Average Playtime: 5 hours

Unhack 2

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PLEASE NOTE:
Unhack 2 is unvoiced because the script is around five times longer than the original. Thank you for your understanding, and I hope I may be able include full voices as my career progresses.

The Motherworm has been destroyed, but there is no such thing as eternal peace. With the appearance of a masked AI known as Program X, cyberspace has been thrown back into chaos.

The unhacker, with next gen AI Neonya by his side, will once again lead Smash Security into battle. He is troubled by just one thing—why do these new villains resemble friends who he thought were long dead?

Unhack 2 is a sequel to the first game I ever published on Steam. To cater for new players, Unhack 2 will start with a summary of the original title. Here are some of the features included in this sequel:

* * *



A more mature story:

Unhack 1 was created in 2012, so as a student of the craft, I like to think my skills have improved since then. I am, of course, also a bit older now. While Unhack 2’s characters are still an energetic bunch, I believe the cast goes through more of a mature journey this time around.



Exploring the human VS AI dilemma:

AI will play a bigger role as the years go on, so this is a good time to explore some of the questions involved. What does it mean to be human, anyway? Is it possible for AI to understand how it feels to be us? I fell in love with the topic during my research for this sequel, to an extent where I would like to explore these issues again in the future. To avoid being preachy, Unhack 2 is still very much entertainment first.



Puzzle gameplay:

While story takes the lead this time, puzzle gameplay does make a return in Unhack 2. In the original game, players had to constantly pause between slots to read the dialogue, which in retrospect was not the best mix of narrative and gameplay. This is why the elements are separated in Unhack 2. I want to explore other methods in future games, so I hope we can go through this journey together.

Though the puzzles are smaller in scale this time, they are in some ways more complex. Let’s see if unhackers are ready for the challenge. Please note the puzzles can be skipped for those who wish to focus on the narrative.



More art featuring Rosuuri:

My budget and experience were limited back in Unhack 1, so I was unable to feature the number of artworks I really wanted. In this sequel, I am able to showcase more illustrations (most of which contain spoilers, which is why they are not shown on this page). Our artist this time is Rosuuri. Her works are well-known in the community, and since she is one of the best around, there is a good reason for that.



3D-rendered backgrounds:

Due to budget constraints in Unhack 1, I was unable to include proper background illustrations. Helen “Tayola” Schwieger is our 3D background artist in Unhack 2, and she has put together a collection of renders for us to enjoy throughout the game. These 3D backdrops fit our digital theme nicely.



Brainfed returns as the composer:

(Unhack 1 album art by Hybridmink)

Brainfed (Matt Hamm) provided a fitting soundtrack for us in Unhack 1. He has graciously given his time again for Unhack 2, and thanks to him, this sequel contains another soundtrack that belongs in the Unhack universe. Several tracks may even include nostalgic references to the original title.

* * *

Thank you! I hope you will find the experience worthwhile.
Platforms
Genre
Release date
Developer
InvertMouse
Publisher
InvertMouse
Age rating
Not rated
Website
http://unhack2.invertmouse.com

System requirements for PC

Minimum:
  • OS: XP or above
  • Processor: 1.2 GHz Pentium 4
  • Memory: 2 GB RAM
  • Graphics: 1280 x 720
  • DirectX: Version 10
  • Storage: 1 GB available space

System requirements for Linux

Minimum:
  • OS: 1.2 GHz Pentium 4
  • Memory: 2 GB RAM
  • Graphics: 1280 x 720
  • Storage: 1 GB available space

System requirements for macOS

Minimum:
  • OS: OS X 10.6
  • Processor: Any 64 bit processor
  • Memory: 2 GB RAM
  • Graphics: 1280 x 720
  • Storage: 1 GB available space
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Last Modified: Aug 28, 2019

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Steam

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Unhack 2 reviews and comments

Translated by
Microsoft from Deutsch
When I heared Unhack was getting a second game I was hyped as hell to play it, since I enjoyed the first game a lot. After waiting an excruciatingly long time it´s finally here! What changed compared to the first game, what stayed the same? Let´s find out! The first Unhack was a mix of Visual Novel and the hacking/puzzle minigames. The story and conversations between the characters were explained while moving along with your cursor icon. Although it was a unique way of storytelling it slowed down the hacking part if you didn´t want to miss anything. I didn´t mind back then and I don´t mind now since the story and characters were always the focus for me. IF you played the first game you´re in for a huge change since the story plays a much more prominent role now. The hacking events still made it in the game, but the conversations no longer go on while your playing them which makes for a much better narrative flow. After the puzzle minigame everything will continue as before. You can even skip the minigames if you don´t want to play them or got stuck with trying to solve them. That said, I can´t say that much about the story without spoiling it, which would be a shame. It takes place four years after the events of the first game and you´ll meet a lot of new characters as well as old favorites. But is the story any good? Hell yeah! While I really really liked the first game, Unhack 2 just feels a lot more massive! The sheer scope and size of what is happening feels a lot different, it feels like there is always something at stake here and that made for quite many touching scenes and moments. The topics chosen are pretty heavy stuff like how far someone is willing to go to achieve their goals and the meaning of life or rather what defines someone or something as being alive. Like in the first game Unhack 2 handles these topics with ease while not picking a side, but rather showing what the extremes could lead to. What drived the point home for me as well were of course the characters. I just loved the original cast! Weedy, (Miss) Debug, A² and the Unhacker/Creator were all really likeable characters, even with their flaws as a person each of them had. Debug is one of my favorite characters ever and I really couldn´t wait for her to make an appearance in Unhack 2! The only thing I really missed was the voice acting, since it was awesome in Unhack and matched each character perfectly. Like I said you´ll meet a lot characters from the first game, but the story will mainly center around new characters like Program X and Neonya. I liked the new characters as well and together with the original cast it made for an irresistible mix. At the end I just want to say how much I loved the story and characters which made for such a grand experience and a perfect game at that. To the rest I can just say: If you don´t mind that the story takes the lead in this game and not the puzzle games you´ll have a really good time here.
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