Average Playtime: 31 hours

The Binding of Isaac: Rebirth

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The Binding of Isaac: Rebirth is a remake of The Binding of Isaac.

The plot is based on a biblical story. Little Isaac and his mother live happily in a small house on the hill. And suddenly the mother heard a voice, which told her that her son is defiled by sins and must be saved. The voice asks the woman to remove all evil from Isaac to save him. There are 12 endings in the game.

By controlling Isaac or other of the six characters to choose from, the player must go through several levels of the basement, consisting of many rooms that are procedurally generated in the game, and the places are inhabited by hostile creatures with who you have to fight. Inside the rooms, the gameplay is designed as a shooter. The character can shoot to defeat his enemies with tears that he cries while avoiding collisions with them. Also, if the character loses all his health, he does not continue the game from the saved point, he dies. After that, the game starts from the beginning.

The game will include all the content of the original game, as well as some innovations: a new Chapter, new characters and enemies, as well as new items and rooms.

System requirements for Xbox One

System requirements for macOS

System requirements for Linux

System requirements for Nintendo Switch

System requirements for Nintendo 3DS

System requirements for Wii U

System requirements for PlayStation 4

System requirements for PS Vita

System requirements for iOS

iPhone 5, iPad Fourth Gen, iPad Fourth Gen 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen

System requirements for PC

  • OS: XP
  • Processor: Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: Discreet video card
  • Storage: 449 MB available space
  • Sound Card: Yes
  • OS: Windows 8 / 7 / Vista / XP
  • Processor: 2.4 GHz Quad Core 2.0 (or higher)
  • Memory: 8 GB RAM
  • Graphics: Intel HD Graphics 4000 and higher, ATI Radeon HD-Series 4650 and higher, Nvidia GeForce 2xx-Series and up
  • Storage: 449 MB available space
  • Sound Card: Yes
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Last Modified: Oct 1, 2022

Where to buy

PlayStation Store
Nintendo Store
Xbox Store
App Store

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Roguelike in my heart <3
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The Binding of Isaac: Rebirth reviews and comments

Journal Style Review:

First impressions are the gameplay isn’t fun but the idea of the game is hilarious. I wish they explained the mechanics more. Like I pick up all these items but don’t have a clue what they do. It would be more fun if I could actually could understand what my character does.

I beat Mom once with Isaac and that’s enough for me. It was more of a relief. I like the ridiculous story and the style of the game but the gameplay isn’t very good and the build mechanics also aren’t the at great. I wish they explained what items did more so I could actually craft a good build. It’s just pick up items and see what happens. Eventually you get a good build. 

Small chance that maybe sometime in the future I try the dlc or the sequel but I honestly doubt it unless it comes to gamepass or on a really cheap sale for like $5 bucks.

Final Score: B
«Blew my mind»
«Just one more turn»
«Can’t stop playing»
«Blew my mind»
«Can’t stop playing»
8/10 - my eyes went red playing this. 
«Can’t stop playing»
«Beaten more than once»
«Better with friends»
«OST on repeat»
Translated by
Microsoft from Norsk
Having 900 hours in Isaac on pc, I've been looking forward to taking Isaac with me. The game plays on 60fps on iphone 6 and upwards, feels really good, even though the controls needs some getting used to. A bit hard to get those perfect dodges, with an on screen joypad, but i guess some practice will do it. It seems to be a fully fledged Isaac:Rebirth without dlc's. They've made some minor adjustments to animations on consumables dropping and such, probably to save performance, other than that it seems to be Isaac as we know it, with really good UI for mobile, better than alot of straight to mobile UI's.
Translated by
Microsoft from Spain
Identical to PC. Just perfect Edito: it seems a lie that a game that costs the same as its PC version, is the last priority for these guys. The controls have a bug since it came out, and they have not corrected it yet. THE CONTROLS CROSS IN SUDDENLY AND YOU BEGIN TO MOVE WITH THE TRIGGER CONTROL. Edito 2: since I have been updated to version 10.3 I have completely lost fluency. It does not always go to 60 fps, but at this rate, until the summer I do not think they fix it. First it was afterbirth + for pc and what they give him. Now it's afterbirth + for Switch and those who give it ... I take note, but come on, I'll never again spend a lot of money on buying a game I can have on PC. Edito 3: When you pass a challenge, the game comes out. Another bug that they have not fixed since the game came out. Little respect for your customers and for your product. Q disgust
Translated by
Microsoft from French
The fact that it is a mobile portage justifies moderately the price of the game that clearly lacks optimization. I already welcome the playability of the title that lends itself well on mobile and the opportunity to choose between landscape and portrait mode but it is not enough. The key to lick pills, cards or other objects is nonexistent as well as the reset key (although this is a myth outside the PC version.) Having the opportunity to choose between left-handed or right-handed could be interesting too. Currently litem activable space bar is left what I find is very annoying because it takes most of the time to lick your thumb to move (for items like tammys head is difficult) I had some anomalies that I think have seen on no other platforms: arrive a new floor the room of the boss is just in the room on the right (it happened twice but not in the same part.) Do twice the same room with the same monsters (not the same loot.) Arrive in a room with a begotten attached to the door or we arrive which can cause us damage without possibility of remfier. I hope that my opinion will be read by a developer who knows and that improvements will be expected over time.
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