Average Playtime: 2 hours

Wandersong

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About

A musical adventure where you use singing to save the world! Play as a silly bard who embarks on a globe-trotting journey to learn about the mysterious Earthsong, said to be able to prevent the universe’s imminent end. Along the way there’s a huge cast of characters to meet, puzzles to solve and songs to sing!

In Wandersong you're a walking musical instrument, and you use song to interact with everything. Different things respond to your music in different ways, so it's up to you to sing your songs, unlock the world's secrets and make new friends!
Release date
Developer
Dumb and Fat Games
,
Humble Bundle, Inc.
,
Greg Lobanov
Publisher
Dumb and Fat Games, Humble Bundle, Greg Lobanov
Age rating
10+ Everyone 10+
Website
http://wanderso.ng

System requirements for PC

7 / 8.1 / 10
Processor: Not that intense
Memory: 512 MB RAM
Graphics: Not that good
DirectX: Version 9.0
Storage: 2 GB available space
Additional Notes: This game is very good

System requirements for macOS

Minimum:
  • OS: 10.7+
  • Processor: 2.4 GHz Intel Core 2 Duo or better
  • Memory: 512 MB RAM
  • Storage: 2 GB available space
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Last Modified: Dec 6, 2019

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Wandersong reviews and comments

Translated by
Microsoft from Swedish
Product received for free It is hard to say that you did not enjoy playing Wandersong. [Metatext = First I intend to mention what was good resperktive bad and then I go against the very feeling] Good: + Long storyline 10-13t hours + Very good story, deep characters + Dialogues, with all characters + Works with control + Comical (Mega fun jokes! Driver somehow I just seen occasional times!) + Nice design + Music! + Good FPS (played on my 2 year old laptop!) Bad:-How to move was a bit "choppy", but read that it is only on the PC version and that they are working on fix it-There Was a bug that made me unable to take me from A to B. It helped to go into settings and go back to the game , so the error was completely random. Sometimes the dialogues were tiresome. May have just been me because I wanted to talk to everyone and finally when I was at the main quest I was a bit tired of the talk. -The Whole music concept that the game goes after thought I was a bit tiring, but it is the same as above. I almost overuse it and when it was time for something really it was boring. But The game is still worth the money! I cried! Tears of joy, which is one of the holiest and purest (according to me), ran against the end. Not that the game was S-l-U-t (steam censors) and that I wished that there was more, but because everything was fine in the end. Theme is still friendship, which I think is cliche. But It was such a relationship that is unforgettable, between the player and especially two characters. A warm and open (the player) and a cold and closed (Miriam). You will love how they are with each other and interact with other characters. Then It is pure so that music affects us unconsciously, gives us its discourse after sound and text in the music. The Emotion is what makes the game so valuable. As a conclusion I intend to quote a dialogue between Mask and Glen (which I chose to my character was called): Originally posted by Worm: I really think we're connected wanderer. Everywhere In Go you're there too. That's not nothing. You ever notice how sometimes, an idea will come to many people around the same time? Have you ever felt that when someone shares their thoughts? Like "Oh, I was just thinking about that too!" It's like that Wanderer. We're all connected by threads visible and invisible. And I think the whole world is thinking togehter. Even when we don't know it. I don't believe in coincidences. All the big things in the universe... They're just made of small things put togehter. And those small things are made of even smaller things. It's impossible to subtooth everything... But to be indentured something big, you gotta be underwater the small things it's made of. The crazy thing is... The Whole universe is just one big thing. It's made of all the small things together. And that's why... Even the tiniest, smallest thing, like the feeling when you tell someone "I love you," can tell you something big about the whole universe
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