Average Playtime: 1 hour

Space Empires IV Deluxe

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About

The award-winning Space Empires IV Deluxe is the latest edition in the Space Empires series. A grand strategy title in the space 4X (explore, expand, exploit, and exterminate) genre, Space Empires has already found a place in the heart of strategy gamers everywhere.
Research technology, design new ships, wage war on a tactical level, put down rebellions, meet and greet new species, and much more. All the level and campaign design tools are included, allowing anyone to become a part of the expansive Space Empires Mod community.
Platforms
Metascore
79
Release date
Developer
Malfador Machinations
Publisher
Strategy First
Age rating
0+ Everyone

System requirements for PC

Minimum: Pentium Processor; Windows XP; 128MB RAM; 800x600 screen resolution; 16bit colour; 300 MB hard drive space; DirectX 8.1 or higher, Windows Compatible Sound Card.
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Last Modified: Apr 22, 2023

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Space Empires IV Deluxe reviews and comments

Translated by
Microsoft from Deutsch
4X Round Strategy Game. Very oljoolig With pure Text Tutorial (which explains how to enter File Names, but the Game only scratches the surface). It definitely didn't manage to make me curious auif the Game. Have started one (Well 2, after I built a Colony in another Solar System at the first one and couldn't build anything there due to lack of Space Port) and then just felt Numbers were shoved. The UI is bad. When you build, it is not clear whether you are on a Mine or Agricultural Planet, so you have to remember the Planetary Numbers. If it is displayed somewhere, it was not apparent to me (also because of the Myriad Of BETons, etc.). Personally too dry and dryly to me.
Translated by
Microsoft from French
How can I say? The game, when you start part, is a lot of fun. But time goes by and you see pretty quickly that, aside from the research that is interesting to discover and run, it is not a simulator that will amuse you for a long time. Actually, this game is not for me. I tried to appreciate it, but without success! What killed the game for me is the fights. The fights have no meaning and, there is no really guide to help you further in the game. You think you have a good warship and BAM! ... It is no longer. You build another ship, different from the first and BAM! ... Anyway, it blew up. You can fight in two ways: strategic or tactical. When you press tactics, you take control of the fight and I wish you good luck so that if you press strategic... You have a chance to win, if you have more ships than the enemy. For $10... I strongly advise you to look elsewhere; for $2, you can always try it, but don't have too many expectations.
Translated by
Microsoft from Deutsch
An X4-Space Soon-building and strategy game that leaves little to be desired In its Diversity. Graphic Excesses cannot be expected here, here it has been based on Sobriety-that is basically not so bad in this Genre. The Game would basically really be Class if there weren't some Bugs in the Overview and smaller-but all the more annoying-Bugs. So I have to see each Planet separately, which is already on it before I Commission changes in the Building Menu. Once you have 50 Planets, you can imagine how long this can become-you quickly lose sight of the real Goal. Theoretically you can switch through the Ships, Fleets and Planets, but there are special Buttons-only these Don't work properly. The Routines like to form a Loop before you're through the whole Sentence. So you have no choice but to take control Of system map for System map, or to switch through the very confusing Registers. Despite the Variety of the Game itself-which I love very much-I have to forgive a resounding No here, because it is practically unplayable. And please, please don't part 5. Because if you don't get it on the Row 4 times, you don't get it at the 5th time.
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