Average Playtime: 3 hours

Spirit of War

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Spirit of War: The Great War is a turn-based strategy game set during World War I. Lead troups of the Triple Entente or Triple Alliance army and relive World War I greatest battles. Drawing inspiration from board games classics, Spirit of War: The Great War offers a unique arcade/strategy gameplay.

Fight on 48 historical maps tracing the events who took place between 1914 and 1918.

Spirit of War: The Great War invites you to take part in battles 2 months apart. Between each of these battles, a summary of the events written and documented by Julien Hervieux, an historian specialized in WWI, is available to the player.

In order to defeat the enemy troops, two possibilities: Capturing the Head Quarter or eliminating all the troops. Each of the player’s units can be moved, healed and swelled to be victorious.

Battles take place on fixed size maps built on hex cases. Each of these cases constitute a different kind of terrain that impacts the advance of the troops in different ways: roads, plains or forests all come with their own bonus or malus.

At the beginning of the game, only a few units are available. These units will grow bigger and bigger while new troops will appear at the same dates they appeared during the actual war.
Two captivating campaigns including 24 maps each are playable.

  • Unique arcade turn-based strategy gameplay
  • Inspired by board game classics
  • Fully realized in 3D
  • Two-player mode
  • 48 historical maps & 12 multiplayer maps.
  • 47 different battle troops.
  • A detailed diary of the war's events, documented by historian Julien Hervieux.
Release date
Age rating
Not rated

System requirements for macOS

  • OS: Mac OS X 10.6+
  • Processor: Intel Core i5
  • Memory: 2 GB RAM
  • Graphics: DX9 capabilities
  • Storage: 350 MB available space
  • OS: Mac OS X 10.6+
  • Processor: Intel Core i5
  • Memory: 4 MB RAM
  • Graphics: DX9 capabilities
  • Storage: 350 MB available space

System requirements for PC

  • OS: Windows Vista
  • Processor: Intel Core 2 Duo 3Ghz
  • Memory: 2 GB RAM
  • Graphics: DX9 capabilities
  • DirectX: Version 9.0
  • Storage: 110 MB available space
  • OS: Windows 7
  • Processor: 2nd generation Intel Core i5
  • Memory: 4 GB RAM
  • Graphics: 2 Gb Nvidia or AMD DX9 capabilities
  • DirectX: Version 9.0
  • Storage: 110 MB available space
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Last Modified: Sep 17, 2019

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Spirit of War reviews and comments

Translated by
Microsoft from Deutsch
The Game itself is not bad, but has LEIDER Quirks. Thus, the last Success (24) on The part of France is not shown as a Success. Won with a lot Of effort, with three Stars, and then ... The German Campaign is not coming to An end, because there is a Loading Error ... And my Attempt to change that Via support ... No Reaction. The Files are fine after Being checked by Steam. What a pity... Oh-that's in Single Mode! And to see corresponding Screenshots in my Profile!
Translated by
Microsoft from Deutsch
Charging Errors in the Game/Map Loading Errors The Game is based on Blue Byte'S Historyline 1914-18. Even most of the Units ' Construction Costs are the same. The Gameplay is quite simple, the Level Of difficulty is not very high and the AI is not exactly clever. Still, a nice Pastime and I would have given a positive Review normally. But at Map 21 on the German Side, Nov/Dec 1917, the Campaign ended prematurely. The Charging Process is fixed at 70% and that's then. As I've seen, I'm not the only one with the problem. A Patch probably doesn't come either. In these Circumstances, I cannot give a positive Assessment.
Translated by
Microsoft from Deutsch
As An Indie Developer (Dead Age, Grotesque Tactics, Holy Avatar), I always like to play other Indie titles as a normal Buyer. Spirit of War takes you in the Direction of Battle Isle/History Line and Advance Wars. Overall, it is a bit more modern and pleasant from the Control point of view. (Finally, I tried the Comparison with History line ^^) The Game goes well by hand as a Casual Strategist, as it did on Nintendo DS with Advance Wars, though of course not so cute and rather serious. Experience Points are accumulated and your own Units become stronger during Battles, and attention must also be paid To the respective Advantages and Disadvantages of the Units. Spirit of War, in my Opinion, deserves more Attention, thick Praise to the Developers!
Translated by
Microsoft from Deutsch
A nice Successor to HL14-18, however, the Map remains at 70% in the German Campaign December 1917. End. This Bug should be fixed "netfully," it has already been written several times! The Game itself is like HL 14-18, that's why I bought it. It's Fun and offers a nice Pastime. The AI is not very clever and so the Game is fast through. Anyone who liked HL will like this Game too. Graphic is beautifully done and sufficient for what you play! Negative, of course, is this "70% bug" and that it hooks something every now and then, otherwise it's good. Unfortunately, I do not see how the Stars are composed of the Missions! Because of this Bug, you can't finish the Game in the German Campaign-that's why you can get your Fingers down!
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