Average Playtime: 11 hours

The Legend of Heroes: Trails in the Sky the 3rd

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Half a year after the events of Trails in the Sky Second Chapter, Liberl has settled into peace once again—but even during peaceful times, there are many among the distinguished and fortunate burning with greed thanks to the influence of ancient artifacts. Most of the population remains unaware of their abuses of power, but to the most enigmatic order of the beloved Septian Church, the Gralsritter, snuffing out these would-be villains and claiming artifacts in their name is as everyday as professing one’s faith in the Goddess.

On the eve of another successfully completed mission, high-ranking member Father Kevin Graham is immediately assigned to retrieve one more artifact that rests beneath Grancel Cathedral. What’s more, even though this is a task he could easily complete on his own, he must reluctantly do so in partnership with his newest recruit, rookie Gralsritter and childhood friend Sister Ries Argent.

Thus begins the start of a routine mission that becomes anything but, delving into a new and mysterious realm that follows an unnaturally strict set of rules: Phantasma. Therein, the history of the Septian Church and the pasts of the many familiar faces who took up arms for the sake of Liberl’s future will be laid bare…and some may have been better off staying forever sealed behind closed doors.
A More Personal AdventureTrails in the Sky has become a fan favorite for thoughtfully written characters down to its NPCs, and for its final installment further focuses on fleshing out its playable cast via Moon and Star doors found as the story progresses.
Familiar Tactics, Brutal CombatWidely considered the most challenging title in the series, players are encouraged to iterate upon the combat style they’ve come to know in the 3rd’s predecessors by either enjoying its in-depth story on Easy or crying with frustration on its unforgiving Nightmare difficulty.
One More from Falcom Sound Team jdkNihon Falcom is known for its brilliant music, and the Trails series has never been an exception, with the 3rd adding dozens of new tracks to keep players engaged as they journey through Phantasma.
Even More OlivierAs if two Sky games was enough Olivier.

Platforms
Metascore
83
Genre
Release date
Developer
Nihon Falcom
Publisher
XSEED Games, Marvelous USA
Age rating
Not rated
Website
http://trailsinthesky.com/

System requirements for PSP

System requirements for PC

Minimum:
  • OS: Windows XP
  • Processor: Pentium III 550 MHz
  • Memory: 512 MB RAM
  • Graphics: 32 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
  • DirectX: Version 9.0c
  • Storage: 5 GB available space
  • Sound Card: Compatible with DirectX 9.0c
Recommended:
  • OS: Windows Vista or later (64-bit supported)
  • Processor: Core 2 Duo 2GHz or higher
  • Memory: 1 GB RAM
  • Graphics: 64 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
  • DirectX: Version 9.0c
  • Storage: 6 GB available space
  • Sound Card: Compatible with DirectX 9.0c
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Last Modified: Apr 9, 2024

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The Legend of Heroes: Trails in the Sky the 3rd reviews and comments

Translated by
Microsoft from Deutsch
The Legend of Heroes: Trails in the Sky: The 3rd is less a third Chapter in a Trilogy and more a Bonus chapter to an already finished series. Accordingly, the Game is intended for those who have already had Their Joy with the two previous Games and want even more Trails in the Sky. First of all, however, it should be noted that this Game does a lot differently than the previous Parts. Instead of travelling all Over Liberl again, this Game is primarily about Kevin Graham and a new Character, which unfortunately ended up in the World of Phantasma. Overall, the Game is more camp-less than the previous Parts, but in addition to Kevin'S And Ries Story, it also offers various Stories about the well-known Characters. These Stories await themselves in the optional lunar, Star, and Sun Doors. What pleases me:-Kevin and the Role of the Church will be shed more light on. -You will be able to play all playable Characters from the previous Parts. And there are more waiting for one. -Once again a successful Soundtrack-Also this Game is a successful PC implementation-Fights usually as good as in Second Chapter-New Quick Travel Function (is also bitterly needed here)-Once again more Multivalt in Equipment (Accessories) and Quartz Negativ:-The Main Plot Does not play out to the real World. -In Terms of Excitement, the Game can't quite keep up with Second Chapter. Neutral:-Play Time depending on how much of the optional Content you look at and what Level Of difficulty you choose about 35-70 Hours. -Difficulty: The Degree of Difficulty varies between First Chapter and Second Chapter. I found the Difficulty Schwer fitting again. Verdict: If you have the two previous Games through and you want even more, you should get the Game. You should, of course, be aware that the story focus here is no longer on Estelle. For me it was a successful Conclusion and I hope that we can soon immerse ourselves in the Realm of Erebonia or Crosswell.
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Translated by
Microsoft from Deutsch
What was I looking forward to the last Part of the Trilogy. After the first two Parts, I thought that this Part was a successful Conclusion. I was disappointed, though. Instead of continuing the Story of the newly come together Brightcouple Estelle and Joshua, unfortunately they decided to send the two on a Couple'S trip and instead make the Priest and his new Azubine the Main Characters. Everything started so great on the Airship in the Prologue. But then came the first Chapter and I could even start with the Setting nix. A Parallel World in which you had to search and awaken all the Characters by sacred Stones. I would have preferred the real World of the first two Parts. Here I always felt like I was in a Prison-which the Parallel World actually was. Through the first 6 Chapters I actually got through quite well. Unfortunately, there were 2 Places where I had to try to find a Solution, because the Diary ned said exactly how to proceed. From chapter 7, the Game was only annoying, as the Boss fights-as well as the Final Opponent-in particular were just annoying and frustrating. The Retryfeature has tempered the Frustration a bit, but it has pulled up like Chewing gum and it seemed to me that you want to artificially prolong the Game as a result. I didn't do the Side Quests aka Doors anymore and also the Bonus Dungeon ned. I was just happy to have finished the Game. The Ending was now also ned so great compared to the first two Parts. What was good as always was the Music. Even if she came across quite depri because of the Scenario. The Humour, as always, was witty. What was still annoying Was the Fact that you needed suitable characters in certain story-technical Places and for that you always had to teleport yourself back to the Base, swap the Characters, then back again and at worst all the Way again That was some really annoying due to the aggressive Opponents. All in all, the last Part of the Trilogy disappointed me a lot because of all these Points. You should have either left it with the first two Parts or carried on the Story of Estelle and Joshua as a Loved-up couple. For the Conclusion of a Trilogy, of course, you have to play the third Part, but as I said, you could have left it with the first two Parts as well. Happy Ending for Estelle and Joshua and good is.
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