Average Playtime: 2 hours

Stellar Overload

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Stellar Overload is an adventure game, in a world made of blocks. The playground, completely open, is made up of different cubic planets. While progressing through the science fiction scenario, you will have to explore all these planets, alone or with others...The playground

Each planet has its specific set of resources. By exploring them, you will unlock access to new technologies. Merx, the small green planet, is the first planet of the game.Story and important characters


Stellar Overload is a scenarized adventure game where you’ll go on a quest to free the planet Merx from the yoke of Imperium Machina.


Some characters, directly related to the main quest, will give you valuable information to help you progress.

Features related to the story and progression:
- Possibility to customize your character
- Dialogues related (or not) to the quests
- Monitor your quest objectives in real-time
- A progression curve related to the quests but also to exploration
- Planets (and enemies) of different levelsExploration and craft


While progressing through the main quest, exploring the world and the dungeons, you’ll unlock more and more recipes. These recipes will help you get stronger and go further into the adventure.
You will need raw resources to create various objects (tools, weapons, armors...). You can find these resources by different ways: pick them up directly on the planets, find them in chests or get them as quest rewards.

Exploration and craft features:
- A global map of the planets
- A minimap
- A jetpack to travel through the caves more easily
- Possibility to create a vehicle to move faster
- Different craft stations
- Glowblocks will help you enlighten the caves
- Different levels of gauntlet in order to pick up the various blocks of the game
- Teleportation (within a dungeon or between planets)
- Semi procedural dungeons
- Evolving music and soundscape based on the day-night cycleCombat


To defend yourself against your enemies, you will rely on the creative talents of some important characters in the story, and learn how to create weapons and armors.


The Block-Thrower is an exotic weapon, it can load any of the game’s blocks and throw them at enemies. Depending on the nature of the blocks, damage and effects will be different. Damage aside, if you throw a Glowblock against a cave wall, it will enlighten the cave.

Features related to fighting in this early access version:
- 5 different weapons: the pistol, the rifle, the Block-Thrower, the sonic carbine and the grenades
- 1 armor to greatly reduce damage
- 6 different enemies (Arkuloids, Cognitrons, Legionnaire robots, Plasma turrets, Tesla pylons)
- A boss in the fortressConstruction


Since Stellar Overload is a game made of blocks, the construction (and harvest) is an important aspect of the game.
You can build all types of structures but also vehicles, which will facilitate the exploration of the planets.
A creative mode is available, allowing you to unleash your imagination without worrying about the scenario.

Construction features:
- 6 different shapes of blocks
- Easily place and destroy walls (straight or sloping)
- A tool to "paint" the targeted area with a certain material (adjustable size)
- A tool to save a construction and place it elsewhere ("copy/paste")
- Possibility to define an alignment grid (to facilitate the placement of shapes)
- Undo / Redo : very useful in creative mode!
- More than 200 different materialsA few numbers in blocks

Merx, the first planet of the game, which is also the smallest, is 1200 blocks long per side, with an area of 1.4 million blocks for each face.
It has a total area of 540,000 m² and is composed of about 2 billion blocks!

For the planet Skahar, the largest, which is 8000 blocks long per side, each face has an area of 64 million blocks. The whole planet has a total of about 500 billion blocks!
Platforms
Release date
Developer
Cubical Drift
Publisher
Cubical Drift
Age rating
Not rated
Website
http://www.stellar-overload.com

System requirements for macOS

Minimum:
  • OS: Mac OS X El Capitan (10.11.6) or above (64-bit Operating System Required)
  • Processor: Quad‑core Intel Core i5
  • Memory: 8 GB RAM
  • Graphics: Equivalent to AMD Radeon HD 7870 (2GB) or NVIDIA GeForce GTX 660 (2GB). Metal support required
  • Network: Broadband Internet connection
  • Storage: 5 GB available space
Recommended:
  • OS: Mac OS X Sierra (10.12.2) or above (64-bit Operating System Required)
  • Processor: Quad‑core Intel Core i7
  • Memory: 16 GB RAM
  • Graphics: Equivalent to AMD Radeon RX 480 or NVIDIA GTX 970. Metal support required
  • Network: Broadband Internet connection
  • Storage: 5 GB available space

System requirements for PC

Minimum:
  • OS: Windows 7 SP1 or above (64-bit Operating System Required)
  • Processor: Quad‑core Intel Core i5 or AMD equivalent
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon HD 7870 (2GB) or NVIDIA GeForce GTX 660 (2GB)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 5 GB available space
Recommended:
  • OS: Windows 7 SP1 or above (64-bit Operating System Required)
  • Processor: Quad‑core Intel Core i7 or AMD equivalent
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon RX 480 or NVIDIA GTX 970
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 5 GB available space

System requirements for Linux

Minimum:
  • OS: Ubuntu 15.10 or above (64-bit Operating System Required)
  • Processor: Quad‑core Intel Core i5 or AMD equivalent
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon HD 7870 (2GB) or NVIDIA GeForce GTX 660 (2GB)
  • Network: Broadband Internet connection
  • Storage: 5 GB available space
Recommended:
  • OS: Ubuntu 15.10 or above (64-bit Operating System Required)
  • Processor: Quad‑core Intel Core i7 or AMD equivalent
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon RX 480 or NVIDIA GTX 970
  • Network: Broadband Internet connection
  • Storage: 5 GB available space
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Last Modified: Aug 28, 2019

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Stellar Overload reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review Worlds Touring Worlds, Crafting and Robots, I know that yes?! Funded by $310,000 on Kickstarter, the Project, launched under the Name Plant ³, is already slowly on the Home Stretch. Slowly? It should be Right, because the Developers have set themselves the Goal of distributing the Title for about a Year as an early access, which also sounds realistic. But let's start all over again, with arguably the most important Criterion, the Question: "Isn't that one of those Minecraft clones again?." No! The Game Mechanics are the same in themselves (creating, crafting, building and modeling), but at the Beginning you notice the Title that the Developers are up for great Things. Gameplay: You can find oneside In a familiar Sandbox – surroundings, you have to Choose from between Survival and Creative, the former being already different from its big Brother By the Story-based World at the beginning, and that means not randomly generated Quest Npc's For the Team strives for a wonderfully staged Story that cannot deny a certain Closeness to "Zelda." Furthermore, it is now also possible To craft vehicles, to travel distant Planets, besides, the World Map is no longer a Disk on which one moves in all Directions, but a Cube, so Galileo would also find his Joy in the Game. The Story is solid up to the present stage, whereby You are just at the Beginning about the Errand of X-Items and use a lot of well-known People to take part as new ways. The Starting Area is idyllic and you can quickly find your way around, although Wegan Shows fall away and every now and then Bugs make themselves felt that do not disturb the Overall Picture too badly, only the Index that can be reached by f1 seems a bit cluttered at the very Beginning. If you want to play Games at the highest Levels, you should have at least a GTX970 and have enough Memory, even frame Break-ins, are very common at the Moment, whereby you can make up for a lot with the Setting of the Visibility. The Sound rounds off the Project and rarely seems monotonous. So Whoever is looking for a Title that combines the familiar with Innovation is just right when it comes to the Game. As with an Alpha, you should have good Nerves, because Game Drops, Bugs, Glitches and Typographical Errors appear even more often, but the one who contests this Path is rewarded with an Adventure that is second to none, and for 17.99 the Game can already (almost) be more than a No. Man's Sky, Cube World, etc. together. I hope you liked my Review, as soon as more Hours have been spent, I will update it and rejoice in your Comments, friend Requests, Etc.
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