Average Playtime: 1 hour

WARSHIFT

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About

GAME FEATURES: - Switching between Action/Strategy mode on the battlefield - Dynamic battles in the action mode - NODE-based strategy gameplay - Customization and evolve system for main characters (combat avatars). - Dozens of weapons and upgrades - Super-abilities and transformations - Heavy flying battleships. - Grounded, air, water, underwater, outer space (the orbital mission) environment. - 10 linked single player missions + 4 interactive training missions. - Custom skirmishes vs AI and Co-op mode. About the Game WARSHIFT is the unique mix of the Action, Strategy and Role-playing gameplay elements that forms an innovative game genre. You can build base, manage troops, and then come down to keep your enemy at gunpoint in the dynamic battle and customize your main characters. This unusual gameplay requires a complete change of your play style. The game is developed just by one person, who is both game designer, artist and programmer in this project. He worked hard for more than 5 years to implement a lot of his and the game community's ideas. VIDEO REVIEW by GamingTaylor: https://youtu.be/ugL923d16Lk GAMEPLAY VIDEO: https://youtu.be/FUkVOGAQdjA BACKGROUND In 2062, the colonial planet “Enigma” was invaded by an aggressive alien race Atroid’s from the parallel world that has gone into our universe through the hypothetical “Gates of Chaos”. This non-material beings were forced to clothe their energy nucleuses in the strong physical shells (exoskeletons), as they needed to have impact on the environment in our world. As a result, they created an army of alien droids which are capable to fight in any environment and at any temperature. The fortifications of the planetary defense line turned out to be not effective against the powerful energy weapon used by the aliens. Soon, the biosphere of the planet felt the destructive power of their deadly attack, and a half of its surface turned into a lifeless desert. The miner colony garrison that was made up of volunteer soldiers suffered huge losses and was urgently evacuated. All resource extraction works on the planet were suspended, and corporations began to bear huge losses. But, after numerous antiwar protests, the government of the Colonial Republic did not want to risk human lives, and scientists had to create an entirely new army of intergalactic operations. The republican fleet and the assault battalion “Delta”, consisting of cyber-guards, heavy machinery and robotic drones-transformers was sent to the planet. The Commanders who have telepathic skills control that steel armada while being aboard the ARKS. For the purpose of their own safety, they are forbidden to leave the ARK. However, they can be directly involved in battles as operators of combat avatars (unmanned combat robotic vehicle). If any combat avatar gets a critical damage, it will be immediately evacuated and, after a quick repair, again will be sent to the battlefield. But, if the aliens are still able to destroy all the ARKS, the Colonial Republic will lose control of the planet forever.. THE AUTHOR'S MESSAGE "I want to thank the game's community for all the feedback, suggestions and support they have given me during the Early Access period. I came up with idea of this game a long time ago. Once, I'm decided to stop just to dream, but to make it real. Being a professional artist, game designer and programmer, I spent 10 years of my life working for many game companies. Finally I decided to leave my last job, staying home like a hermit for a while, and focusing on my own game title. The game you see here is a result of my personal day to day hard work over a 5 years. Everyone who helped me make it as awesome as possible, I thank you very much! Cheers, Cyril" Please use this form to contact developer directly and for technical support: http://warshift.com/index/contact/0-3 Ask question or discuss game on the official community forum: http://warshift.com/forum
Platforms
Release date
Oct 12, 2016
Developer
Nominia Ltd
,
Cyril Megem
Publisher
Nominia Ltd
Age rating
Not rated
Website
http://warshift.com

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: 2.4 GHz Dual Core
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTX 560 / ATI Radeon HD 5870
  • DirectX: Version 9.0c
  • Storage: 5 GB available space
  • Sound Card: Sound: DirectX compatible sound card
Recommended:
  • OS: Windows 7 or higher
  • Processor: Intel Core i7
  • Memory: 8 GB RAM
  • Graphics: Nvidia Geforce GTX 780
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 5 GB available space
  • Sound Card: Sound: DirectX compatible sound card
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Last Modified: Aug 28, 2019

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WARSHIFT reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review One of the valuable Games for which I want to give an evaluation in order to direct the popularity and attention to this one-man project:) (If my ability allows:) Warshift can already do so much better than so many big brands that suggest bombastic graphics parked with strategy and ego control is simply impressive .. Liquid and detailed representations so much the seamless transition from near and far perspective has been very well worked out, and yet it is still early access! At the current price and the already existing possibilities is at all times a Clear Buy recommendation and definitely just Horny, even if I have only pulled very little of the game are known to me many strategy games and this one is worth a pearl and every risk. Let's go back to the Battlefield and tell you even if the Game Mechanics are completely clear to me. o7
Translated by
Microsoft from Deutsch
Warshift is actually a Combination of RTS, Third Person Shooter and a prise of RPG. The Game works as follows: Before a Skirmish or Multiplayer Game you can choose between 2 Factions (People or Aliens) and You also have to choose one of at least 3 Selectable "Avatars." (People have an Avatar more to choose from) This Avatar can then be commanded in the Game like an ordinary RTS unit or controlled in Third Person itself. The Avatar can also be equipped with Objects that, for Example, increase Life and Energy or change its Weapon. Better Items can only be purchased after a certain Level. The Avatar automatically rises in Combat, whether personally controlled or commanded. There is also basic Construction, but in order to build Buildings, the Avatar must be close to an Energy Source. Once a Building has been placed, the Avatar no longer has to be present at this Energy Source in order to be able To build more Buildings nearby. (The only Resource you need is mined by a Drilling Rig, which you must of course build it yourself beforehand.) The Energy Sources are firmly indicated on the Map and outweigh the Buildings. You can build 3 Buildings per energy source. But You can also build similar Energy Sources that increase the Unit Limit and also supply other Buildings nearby. (The self-buildable Energy Sources, however, need an Energy Source themselves first) Some Buildings are also tied to the Avatar level, which means that you can only build an Airport until The Avatar reaches level 7. The Campaign You actually only get with that People meet the Aliens and now take action against them. This is not really a real Story. They are basically only varied Missions that do not explain why you have to proceed in this way now or why what happens. Conclusion I haven't seen the Mix very often yet and I think that highlights the Game in a positive way. That this Game was developed by only one Person but you already get with it. The Quality is not bad but the last Finishing Touches are missing and the Scope could be greater. I can therefore recommend the Game to those who want to try something new in the RTS area.
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