Average Playtime: 21 hours

South of Midnight

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About

South of Midnight is a new action-adventure from Compulsion Games. Explore the mythos and confront mysterious creatures of the Deep South in this modern folktale while learning to weave an ancient power to surmount obstacles and face the pain haunting your hometown.

Release date
Developer
Compulsion Games
Publisher
Xbox Game Studios
Age rating
Not rated
Website
https://store.steampowered.com/app/1934570/South_of_Midnight/

System requirements for PC

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11
  • Processor: AMD Ryzen 3 1300X / Intel i3-8100
  • Memory: 12 GB RAM
  • Graphics: AMD RX 580 / Nvidia GTX 1060
  • DirectX: Version 12
  • Storage: 60 GB available space
  • Additional Notes: Performance scales with higher-end systems
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11
  • Processor: AMD 1600X / Intel i5-7600K
  • Memory: 16 GB RAM
  • Graphics: AMD RX 6600 / Nvidia RTX 2060 / Intel Arc A580
  • DirectX: Version 12
  • Storage: 60 GB available space
  • Additional Notes: Performance scales with higher-end systems

System requirements for Xbox Series S/X

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Edit the game info
Last Modified: Jun 7, 2026

Where to buy

Steam

Top contributors

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fighter-ua

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Tempest42

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33.33%
Just a Nudge
Fully upgrade Strand Push
33.33%
A Living Loom
Fully upgrade Weave
33.33%
Crouton of Joy
Fully upgrade Crouton
33.33%
Clean Hands
Unravel Haints after defeating them without using attacks
33.33%
Fit as a Fiddle
Fully upgrade Hazel's Health
view all achievements
20 items

South of Midnight reviews and comments

The game seems quite interesting as first, introducing new skills and new enemies for the first couple hours, as you start to navigate through it.

Unfortunately after that it falls really flat: the levels are quite linear, as you follow a pre-determined path and if you choose to roam around and explore all you'll find is documents with lore text and some currency that you can use to level up your skills, and yet you won't miss anything relevant, if you don't upgrade a single skill throughout your whole gameplay.
On top of that the navigation mechanics are chunky and repetitive.

The combat gets quite boring really fast as well: you only fight in specific zones and it's always the same structure: kill the monsters and clear out the curse. Other than that there are only 5 bosses in the whole game, and one of them doesn't even fight.

Only a good storyline could save this repetitive experience but they just keep senseless nuggets of information and cutscenes about a chaotic fantasy storyline that is not emmersive enough for to put some effort in trying to make any sense out of it.

1/5 ⭐
«Boooring»
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