Average Playtime: 10 hours

Subnautica

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About

Subnautica is a first-person game about survival in the deep sea. You control Ryley Robinson, a space traveler in the 22nd century, who crash-landed his starship on a planet that is covered almost entirely by the ocean. The protagonist needs to eat and drink, although this can be disabled in lower difficulty modes. He can desalinate oceanic water, catch or gather the seafood, and create useful tools and structures. Unlike many survival games, Subnautica has a detailed plot, in which Ryley has to uncover why his ship crashed. By exploring the ocean, finding the remnants of other crashes, and listening to the radio messages, Robinson will learn about the enormous Leviathan, the mysterious Precursors, and the reason why this planet is quarantined.
The game is famous for its spectacular portrayal of the ocean and its wildlife. Robinson is equipped with a scuba diving gear that allows the player to spend most of the game underwater, although oxygen still has to be replenished. The player can dive deep and explore the world full of corals, fish, and other colorful sea creatures, often grotesque or bio-luminescent. The environment is randomly generated to improve replayability.

Metascore
83
Release date
Developer
Unknown Worlds Entertainment
Publisher
Unknown Worlds Entertainment
Age rating
10+ Everyone 10+
Other games in the series
Website
http://unknownworlds.com/subnautica

System requirements for PlayStation 4

System requirements for Xbox Series S/X

System requirements for PC

Minimum:
  • OS: Windows Vista SP2 or newer, 64-bit
  • Processor: Intel Haswell 2 cores / 4 threads @ 2.5Ghz or equivalent
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4600 or equivalent - This includes most GPUs scoring greater than 950pts in the 3DMark Fire Strike benchmark
  • Storage: 6 GB available space
  • Additional Notes: Subnautica is an Early Access game, and minimum specifications may change during development
Recommended:
  • OS: Windows Vista SP2 or newer, 64-bit
  • Processor: Intel Haswell 4 cores / 4 threads @ 3.2Ghz or equivalent
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 550 ti or equivalent
  • Storage: 6 GB available space
  • Additional Notes: Subnautica is an Early Access game, and recommended specifications may change during development.

System requirements for macOS

Minimum:
  • OS: OS X 10.9 Mavericks
  • Processor: Intel Haswell 2 cores / 4 threads @ 2.5Ghz or equivalent
  • Graphics: Intel HD 4600 or equivalent
  • Storage: 6 GB available space
  • Additional Notes: Subnautica is an Early Access game, and minimum specifications may change during development
Recommended:
  • OS: OS X 10.9 Mavericks
  • Processor: Intel Haswell 4 cores / 4 threads @ 3.2Ghz or equivalent
  • Graphics: Nvidia GTX 550 ti
  • Storage: 6 GB available space
  • Additional Notes: Subnautica is an Early Access game, and recommended specifications may change during development.

System requirements for Nintendo Switch

System requirements for Xbox One

System requirements for PlayStation 5

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Last Modified: Nov 17, 2024

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    Subnautica reviews and comments

    grindy at times, but the vehicles are cool, music is great, environments and creatures are interesting. story is decent as well
    Best exploration game, behind outer-wilds
    «Blew my mind»
    A cumbersome game about gathering crafting supplies and managing inventory space. There does seem to be some combat, and a few story elements here and there, but by and large you're just going to go back and forth checking off recipe lists, without an intuitive interface to help.

    Do not attempt to play this with a controller. It doesn't break the game, it simply makes it worse.
    «Boooring»
    Топ
    «Can’t stop playing»
    «Liked before it became a hit»
    10/10
    «Can’t stop playing»
    «Liked before it became a hit»
    yes, the environment is indeed very beautiful and the game is incredibly immersive, with lots of learning to be had. the ocean feels is a vast and diverse playground that welcomes only until you descend deeper, wherein the game becomes palpably terrifying, and much more scary than most horror games out without a seeming intention to be so, which is commendable. this game would be 'Exceptional' if it wasnt for the game-breaking frame rate and glitches, like the one that wipes your entire save file. these problems felt catastrophic to the experience at times and would definitely turn many players away, which is to be blamed entirely on the studio releasing the game in its current state. also inventory management can be a pain.
    Translated by
    Microsoft from Deutsch
    Subnautica was really a great Experience. After 65 Hours I played through it now and it grabbed me so much during that Time like no Game left for long. The Underwater World is incredibly Beautiful, it's incredibly fun to explore and can be totally relaxing in (during The Gameplay) known Waters, but at the same time it's extremely exciting and distressing to explore new Areas, into more immative deeper and darker Dip down depths and come across increasingly unusual Animals and Plants. You never know what to expect, what Friend and enemy is, what leaves you alone or wants to be left alone, or what you consider Prey. On this lonely and unexplored planet, this evokes a really strangely distressing Feeling-and at the same time brings a lot of Joy. I was Really surprised by the whole Story and Lore of Subnautica, which was much more profound than I expected and, especially towards the End, was totally beautiful. It is chosen mainly by Database Entries of scanned and float objects and living Beings, as well as by radio or Radio Transmissions. The Goal is clear from the Start: To survive The Planet and ultimately escape. I don't want to give too much away here either, but one thing is certain: There is some Surprise with "Aha" Or "Wow" effects. But that actually applies to pretty much every Aspect of the Game. I don't really know if and what I can or should criticise. Technically, the Game may not be up to date. While it looks gorgeous, here and there it feels a bit wooden in terms of Crafting and Building or maybe Physics. Here and there, for example, it happened that a Fish Got lost in my (water-free) Underwater base and happily continued to swim there and didn't come out anymore. And there we are already with another Aspect of the Game: Crafting and Survival. Survival is complicated by Hunger and Thirst, which can be calmed first by Catching various Fish and later by Machines. I issued these by console Command after about 20-30 Hours and I switched "exploration" game mode simply to have a slightly more stress-free Gaming Experience. I didn't regret That until the End, because I also played Subnautica mainly because of the exploration aspect. Otherwise, it works like in any other survival game. You can find your Ways and Means to optimize the Food Supply so that Hunger and Thirst become an ever lower Problem, but you also have to keep planning ahead the further and deeper you dive. Crafting and Collecting the required Marterials is Fun, the Sites are understandable and it actually goes well out of hand, is only sometimes a bit unnecessarily awkward, if you often want to make the same one after the other. There is no assistance through ads About which Recipes, for Example, "copper" Everything is needed. If you get it, as you are used to, you produce better And better equipment and in the broadest sense weapons (but there is not much there: Subnautica is not a Game in which you are constantly fighting Large Fish), refines Marterials to build new Ships, for example, or Produces Upgrades for these to penetrate deeper and more dangerous Areas. The Base Building is actually rather optional, but it's also a Lot of Fun and very satisfying when you have your own little safe Retreat in the strange World. Here you can build some practical Things, like building a Scanner room that helps you locate certain Marterial ones-or just set it up a bit nice through the coffee Maker and Bed (both of which are also handy). The lamps and Lights that can be made are particularly pretty. This makes Underwater look pretty cool if you let your own ever-expanding Base be irradiated by Floodlights and then look at it at Night. There's so much more to talk about. For Example, the Wreck of the Aurora-the giant Ship you crashed with and survived only thanks to a Rescue Capsule. Or the incredibly pretty solar Eclipses caused by the giant Moon. Or about Hatching fish eggs. Or, or, or. As I said, Subnautica holds one or the other Surprise ready. But even without this, after just a Few Minutes of play, I was totally thrilled by the truly unique Gaming experience it has offered, in this Computer Game world, where felt one in three is a "Survival" game. Quite, very clear Chewing Recommendation. £20is a really fair Price.
    Read more...
    Favorite Thing: There was nothing that stood out in the few hours I played.
    Least Favorite Thing: Annoying reliance on collecting + severely limited space + no direction

    Date Dropped: 2019-04-01
    Playtime: 3h
    Enjoyment:5/10
    Recommendation: No. It's assuredly not my type of game.
    Exceptional and very fun survival game! The perfect balance of terrifying and relaxing at the same time. Great atmosphere, creatures, music and gameplay. I just wish it was bigger!
    «Blew my mind»
    «Just one more turn»
    Such a great survival game! Rich world, freedom of exploration, interesting crafting, not too punishing for mistakes, intriguing story.
    First half of the game is just perfect, for the second half I wish there would be a little more hints where to go and more challenging enemies. But overall it still awesome to the end!
    «Blew my mind»
    «Can’t stop playing»
    read more