Stardust Fanmade Unity Port
About
Before downloading: Know that this game requires at least 2 players to play, maximum of 4. One of them has to be a host.
To host you must port forward the port 26950 on the UDP or both TCP/UDP. Since you will need to give your IP address for anyone to connect to your server you should play only with trusted friends.
You're in space under a constant barrage of debris. Everything is flashing red and on fire! This would be a perfect time to panic, however you've none to spare.
USE rooms to your advantage
Produce parts in the Workshop,
Get new objectives in Comms,
And most importantly take a rest at Habitation!
REPAIR damage
The ship is destined to fail if you fail to maintain it.
Use parts from the Workshop to repair any damage.
If a Room gets to 3 Damage or above it will be broken.
Depending on the Room the following will happen:
Life Support
You cannot rest in HabitationCommsYou cannot get new Objectives
EnginesYou cannot complete Objectives on Cockpit
CockpitYou cannot complete Objectives on EnginesWorkshopYou cannot produce new Parts
Solar Panels
All of the above
Airlock
Nopony can enter or exit the Solar panels
REST while you can
This mission needs EVERY SINGLE ONE of you. If anypony runs out of energy then it is Game Over. Head towards Habitation from time to time before it or Life Support gets broken. Keep in mind that Rooms have a certain capacity and if there are already one or two ponies in that Room then you cannot use it.
MEET the team
Utilize your character's special traits to more effectively do stuff in the Ship
ConcordeConcorde may ignore Rooms with noother players in them when moving in
the same direction. They may pick up
and drop Parts without stopping, but
using the Airlock, compLeting objectives,
repairing Damage, Using a Room,
and turning around will interrupt
the movement.
RosettaWhen moving, Rosetta may carry as many Parts as she likes.
ZambukoIf Zambuko ends his turn on a Room with a
usable Action (Comms, Workshop, Habitation),
he may use that room once for free, after
his Action Step and before the Damage Step
AuroraDuring the Damage Step, the Room Aurora
is in does not take Damage.
And finally... COMPLETE the objectives.
The sooner they're finished, the sooner we can leave this hazardous zone.
Additionally:
Click on cards on the bottom to use them,
Left click on yellow rooms to move to them,
Right click on your character to do actions on that Room.
Enjoying the game? Buy the original board game by CaptainHoers!
Or try it on Tabletop Simulator!