Average Playtime: 1 hour

Star Rangers

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First Early Access Release Info About the Game Explore space as an astronaut recruit and build on other worlds in Star Rangers XE Star Rangers XE stands for Star Rangers eXploration Engine, a new way to explore the solar system through gaming.Dear Steam Users,Well it’s time. From a surprise meeting with Bill Nye at NASA, who said “Khal, build the game you want to, not what other people think you should build” to enough funding to allow us 2 years of developing and private testing on Steam , we think we’re ready to show the public our alpha of Star Rangers on Steam. Thank Goodness for Steam. This an early, early, access version of Star Rangers, which is our dream game. I've dreamt of it my whole life – to use a game engine to imagine what space travel in the next few years will look like and build a multiplayer sandbox around it which is fun, and possible, and wow – try to do it without using guns. That’s a pretty tall order, and there have been literally 21 developers working on the game in a peak of 15 or so 14 months ago to turbodrive our core team of 5. We want you to have as much fun as we do , and help us choose the final features of the game for release. We really want you to tell us what customization features you want the most, from Map editors to in-game stuff: For example – what do you crave? If you’re like us – you want robots, rockets, maps, and persistence! You want lasers and fusion reactors and 3D printers and you want it all and you want it now. I think we have an opportunity – an opportunity to show off our best work to SpaceX and NASA and all the rest of the real scientists out there (Like Bill), and really imagine what it takes to extend our civilization off of this rock we call earth. Some of the things we have in the mid-stages of planning – are real astronaut training for our most active players – we’re saving 10% of all proceeds in a private account so we can sponsor one of you to Astronaut Training at Embry Riddle University with Project Possum! That means one day, one of you will be a real Star Ranger with training and a mission to complete! We’re saving the overflow for an actual space flight. So, we’re working with a team that includes former astronauts to come up with the best ways for us to add user content to the game, and that’s shaping up to start with custom uniform textures, user-authored notes, and story-mode map-sharing as a first blush. Thanks for you for attention, and enjoy the low introductory price – you’re the pioneers we were looking for, and we’ll work with you to get everything where we need it. Khal and the whole Star Rangers Team p.s. We're starting with a substantial discount and the price will go up over time to the sweet spot of 24.99, which seems to be what everyone is telling us.Disclaimer For Early Access Star Rangers is being developed with the Steam community’s involvement. With this approach to development, the creation of Star Rangers will now progress in the direction the community chooses and contributes to, such as emphasizing asteroid-mining, or ramping up buildings for Mars colonization. Star Rangers is an open ‘sandbox’ of the local solar system incorporating NASA content, with an emphasis on surviving and thriving on worlds other than Earth. The game has been in private alpha on Steam for several weeks, for vocal members of its fan base. The first alpha will feature some 6 maps on Mars, including the Victoria Crater, the Million Mounds area of the Moon, and a best-guess depiction of what it’s like under the ice on Europa. Those who have participated in the alpha will be able to continue enjoying the game as it now moves over to Steam Early Access (thanks Den and WarDJ- you rock). There are test maps, including a VR map, and you can let us know what you like and what you hate. Star Rangers will award official Mozilla Digital badges for building and operating custom rocket-sleds, asteroid mining operations, rovers, robots, and more. - - - - - - - - - - - - - - - - - - - Star Rangers is an open ‘sandbox’ of the local solar system incorporating NASA content, and with an emphasis on surviving and thriving on worlds other than Earth. The game has been in private alpha on Steam for several weeks already, for vocal members of its fan base. This first alpha features some 6 maps on Mars, including the Victoria Crater, the Million Mounds area of the Moon, and a best-guess depiction of what it’s like under the ice on Europa.
Platforms
Release date
Jul 6, 2016
Developer
NASA (Some Models)
,
Project Whitecard Studios Inc.
Publisher
Awestruck Games
Age rating
Not rated
Website
http://star-rangers.com

System requirements for PC

Minimum:
  • OS: Windows
  • Processor: 1.5GHz dual-core Intel Core i3
  • Memory: 1 GB RAM
  • Graphics: Shader Model 3.0 minimum support
  • DirectX: Version 9.0b
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Sound Card: Windows Compatible Sound Card
Recommended:
  • OS: Windows 10
  • Processor: Core i5-2410M 2.3GHz
  • Memory: 4 GB RAM
  • DirectX: Version 10
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Sound Card: Windows Compatible Sound Card

System requirements for Linux

Minimum:
  • OS: Linux Ubuntu
  • Processor: 1GHz Pentium 4
  • Storage: 2 GB available space
Recommended:
  • OS: Linux Ubuntu
  • Processor: Core i5-2410M 2.3GHz
  • Storage: 3 GB available space

System requirements for macOS

Minimum:
  • OS: OS X 10.6 or higher
  • Processor: 1.5GHz dual-core Intel Core i3
  • Memory: 2 GB RAM
  • Graphics: 64 MB ATI Radeon/NVIDIA GEForce 4
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
Recommended:
  • OS: OS X 10.6 or higher
  • Processor: Core i5-2410M 2.3GHz
  • Memory: 2 GB RAM
  • Storage: 4 GB available space
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Last Modified: Aug 23, 2019

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Star Rangers reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review Hmmm ... Hard to say. Actually, a very good Idea, which is poorly implemented at this Stage. The Controls and Graphics are at a mediocre Level. But the Game is very cluttered and uneasily complicated for me. It starts with a Tutorial which is not easy and then you fly into Space to a Space station. What I have to do there is sneaky to me. What a pity. Maybe I'll buy it again when it's done. I am sorry not able to recommend it at this time.
Translated by
Microsoft from Deutsch
Early Access Review Well, is just EA. It is finished here garnix, but I have already seen EA, which was at least halfway playable, or at least had an optical or any other Incentive. Why do I recommend this anyway? Because the Foundation Stones are there and if it is built on these Stones properly, something can get out of it. If the Whole Thing stays as it is at present, then I will make a Point of exploring the review and taking the 12 Fleas as a very nasty Experience. Anyone who has ever played Starquest Online (like me for a long Time) will continue to be good Things with Patience and a view of the Potential behind the Game. For someone who expects at this Stage a big Deal alá Space Engineers: Meeeh, nix da! This is still a large Construction Site with very few Incentives.
Translated by
Microsoft from French
Early access review I think it's still too early to get a real AVI on the game. what I could see for the intant:-the gameplay is still a little too special, it is very difficult to move. -For my part I have the impression that the game has a bug from the beginning, from the first quests we have to build a quad that remains stuck in the air. I've browsed a few planets and I think the gameplay is interesting. the game is monitored but for now nothing very playable I find (at the same time it is the first day of the release) I will take a ride on the game from time to again to see its evolution hoping that it is quickly corigé. Meanwhile I recommend it all the same to the person FAN of this type of game. PS: I recommend it but I think it is still way too early to play it right now!
Translated by
Microsoft from Deutsch
Early Access Review Phew ... I leave The Graphics outside, which is actually of secondary importance to me ... The Game has several Problems, because of which I would not recommend it at the moment: 1. The PHP is horrible, buttons are not recognizable as such (E.g. Communicator), the Solution with the Clicking surfaces around the Cursor I find very much in need of getting used to ... 2. The Control of the ATW is super spongy ... 3. The Game crashes quite frequently, at least on the Mac. 4. If this is supposed to have been 2 Years of Development, then they certainly did not go into Usability. I can't say Anything about the Content Size due to the frequent Crashes. I didn't really Feel like continuing to play after 30 Minutes and 3 Crashes. Long Speech short Sense, Potential is certainly there, but I would strongly recommend a UI designer with An EMPHASIS on Usability ...
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