despite its small Game world, the Game can nevertheless skillfully drive you Astray. A missing Card supplemented with missing Clues as to where exactly it goes further, you like-and often-to walk around aimlessly. Gameplay? Trivial. Music...... Whoever is into String instruments will love the Game. I don't. Sympathetically you can call it "artistic," I prefer to call the Music "annoying." And otherwise? Nothing. It's certainly not a bad Game. It's even more awkward. It's an inconsequential, trivial Game that, other than its Exterior, offers nothing to positively highlight in any Way. Not because it is so bad, on the Contrary, because it is so mediocre, uninteresting and flat. Just the Kind of Game that was completely forgotten a few Weeks later. Good Games leave good Memories, you have bad Memories of Bad Games-Seasons after Fall offers you nothing worthy of a Memory. If you want to admire the visual Beauty, you can save the Money and take a look at Screenshots. This is a lot of Fun.
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