Average Playtime: 3 hours

The Shrouded Isle

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As the high priest, uncover and purge heretics to prepare for the awakening of your beloved god beneath the waves.

  • Villagers with secret, randomly assigned virtues and vices create a different strategy every time.
  • Manage your resources without angering your allies.

  • Carefully choose who to serve as your advisors, as one of them must be your sacrifice at season’s end.
  • Watch your advisors carefully to deduce their possible virtues and vices.
  • 4 different colour schemes available.

  • Rename villagers at whim, and thereby sacrifice simulacrums of your friends, family, or followers.

  • Search out the true heretics with unforgivable sins, to quiet the voices in your dreams.
  • Can you survive all three years, and meet your Lord’s expectations of purity?

  • Find all six cinematic endings.

For the past 497 years, a secluded island village has adhered to bloody yet sacred traditions. They speak of a sleeping God beneath the waves, whose awakening shall birth a new era for the worthy.

In this cult manager, there are sinners aplenty, and not all are eager to confess. Each member of your community has 2 hidden traits - one virtuous, one heretical. If you’ve earned the favor of their House, you may investigate their reputation. Otherwise, you may appoint them to your seasonal council and watch their work for clues.

Five powerful aristocratic families help maintain the village, seeking salvation through book burning, monument building, and heretical investigations. Choose one advisor from each family to assist in their ancient appointed task. However, every season, you must make the ultimate choice, designating a human sacrifice.

Closely examine your citizenry to find the best strategy for your people and beliefs, knowing that nobody wants their child sacrificed, even for the greater good.

When our Lord awakens, will He find you worthy?

The five families of The Shrouded Isle each supervise a different aspect of the community. Be cautious, as their loyalties are fickle as the tide.

  • House Kegnni manages the farmlands of the village, and is charged with protecting the sacred ignorance of the community. Matron Kegnni trains her sons and daughters in the art of book-burning, erasing any trace of the old world and its many sins.
  • House Iosefka are the village builders, using carpentry and masonry to create grand structures that ensure our Fervor may never be extinguished. Adjudicator Iosefka has designed a variety of monuments over the years, and is said to favor pyromaniacs, as their ritual fires burn brightest.
  • House Efferson are the judges of our souls, wielding the whips that punish sinners and ensure Penitence. To confess to Vicar Efferson is to discover the newest and most effective flagellation techniques to appease our Lord.
  • House Cadwell carefully count the wealth of the village, made up primarily of merchants and miners, and enforce Discipline. Lord Cadwell and his sons and daughters scour the village for forbidden delights that might distract from prayer and (we trust) dispose of them appropriately.
  • Everyone in the village dreads House Blackborn, the guards and enforcers of Obedience. Stories abound of the dungeons of Inquisitor Blackborn, but lawful, peace-keeping citizens have nothing to fear.
Release date
Erica Lahaie
FX Bilodeau
Jongwoo Kim
Kitfox Games
Tanya Short
Kitfox Games
Age rating
Not rated

System requirements for PC

  • OS: Windows XP SP2 or later
  • Processor: SSE2 instruction set support
  • Memory: 2 GB RAM
  • Graphics: 1024 x 768 or larger resolution
  • DirectX: Version 9.0
  • Storage: 1 GB available space

System requirements for macOS

  • OS: OS X Lion 10.8.5 or later
  • Processor: SSE2 instruction set support
  • Memory: 2 GB RAM
  • Graphics: 1024 x 768 or larger resolution
  • Storage: 1 GB available space
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Last Modified: Sep 17, 2019

Where to buy

Nintendo Store

Top contributors


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15,476 items
You wiped out the entire village.
The Shoal
You purified the village and witnessed the beginning of the next Age.
In the final trial, your village forgot the virtue of Penitence.
In the final trial, your village forgot the virtue of Ignorance.
You discovered every single vice and virtue in the village.
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The Shrouded Isle
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Gamasutra plays The Shrouded Isle with Jongwoo Kim
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The Shrouded Isle reviews and comments

Translated by
Microsoft from Russian
Game Niche. Mechanics is similar to Reigns. In the game you will be the Supreme priest, managing the cult of Chernoboga. The Goal is to be sinless, in front of a beloved God. The Coming is close.  There Are five influential families in the village. Every season we choose a representative to serve our God. Advisers will be responsible for five indicators of faith: ignorance, zeal, humility, repentance and obedience. At the end of the season, we bring one victim from these five counselors.  Each choice affects the ratios of families and the five values of faith.  Pros:-The Theme of the game-Stylish graphics. Thanks to her, the game was seen by me in the Steam-With a quick game will not pass-Each time the characters randomly generated character indicators-Promised six different endings Cons:-Monotony (House-work-house)-Music. Like the gameplay-monotonous. -Sometimes The balance is not our side.  -After The first pass to the game there is no desire to return. Just for the acchits.  Output: 6/10 Play for a couple of evenings/hours. It will look Good on mobile and tablets. Not to be missed, because in the steam for this there are other decent thumbs down games. To Take for the full price only fans of this genre. The Rest-on discounts.
Translated by
Microsoft from Russian
The Heavy weekdays of the Satanists ' Pagoda. In General, the game is a kind of "Mafia" on one, where you are required for a certain number of moves to calculate sinners and bring them to the sacrifice of the Black God. Have time-good, do not have time... Yes. In Total, under your leadership 5 families, 6 people each. Each person has two traits, good and bad. At The beginning of each of the 12 moves you are required to select one representative from each of the families, and at the end-to kill one of these representatives. As I wrote above, the meaning of the game is to kill 8 sinners. The Black God, when he demands the sacrifice, gives a hint about the field of the sinner and his sin, so read carefully what God is saying to you. Identification of character traits is carried out in two ways:-Ask the head of the family (the number of actions depends on the disposition of the family to you, from 0 at distrust to 2 in the worship)-to the representative during the course. The Second way, as you understand, is basic. The Situation is complicated by the fact that when you use the character the effect is affected by its positive and negative traits. And the effect of negative is twice stronger than the positive effect. You will have to balance in this resource management between investigation and survival. The Situation further complicates the need for execution at the end of each turn, as it greatly affects the attitude of the family to you. Even If you execute a sinner, the ratio will fall by 30 points (and if not a sinner, then all 50). In Other words, the whole game is a balancing act between 5 resources of faith and 5 resources of trust. If A resource falls below a certain level, you are given one move to fix it. If the resource falls to zero-game player. And Yes, at the entrance to the game immediately go to the settings and put the gray scale, all the others will literally burn your eyes.
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