Time-Stop
About
All levels are beatable.
Turn your volume up! A soundtrack was composed by Eric V!
It's just a normal platformer game!
Remember that enemies don't eliminate during time stop in Level 4.
Level 6 is tricky. The final platform won't move with your character, you have to move with it.
Well, not exactly –– you've only got a little bit of time to finish each level. You're running out of time.
You are going to have to strategically use the "Time Stop" function, which stops all time, except for your character, for five seconds.
Sadly (for you), there is a cool down for five seconds every time you stop time.
- W or Space: Jump
- A: Left
- D: Right
- 1: Time-Stop
- 2: Time-Start
- E: Drop enemy (Level 4), Launch enemies (Level 5)
- F: Reset enemy to top (Level 4)
- Chase Hameetman: Programming - Enemy, Timers, Time Stop, etc.
- Sammy Skulsky: Programming - Character Movement, UI, etc.
- Kian Sharifi: Level Design - Art Style, Strategy, etc.
- Eric Vartany: Audio - Composed All Music, Sound Effects, etc.
Remember that enemies don't eliminate during time stop in Level 4.
Level 6 is tricky. The final platform won't move with your character, you have to move with it.