Average Playtime: 3 hours

Skara - The Blade Remains

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Skara is a Free-to-Play competitive team-based melee combat game for up to 6 players set in a fantasy world. Skara is now available for PC on the Steam Store. Easy to learn, hard to master, only the best can be legendary, remembered forever in Skara lore. Will you be among the next Skara heroes?

Fast-paced combat with timing and accuracy focus
Each survivor has his own 3rd person combat style with a personalized set of close combat movements and skills to fight in frenetic skirmishes.

Team fighting synergies between characters
In order to master the game you will need to learn the specificities of each culture’s combat style to take advantage of your survivor’s and play as a cohesive group of warriors, powering each other’s strengths.

Quick multiplayer matches
You can choose different game modes ranging approximately from 3 to 10 minutes. You cannot hide in the arenas, so you must kill your enemies before they kill you.

Game modes
Right now we have 2 game modes: a 1v1 “Duel” and a 3v3 “Last Team Standing”. And 3 arenas: “Jaarvi” is the icy scenario for the Duels and “Khilma - Lava Coliseum” with “Gâo-di - Temple of the Zem” are the two scenarios where the Last Team Standing matches take place.
A 5v5 “Domination” is planned to come in the future. We will soon start working on 5v5 “Siege Battles”. Nearly all of them contain interactive elements. Danger is everywhere.

We have been working for the last four years to create a cohesive and rich Skara World with a strong culture background. We will introduce it to you through: in-game specific entries, some lore-related events, quotes from each Skara’s Culture in our medias and a ready to be published novel.

Cosmetic based monetization system
You will be able to personalise your survivors with aesthetic elements such as skins, emotes, victory poses and dyes.

Playing Skara automatically means you have a say in its continued development.

From achievements to game modes, there are a whole host of details that we leave open to you, the players, to decide. We are really a small team that takes the community seriously. Just check the forums to see that in action!

"And then it happened. I know not how to describe it with intelligible language - surely the Authorities must have words to describe these cosmic occurrences…" -Saltés Borian, Governor of Valemteim

Celem is no longer the only Light that governs the world of Skara. Lôm, the lesser Light, engaged Celem in a celestial combat, wreaking havoc upon all that depended upon Him for life.

Now the Lands of the Long North freeze while the Long South burns. Empires have fallen.
Many have perished. And many more will continue fighting as what is left of Skara is reclaimed by those with the will to dominate.

Will you?

Fear comes from the belly. So Khärn cut the belly to let it out.

Born from the bowels of Skara, these mysterious and violent raiders of the land are by far the strongest of all. However, their brute strength makes them slow, offering brave opponents a brief opportunity for victory.

...Soon all will know, and fear, the Sons of Fire.

The tireless Celea escaped their burning homes to settle in a new land. Little did they know how soft and unprepared that land would be. Unstoppable in groups, the Celea are masters of Atash.

“Anger that sits burns its bearer, Anger that moves burns others” -Shinse proverb

The Shinse lost their ancestral lands on Skara’s coast to the invading Celea. Now they seek revenge. Swift and agile, the Shinse have only two types of opponents: The quick and the dead.

“Gaal spake, the sound summoning Tamvaasa to spring from the sea
Gaal was so glad in His glory, He gave great gifts to Tamvaasa
Food for feeding, fields to frolick in, and forests for wondering…”
-Tamvaasa creation hymn

The Tamvaasa descend from the Long North, a hardened race with a proud history and an age old rivalry with their southern neighbours, the Durno. Their piercing attacks, combined with powerful song-lore taken from the wild, makes them a force to reckon with.

Part of the vision of Skara is to allow players to literally become the protagonists of an unfolding drama. For now, we will hold a series of events for you to have a chance to be immortalized in Skara Lore. The first of them being the one called “Cataclysm”.

After the full version release, new in-game features will keep embracing this vision.

Release date
8-Bit Studio
8-Bit Studio
Age rating
Not rated

System requirements for PC

  • OS: Windows 7 SP1, Windows 8/8.1 (64-bit operating system required)
  • Processor: Intel Core i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 660 or AMD Radeon HD 7970 (2 GB VRAM)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 3 GB available space
  • Sound Card: DirectX 9.0c compatible sound card with latest drivers
  • Additional Notes: Windows-compatible keyboard and mouse required, optional controller
  • OS: Windows 7 SP1, Windows 8/8.1 (64-bit operating system required)
  • Processor: Intel Core i7-3770 @ 3.4 GHz or AMD FX-8350 @ 4.0 GHz or better
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 780 or AMD Radeon R9 290X (3 GB VRAM)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 6 GB available space
  • Additional Notes: Windows-compatible keyboard and mouse required, optional controller
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Last Modified: Sep 17, 2019

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SKARA The Blade Remains cinematic trailer
Jun 4, 2014
SKARA The Blade Remains
Skara - The Blade Remains Gameplay Preview
Jun 23, 2014
Skara: The Blade Remains (Free Online Action RPG): Watcha Playin'? Gameplay First Look
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Skara: The Blade Remains REAL FIRST LOOK
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Skara: The Blade Remains (Free Action RPG): Watcha Playin'? Gameplay Second Look (Alpha 0.5.4)
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SKARA - The Blade Remains (Free-For-All & Team Deathmatch) PC Gameplay 1080p 60fps
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Skara - The Blade Remains reviews and comments

Translated by
Microsoft from Spain
Early Access Review Skara-The Blade remains is a very promising early acces title. It Has a wide History that will put us in Full in the world of Skara, a land divided into factions, each with its past and its independent features, totally unique. Both as a Gamer and a lover of literature and history, he has managed to captivate me. He'S got his story excited me as much as a good book. It Has a whole section on the history of each faction, and the world in general. As for the soundtrack, it has nothing to envy to any of the big companies that are today. If You are a music lover, you will try to get it to listen to it even If you are not playing, because it is spectacular. Moving on to the subject of the illustrations, it shows the enthusiasm of its developers to perform these works of art, since each of the illustrations that appear, could be sold as a picture by itself (on their website have wallpapers with some landscapes that They give you the view, I have put the desert.) Despite being an early access, the gameplay is a gem in terms of gender; Pure skill, hours and hours polishing combos and moves to get to be the last to get out of the combat Arena (Victorious). Multiple ways to end the opponent, whether melee or distance, each faction has its abilities, strengths and weaknesses, allowing to choose the one that most suits to your style of play. Avoid fighting and wait for everyone to be weakened, or cooperate to defeat an enemy with greater skill are recommended options, which is not, press all the buttons to see if you can do something (as many have echo in our time with games style Tekken, Soul Calibur, etc...). In conclusion, several factions to try and dominate, each with their combos and abilities. Turning to the subject of content, in the current state has 2 factions (which are going to expand) very different from each other, with several Skins to test, 3 battlefields which, it will cost Adapatrnos to its characteristics, since each one affects completely the style of Game, and each has its "tricks" to beat the rival Aprobechando the terrain, but that is the grace, difficult to learn, but once learned, a pleasure to play it. My Note? I give it a 10/10, and this is just the beginning... what do you expect to prove it?
Translated by
Microsoft from Spain
Early Access Review I Started playing this little project yesterday. I'm Definitely going to keep playing to follow his progress. Remember that this is an alpha, and that the company that develops it is still small, so we can not demand perfection instantly. Let's start with a little Gameplay rating: 8/10: Simplicity in the controls, you adapt easily to them. Maybe the target system is a bit strange for my taste, but it is a matter of adapting. You get the quick taste, the game. Content: 6/10 *: At the moment there is not much personalization of character, nor much additional content with which to vary your character, but... It's an alpha, isn't it? Graphics: 8.5/10: Unreal4, little more to say. A little polishing the details. Maybe Necessitas A decent machine if you want to play in Max settings, but hopefully the optimization of the game goes to better. Nor have I seen how stability works if under the graphical configuration of the game. (*): This note I have put based on the current content of the game. There is a store where, in the not too distant future, you can buy variations of weapons, armor, Shields (Only visual changes, do not improve the character). Although there is the store inside the game, not yet enabled, so I can not appreciate the content inside. On the other hand, something that I would like to evaluate, but that can not be valued numerically, are the devs. We must thank the constant support they give through the forums. It Makes the community feel involved in the game, listening and valuing the proposals that the same players expose to make a game a little better. A message for new players, or those who are thinking of acquiring this title At the beginning, it is likely that the game does not tell you much, or that you do not adapt. Relax, it's just at the beginning, I happen the same. Or so I thought until I found a dev (Angrydev), and we hit a 1vs1 of the most intense. Between the skills and the pressure of having to make the right moves at the right time, that became a battle of the most curious, and fun. Of course, for the moment, to find players is a matter of luck, the bots do not give that "salseo" that you could give another player. I would like to encourage people to read this review to play the game. Nor is it cost a fortune the most basic pack of all, and give a chance to this small project is worth quite Good work to the devs, keep it up!
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