Sofia (Aditya Chandra)

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S O F I A

by Aditya Chandra, PixelHole

[Made for Brackeys Jam 2020.2]

• -- • -- • -- • -- • -- • -- •

"Father?"

"Yes, my sweet child."

"I'm scared... Do the bandits want to kill us?"

"Listen close, Sofia. Whatever happens, whatever challenge we face, I will get you home.

"I will protect you.

"I promise."

My daughter Sofia was… She was the most beautiful thing in the entire universe. She was all I ever held dear to me, she was my everything. 

I told her that she was safe. I told her I would protect her.

And now, I shall not forgive myself until I complete the journey. I shall not stop until I see my baby girl again.

"Be warned, Brother. The gods are angry. We have been marked as criminals."

• -- • -- • -- • -- • -- • -- •

Join brothers Jeremiah and Christoph on their ambitious quest to reach the deepest dungeons of the Temple of the Trinity and claim the Seal of Time—the most powerful artefact in the cosmos—so as to receive a wish by the gods and forge a path into the past and draw a soul from the dead.

Sofia is a 2D adventure game developed and published by Aditya Chandra and PixelHole. This is a submission for the Brackeys Jam 2020.2, a game development competition hosted by the Brackeys community.

• -- • -- • -- • -- • -- • -- •

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Aditya Chandra
Age rating
Not rated

System requirements for PC

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Last Modified: Aug 14, 2020

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itch.io