Average Playtime: 2 hours

The Mims Beginning

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About

“The Mims Beginning” is a god-like strategy game with a dose of cosmic humor. The story takes place in an unknown space and time. In this galaxy mythical floating islands give shelter to all kinds of unusual and dangerous creatures. The game combines elements of fantasy and sci-fi genres.

Build interesting structures, plant vegetation, breed animals, take care of your minions, use divine PSI powers, triumph in face of natural disasters, fight monsters, predict the future, reveal secrets and much more. Assume the lead over Mims as they journey across the galaxy in their epic quest!

During their intergalactic voyage Mims are hit by an asteroid - their spaceship reduced to debris and the crew forced to evacuate onto nearby planets, which hold their own share of surprises.



The player's goal, among others, is to perform various tasks necessary to repair the spaceship. You begin by properly expanding your new colonies. Every mission takes place on a different planet, where isolated groups of castaways face their own fate.

The game combines numerous elements of gameplay: Your colonists act on their own most of the time, going about their duties without orders issued by the player. However, you can control them directly by issuing simple commands.

As the leader of the colony you have psionic power at your disposal, altering the fauna and flora of your planet, as well as the environment which they inhabit.
The main focus of the game lies in expanding and defending the colony. Every building or plant placement counts, nevertheless the game falls more into a light-strategy genre.

The basic resource crucial to the colony's survival and development is energy. It is also essential to Mims’ vitality - used while performing work, as well as for maintaining proper functioning of the infrastructure. Vitality is obtained in generators using Bio Mass - derived, in turn, from special fruits processed in the Extractor. Part of the energy can also be obtained from wind flow thanks to correct placement of Wind Turbines.

The tasks performed by the Mims should include the expansion of the colony and picking up Bio fruits.Some of the Mims act as a protection against various and dangerous creatures attracted by the scent of fruit and animals.

The Mims’ knowledge allows them to breed animals that feed on different types of fruit. Grown animals can be traded with native tribes and exchanged for crystals essential in further expansion of the colony.

In order to grow fruit for animals, Mims will also need to sow seeds from various plant species, such as exploding plant that hurls fruits around. Choosing good sites for sowing seeds has a strategic element to it.

A clever leader is able to use the topography of the map to their advantage, thereby avoiding excessive scattering of fruit all over the planet. In case of a bad placement, fruit crop can be lost due to fruit rolling off the edge of the planet.

If the crops fail to be harvested on time, they will soon rot away, resulting in a loss of a precious resource.

Along the way you shall also gain access to new buildings, plants, acquire new Psi powers, as well as invent new skills for your Mims.



Badly governed colony expansion may result in a crisis and chaos on your planet, in which case you might be forced to restart the scenario.

As the story progresses, Mims will find themselves facing threats from outer space. One of them is a meteor storm that can wreak havoc among your colonists. In order to be prepared, you can invent technology that allows you to predict such future events.

Help Mims survive the numerous perils of the galaxy in their bid to reach their final destination!

Release date
Developer
Squatting Penguins
Publisher
Ultimate Games, Squatting Penguins
Age rating
10+ Everyone 10+
Website
http://www.mimsthegame.com

System requirements for Nintendo Switch

System requirements for PC

Minimum:
  • OS: Windows XP or later
  • Processor: 3.0Ghz dual core CPU
  • Memory: 4 GB RAM
  • Graphics: Geforce 8800GT / ATI Radeon HD 4850
  • DirectX: Version 9.0c
  • Storage: 2 GB available space

System requirements for macOS

Minimum:
  • OS: OSX 10.6 or higher
  • Processor: 3.0Ghz dual core CPU
  • Memory: 4 GB RAM
  • Graphics: Geforce 8800GT / ATI Radeon HD 4850
  • Storage: 2 GB available space

System requirements for Linux

Minimum:
  • OS: Ubuntu 10.10 or later
  • Processor: 3.0Ghz dual core CPU
  • Memory: 4 GB RAM
  • Graphics: Geforce 8800GT / ATI Radeon HD 4850
  • Storage: 2 GB available space
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Last Modified: Nov 19, 2019

Where to buy

Nintendo Store
Steam

Top contributors

Sinkler

1 edit
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The Mims Beginning reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review Finally a well-implemented and lovingly done Game. I actually just came across it by accident, but from the Beginning the Game convinced. You immerse yourself in a small, nicely designed world and feel right at ease between the Multiples. At the Beginning, the Game is well explained in the Tutorial and you quickly understand what matters. The Concept Idea, which is not necessarily incredibly innovative, but in my Opinion well implemented, also impresses with Depth and love for Detail. In Addition, it is sometimes even really challenging and small Planning Errors often retaliate with Resource deficiency or Monster invasions. All in all, I can recommend any anyone who considers hollering the Game to do this. It's already good and really Fun. Who knows what else to expect. I haven't discovered everything yet either and Games still diligently continue. From me gibts: 8.5/10
Translated by
Microsoft from Deutsch
Beautiful cuddly Play, with an economic History (which unfortunately does not really come to bear in the Game principle ^^). Basically a simple Build Strategy game and once you have managed how the Mims act, no major Difficulties are to be expected in the Missions. Some people here write that the AI is bad--to which I can only say that they should just reconsider the Relationship between the Action and Reaction of the Mims, because I have not noticed any major AI weaknesses. To the Game itself: As I said, it's a simple Uplift Eato-game where you have 7 resources (4x Biomass, 1x Energy, 1x electricity, 1x Jewels). In Addition, there are 12 Buildings, 6x Support and Angry Spells, as well as 3x World spells and various Upgrades in Buildings. Unit types exist to build themselves only 2-the Workers and the Warriors (who are trained from a Worker). In the Story, you are now trying to Fight your way through 19 Missions. The whole thing is complicated by World events such as, Monsum, acid rain, Earthquakes, Tornadoes, Meteors, Poison Plaws or keep the normal Enemies like Predators, Zombiemims, Predatormims and so much. By the Way, in survival mode, one has to survive a Certain Number of these World events. The Story Missions in itself I found new Challenges, trotz of buried Building possibilities, very varied. So you have too little space, another time there is a lack of Water to grow enough Plants or you come across an Idol image that your Mims fall into disrepair and lose Their Souls etc etc. For the more chilled Players who do not want to use the 3 Speed Steps, however, there really is a small Shortcoming, namely that you cannot save in the individual Missions. I didn't mind that, as I've always taken so much 1h and you can loosely do 1-2 Story Missions in those 60 Minutes. Basically a nice and chilled Game for me, where you can just switch off. Those who like simple Upgrade Eatry games can, in my Opinion, be able to access with a great care brigus, especially when it is back in the Sale for 3-4 Currency units.
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