Average Playtime: 5 hours

Ys SEVEN

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Originally released as a PSP exclusive, Ys SEVEN was the first fully 3D Ys title, the first Ys title to include a party-based battle system allowing players to swap control of characters in real-time, and the most story-heavy Ys game of its time.
This original PC port presents the game in full upscaled HD with a wide variety of resolution options, smooth 60 fps gameplay, full Steamworks integration featuring a variety of new achievements, and even a revised localization to ensure players receive the most immersive gaming experience possible.
Join redheaded adventurer Adol Christin and his loyal companion, Dogi, as they make good use of their pirate connections from adventures past to weigh anchor in the bustling port city of Altago – a former world trading capital that was cut off from foreign visitation for far too long by an all-too-recently ended war with the Romun empire.
The people of Altago are still distrustful of foreigners, and the land is crawling with monstrous creatures who are invulnerable to standard steel, rendering Adol’s tried and true arsenal of weapons from games past ineffective. Forced to rearm and retrain from scratch – and to prove his worth to this new country’s somewhat xenophobic populace – Adol takes up a king’s quest to explore a nearby set of ruins, only to find himself embroiled in a high-stakes game of appeasing ancient dragons and saving the world… yet again.
Along the way, he’ll meet a variety of companions old and new who will join him in his quest via the newly introduced party system, wherein up to three characters may be controlled at any one time. Only by mastering the use of pierce, slash, and thrust attacks, as well as dozens of unique skills, quick dodging, “flash guarding,” and more can Adol and his team uncover the mystery of the Five Great Dragons, the five ancient tribes of Altago, and the recent string of earthquakes that threaten to tear apart this ancient and storied land.
Come take part in the first Ys adventure of the modern era! The frenetic challenges and massive bosses that made this historic series famous are back, and they’re bigger than ever.
Make SEVEN your lucky number!Key Features:
Fast, real-time combat with dozens of unique abilities, both physical and magical
A brand new party system allowing for up to three playable characters at once, including Adol’s loyal sidekick Dogi and fan-favorite mercenary Geis from Ys VI: The Ark of Napishtim
Enormous screen-filling bosses set to quintessentially Ys rock music composed by the legendary Falcom Sound Team jdk
One of the most complex and involving storylines of the entire series, spanning well over 20 hours’ worth of gameplay
Upscaled HD graphics and consistent 60 fps framerate bring this former PSP-exclusive title up to modern PC standards
Full Steamworks integration, including a bevy of new achievements

System requirements for PC

Minimum:
  • OS: Windows 7, 8, 10
  • Processor: Intel® Core™i5 2.4GHz or higher
  • Memory: 1 GB RAM
  • Graphics: 1280x720 Intel® HD Graphics 4400
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Sound Card: HD Audio
Recommended:
  • OS: Windows 7, 8, 10
  • Processor: Intel® Core™i5-6400 CPU @2.70GHz (4 CPUs), ~2.7GHz
  • Memory: 4 GB RAM
  • Graphics: 1920x1080 NVIDIA® Geforce® GTX950 or higher
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Sound Card: HD Audio

System requirements for PSP

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Last Modified: Oct 13, 2024

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Ys Seven - Boss: Earth Dragon: Rada-Manj (Nightmare Mode)
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Ys Seven gameplay PSP - Boss Kava Kelos
Jul 2, 2011
tomleexe
Ys 7 for PSP by Nihon Falcom - Opening movie
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Ys Seven - Final Boss, Ending and Credits (Nightmare Mode)
May 12, 2012
omegaevolution
Ys SEVEN (PC) - Launch Trailer
Aug 30, 2017
XSEEDgames
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193,908 items
11.76%
Taking It All Ta-go
Obtain all other achievements.
11.76%
Not Dragon Your Feet
Complete the game on Nightmare difficulty.
26.47%
Stroker of Weapons' Souls
Raise all of any one character's skills to max level.
29.41%
Stealer of Weapons' Souls
Learn every skill.
35.29%
Big Spender
Buy every item from the Zanzibar Firm.
view all achievements
21 items
Ys Seven (PC) first playthrough
Ys SEVEN RTA - 2:56:51
Ys Seven (PC, hard mode) first playthrough resumed (pretty far in)
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Ys SEVEN reviews and comments

Translated by
Microsoft from Deutsch
Nice Game. Up to this Point definitely storytechnically imo the strongest Part. The only thing that bothered me here was, as in Final Fantasy 7 to 9, the Low Res backgrounds and Textures. The Characters and Opponents themselves are graphically relatively sharp, but with some Backgrounds, Skyboxes and Textures you only Have Pixelmatsch. This goes so far as not to identify what it is supposed to be before a degree. It is a pity that no Emphasis has been placed on this. But all in all, you can't get anything wrong with a Purchase. The Ys Combat System continues to stand out among the ARPGs. Makes whimsy to The End. Buy recommendation. Let's Hope the Memories of Celceta appears one Day to Steam. < 3
Translated by
Microsoft from Deutsch
Bab bought Me Ys Seven because I was already super excited about "Trails in the Sky." Falcom and Xseed are, in my Eyes, one of the best Role-playing manufacturers out there and Square-Enix in particular could cut a massive Slice. Ys Seven tells the Story of Adol and Dogi. Both are Adventurers they land on a Continent where various Adventures must then be passed. The Playing Time is expected to be about 30-50 Hours. The Combat System is very dynamic and takes place completely in real Time. Special Attacks can be learned and there are tens of Weapons and Armor. Opponents lose Money and Raw Materials after their Death, which can be used to Synthesize new Weapons and Armor. Boss Opponents are mostly sproaring and quite demand Strategy from the Player.
Translated by
Microsoft from French
YS seven is an action RPG very dynamic and nervous to the precisely dosed difficulty, in which the action is omnipresent, and punctuated by energetic music. Your team consists of three characters, each specialized in the handling of a weapon whose properties affect their effectiveness on the monsters that you will encounter. You can change the composition of your team with the characters available at any time. Here, little or no place to magic, you can hit with your weapon and learn techniques called "skills", which you can evolve and that depend on the weapon that your character holds. A skill bar fills up when you attack and empties when you use your special techniques. The doves are vivid and often very useful, allowing you to quickly clear when a situation becomes unfavourable, or to avoid the blows to your characters. This aspect of the gameplay makes it a relatively nag game but very easy to take in hand, where the action is gripping and where the combat sequences are hectic and without time dead. The game has many side quests and a large amount of objects to collect, and the ability to create new equipment with the "synthesis", which will force you to collect more or less rare materials to have access to objects or weapons extending the lifetime that is quite acceptable (expect between 30 and 35 hours excluding side quests). And for the brave, the possibility of making the game in "nightmare" mode which offers a challenge to the height of the most ambitious.
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