Average Playtime: 13 hours

Valkyria Chronicles 4

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About

A Continent Engulfed in the Bitter Flames of War! Valkyria Chronicles 4 takes place in the same timeframe as the original Valkyria Chronicles, but focuses on Squad E of the Federation. Commander Claude Wallace and his childhood friends set out to fight for freedom in this desperate war, but bone-chilling blizzards, waves of imperial soldiers, and the godlike powers of the Valkyria stand between them and victory. The return of the BLiTZ Battle System and the CANVAS Graphic Engine! The Next Generation of the BLiTZ Battle System - The part overhead turn-based strategy, part RPG, and part real-time 3rd person shooter the “BLiTZ” battle system storms onto the battlefield. Fight the imperial threat with more units on bigger maps than ever before. An explosive new unit called the Grenadier and numerous options for both offensive and defensive battle support make their debut in Valkyria Chronicles 4. A Lush Watercolor World - The series’ signature hand-drawn visual style is back! Inspired by watercolor compositions, the CANVAS Graphics Engine blends visual elements of reality and imagination to create an expressive world filled with colorful emotions. Watch the journey of Squad E unfold like an interactive painting.
Metacritic rating
82
Release date
Mar 21, 2018
Developer
SEGA
Publisher
SEGA
Age rating
13+ Teen
Website
http://valkyria.sega.com

System requirements for PC

Minimum:
  • OS: Microsoft Windows 7 64-bit
  • Processor: Intel Core i3 6100 or equivalent AMD
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 650Ti 2GB
  • DirectX: Version 9.0c
  • Storage: 71 GB available space
Recommended:
  • Additional Notes: TBC
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Last Modified: Sep 17, 2019

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Valkyria Chronicles 4 reviews and comments

Translated by
Microsoft from Deutsch
Valkyria Chronicles 4 is very much based on PC predecessor Vakyria Chronicles. Anyone thinking about picking up this Game for the pretty high Price of €60,000 and not knowing the Franchise should definitely play the Predecessor first. VC4 has taken over many Mechanics from its Predecessor partly with very few Changes. This could be described as not very innovative, but I am in favour of The tactic to build on the previous Strengths and to invest the Resources in graphic Improvements and a good Story. The Struggle, as well as Class system, has remained largely the same. What stands out so far is the new Grenadier Class, as well as the Fact that Tank movements cost Only one or two CP. The Characters are well written, and the Story is so far very good. In time, the whole Thing is playing at the Time of the invasion of Gallia, only that this time one participates in the final Campaign of the Alliance, which in turn allowed Gallia to repel the Invasion. All in all, a very good Game. Oh, and there's some t h i c c a s. (Kai best waifu)
Translated by
Microsoft from Deutsch
So I have to admit I was only skeptical as I heard the Game from the Gameplay should be pretty much the same as part 1, which Is good in principle as part 1 is a very Game, but after a few Hours in the Game, I have to say I am excited! There are a lot of new Gameplay Elements that greatly enhance the game and bring with them every host of Innovations and Variety. So if you liked Part 1, get a 100% Buy recommendation here, who doesn't know Part 1 necessarily pick Part 1 and then immediately pick up the here XD A Couple But on the one hand there are some Logic mistakes that don't make Sense An Example is that I have the Tank at my disposal in the Round, although the Story is told in such a way that you should not actually have a Tank. In addition, I can always move to the full-time to explore Units, even if the Story does not actually allow it, here this Possibility could have been deleted. AND What seems to me to be really annoying is that the Dialogues need to be pressed further with the Click of a Mouse, which is really annoying as I would like to see an Option running the Dialogues in Auto Play.
Translated by
Microsoft from Deutsch
VC4 is again a Game that does not trust the Players at all and bombards them with Tutorials. Very annoying that these are not to be switched off. Precisely because it is already the 4th Part, one should assume that one or the other Player already has Experience with the Series. Had I programmed it there would be the Selection: "Complete Tutorial"; "Only new Elements"; "Turorial off." But nobody asks me! * lol * Nothing any more notwithstanding, even if you keep leaving or hear that VC4 offers nothing New to VC1, I think-the Devil is in the Detail! I haven't seen everything after 3 Hours, of course, but that the Supporting characters now appear in Storyparts and that now all Classes and not just those defending with Guns in the Opponent phase definitely upgrade the Game for me! Just strategically smart placing the new Grenadier class left me with a successful Impression. For me, the MINUS Point is that the WASD Buttons don't work in Book Mode-that is, you have to do everything via Mouse. Even in The Character area, a quick switch to the next Character is not possible and you have to go back awkwardly and select the next Character. That was better at VC1. But maybe it will still be patched.
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