Average Playtime: 1 hour

The Polynomial - Space of the music

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About

The Polynomial is a 3D space shooter with unique, mathematical scenery that animates to the music. And this is not some boring mathematics. This is fractals. There are worlds to explore, ugly enemies to kill, pretty allies to protect, bonuses to collect, and scores to beat (if you are into this sort of thing). It also includes arena editor and a non-shooting mode in which you can simply explore and rock out to your music. The game comes with 50 minute soundtrack; you can also import your music and playlists or even use the microphone input. There is a great variety of options that you can adjust for your own ultimate visual experience.
Key features:
  • Dynamic universe animated to music of your choice or microphone input.
  • 50 minutes of original soundtrack.
  • Unique 3D graphics and effects.
  • Highly configurable visuals, music, and image post-processing.
  • Full featured editable music playlist.
  • Support for anaglyph 3D glasses and the common 3DTV formats.
  • Joystick support.
  • Built in arena generator and editor.
  • 35 hand-picked arenas.
  • 4 music visualizers to choose from.
  • Innovative scoring function.
Platforms
Release date
Developer
Dmytry Lavrov
Publisher
Dmytry Lavrov
Age rating
Not rated
Website
http://dmytry.com/games/index.html

System requirements for macOS

  • OS: OS X Snow Leopard 10.6.3, or later. (10.5 is not supported)
  • Processor: Intel Mac 1.8GHz or better
  • Memory: 1GB
  • Graphics: NVIDIA® GeForce® 7600 or better, ATI Radeon® HD 2000 series or better, with 256MB video memory (512 MB recommended). Intel HD cards may hang up or have very low framerate.
  • Video: OpenGL: 2.1 , GLSL: 1.2
  • Hard Drive: 100MB

System requirements for PC

  • OS: Windows XP, Windows Vista, or Windows 7, 32 or 64-bit
  • Processor: Intel Core 2 1.8GHz, AMD Athlon 2GHz, or better
  • Memory: 1GB
  • Graphics: NVIDIA® GeForce® 7600 or better, ATI Radeon® HD 2000 series or better, with 256MB video memory (512 MB recommended). Intel HD cards may hang up or have very low framerate.
  • Video: OpenGL: 2.1 , GLSL: 1.2
  • Hard Drive: 100MB

System requirements for Linux

  • OS: Ubuntu 12.04 LTS, fully updated
  • Processor: Intel Core 2 1.8GHz, AMD Athlon 2GHz, or better
  • Memory: 1GB RAM
  • Graphics: NVIDIA® GeForce® 7600 or better, ATI Radeon® HD 2000 series or better, with 256MB video memory (512 MB recommended). Intel HD cards may hang up or have very low framerate.
  • Hard Drive: 100MB
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Last Modified: Jan 24, 2024

Where to buy

Steam

Top contributors

Sinkler

1 edit
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The Polynomial : Space of the music - second trailer
Oct 15, 2010
dizekat
The Polynomial : Space of the music - Teaser
Sep 22, 2010
dizekat
The Polynomial : Space of the music - Gameplay
Sep 21, 2010
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The Polynomial - Bohemian Rhapsody
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The Polynomial : Space of the music - intense trailer 1
Oct 14, 2010
dizekat
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967 items
2.69%
Antibotic
Kill 500 enemies in 1 minute.
3.03%
Slow massacre
Kill 500 enemies in 20 minutes.
3.03%
Greenpeace
Kill 100 enemies that are in process of eating an ally (ghost) in 5 minutes.
3.03%
Persistent bot exterminator
Like 100 kills in 1 minute, except you have to keep the rate for 5 minutes.
3.03%
I thought it's impossible. You proved me wrong.
Kill 30 enemies that are in process of eating an ally (ghost) in 1 minute.
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14 items

The Polynomial - Space of the music reviews and comments

Translated by
Microsoft from French
Considered by a space shooter, for a series of musical animations or for a simple technical demo, the polynomial is one of those games that forces you to be subjective nothing to describe it. Basically, the game consists of a succession of space arenas in which you are set to shoot an infinite horde of PAC-man and other harmless critters. Very light in content, do not expect an epic space-opera, this is a small game, at first glance arcade. But this is not without knowing the main interest of the game: the music. The game has 2 peculiarities. The first is that the game has no end. Having no history, you will have to finish a part of the Plynomial either by manually leaving the game, or by having it planted. Let me explain. The game is actually equipped with a scoring system that will increase to the number of enemies eliminated. The shooting commands are simple, the moves are done in the first person (in the image of a phantom camera) and you can fully customize the game controls (on the keyboard or the joystick), just like the game arenas, the options, in short, a real "space sandbox". Only this: to each enemy eliminated, others appear, more and more numerous. If you aim for scoring, the only limit of the game is therefore your PC itself, which will be led to display a pharaminous number of PAC-man wanting to make you skin. Fortunately, the move to another arena makes all enemies disappear so the crash is circumparable ^^ but it is with the second peculiarity of the game that the polynomial takes its full meaning: the music. In fact, the space arenas, made up of hundreds of thousands of particles, animate, to the rhythm of the music, and especially to its bass. It is then that a whole space hitherto frozen is animated in waves of particles of all colors, thus giving a very psychedelic and abstract side to the game. Personally I see in this game a strong artistic potential, as a painting animating to the rhythm of your music. For Yes, although the basic music is nice, the possibilities of being able to integrate your own playlist immediately gives the game a very personalized interest... but also creative! You are free to find the perfect animation for your sound-base electro that spits your bass or to travel in a rain of constellations listening to Beethoven's Symphony No. 9. The possibilities are therefore limitless, to you on the right line of a Rez or child of Eden, the polynomial is a small sensory game addressed mainly to lovers of music and image, the kind of UFO that can be bored one after 5 minutes and make emerwatch another for several hours, depending on the affinity that the player has with the music and his visual interpretation.
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