Take me home (Fali Ronda)

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About

The game aims to convey two main concepts: the fear of what is unfamiliar or familiar to us and the idea that we can feel refugees wherever we are, as long as there is a loved one with us.

Creators:

@bernipalomares

@CrisGarciaJ 

@FaliRonda 

@ilustreperiz

Pablo Cortés

@riki_metroid

This was made for Malaga Jam Weekend 9 & Global Game Jam

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Developer
Fali Ronda
Age rating
Not rated

System requirements for PC

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Last Modified: Jan 28, 2019

Where to buy

itch.io