Sorcery! Parts 1 and 2
About
An epic adventure in a land of monsters, traps and magic. Journey across the deadly Shamutanti Hills and through the Cityport of Kharé, home to thieves, corrupt nobles and deadly mutants, as you attempt to recover the Crown of Kings. Armed with your sword, and over fifty spells with weird and wonderful effects, embark on a journey of a thousand choices where every one is remembered and will change your story. This is Parts 1 and 2 of a four-part series.
As played by the Yogscast, Sorcery! is a narrative adventure like no other, that creates your own unique fantasy adventure as you play.
* Explore a 3d hand-drawn map, and venture inside the buildings of the city of Kharé
* Unique bluff-and-strike based combat system which procedurally narrates your battles
* Over fifty weird and wonderful spells, whose effects alter the narrative in wild and unpredictable ways
* Over half a million words of story content that adapts around your choices - created using the same inklewriter technology as the multi-award-winning 80 DAYS
* Hundreds of characters, hundreds of stories to uncover
* Over forty unique monsters to fight, all with their own strategies and combat styles
* Play Swindlestones, a game of cunning and deceit, against the citizens of Kharé, for profit - and for information
* Freedom to explore - rewind whatever choices you want
* Based on the million-selling series by Steve Jackson
* All of your choices are remembered, shaping your adventure now - and in the future
Sorcery! Parts 1 and 2 are the first half of an epic quadrilogy. Sorcery! 3 takes the adventure to the wilds of the Baklands and creates a fully open-world experience, and will be out shortly on Steam. Sorcery! 4 is due later this year, to finish the adventure. Each part can be played on its own, or you can load your character from one part to the next, carrying over equipment, stats, and narrative choices.
As played by the Yogscast, Sorcery! is a narrative adventure like no other, that creates your own unique fantasy adventure as you play.
* Explore a 3d hand-drawn map, and venture inside the buildings of the city of Kharé
* Unique bluff-and-strike based combat system which procedurally narrates your battles
* Over fifty weird and wonderful spells, whose effects alter the narrative in wild and unpredictable ways
* Over half a million words of story content that adapts around your choices - created using the same inklewriter technology as the multi-award-winning 80 DAYS
* Hundreds of characters, hundreds of stories to uncover
* Over forty unique monsters to fight, all with their own strategies and combat styles
* Play Swindlestones, a game of cunning and deceit, against the citizens of Kharé, for profit - and for information
* Freedom to explore - rewind whatever choices you want
* Based on the million-selling series by Steve Jackson
* All of your choices are remembered, shaping your adventure now - and in the future
Sorcery! Parts 1 and 2 are the first half of an epic quadrilogy. Sorcery! 3 takes the adventure to the wilds of the Baklands and creates a fully open-world experience, and will be out shortly on Steam. Sorcery! 4 is due later this year, to finish the adventure. Each part can be played on its own, or you can load your character from one part to the next, carrying over equipment, stats, and narrative choices.
System requirements for macOS
Minimum:
- OS: OS X 10.8+
- Processor: 1.4 Ghz
- Memory: 1 GB RAM
- Storage: 300 MB available space
Recommended:
- OS: OS X 10.11
- Processor: 2 Ghz+
- Memory: 4 GB RAM
- Storage: 300 MB available space
System requirements for PC
Minimum:
- OS: Windows Vista
- Processor: 1.4 Ghz
- Memory: 1 GB RAM
- Graphics: Requires OpenGL 2.1
- DirectX: Version 9.0
- Storage: 500 MB available space
Recommended:
- OS: Windows 7+
- Processor: 2 Ghz+
- Memory: 2 GB RAM
- DirectX: Version 10
- Storage: 500 MB available space
Sorcery! Parts 1 and 2 reviews and comments
Translated by
Microsoft from French
Microsoft from French
It is a pleasure to find this adapted series that was for me one of the best series of books of which you are the hero with real consequence that changes the game depending on how to play.
Unfortunately in English but this remains playable with an English school (and a small Google traslate for some) I played there 117h on the 4 SORCERY! 1, 2, 3, 4 and I'll do it again. Obviously the game is of interest only if you are not going to read the spoil or video on the Internet otherwise the game time would be very short and you will waste of the surpises.
the power side reboiner the story is really well found, as well as access to the spell book and the SAV to eat.
the Moose game is actually respected.
the game once finished unlocks the game + to find rules closer to the original game that adds a real challenge to remake the game with his knowledge of your first game.
For me this game is as strong as a modern game. graphically the game is not crazy AIS remains correct and our imagination does the rest. a pleasure to find the illustrations of the book but it lacks...
Works very well with the steam controller. I have airplay on my Apple TV, plug in the psvr (HDMI in the TV and television applle) and I have Yes on a giant screen with the steam controller: I really enjoyed.
the only negative point is that we see with the menus that it is a pasted copied from the mobile version.
a must have.
Translated by
Microsoft from French
Microsoft from French
This is the adaptation of the books of which you are the hero of the series (in French) "witchcraft!". In the number of 4, this first game includes the first two volumes, namely "Shamutanti Hills" and "the city of traps", written by Steve Jackson.
These novels allowed you to play the role playing game in a time when video games were stammering and color a luxury.
The porting of the book to the PC was done with great respect for the original work. We find the majority of the numbered paragraphs transcribed and corrected (because Yes, the books also had their "bugs"), many additions, and especially the original ilustrations, in black and white, which bring a vintage side that smells good nostalgia and dusty paper.
The four main novelties are:-the combat system, based on a betting principle and a power gauge, which keeps a fast pace and eliminates the need for dice.
-The map on which your character/pawn moves which allows you to better represent yourself where you are in the adventure, because in the books it was difficult to understand the progression.
-the magic system: it is the same as in the original books, but the animation and the possibilities of being oriented to the possible spells eliminate the tedious search that existed before.
-The cheat system... Sorry to "rewind", which allows you to go back to a previous point to redo a fight. Rhooo it's okay, we've all done it in the books anyway, and the game takes it into account in some cases...
Add to that cool sound effects, good music without being invasive, and work on atmospheric sounds, and you get a remake quite transcendent its original material.
Two minor worries for me, major for others:-the game is only in English.
-the backup system from one adventure to another does not work well by password, prefer the option "cloud".
Conclusion: a book of which you are the hero of our youth, with the present comfort. I love it, and you should too.