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Fallout 4 review
by markbass69

This is actually kinda trash. World is pretty uninteresting, laughable focus on loot - most of it LITERAL junk - and most side quests are largely just "go to location and fight shooty guys or 28 Days Later zombies. Later orcs w/guns will be introduced." There's just nothing TO this game. Even the story is just absurd and that's before the lack of dialogue options, meaningful choices, or any semblance of verisimilitude.

It also is nothing like Boston. Like would people seriously remember neighborhood names and that Massachusetts is called a "Commonwealth" but forget what Fenway Park of all places is called? Doesn't meet the standards set by New Vegas for story or reactivity, doesn't meet the standards even Skyrim and Fallout 3 set for sense of place and worldbuilding. Just bad.
«Waste of time»

Other reviews17

Base building sucks, everything else rules.
Plunging into the world of the apocalypse is pleasant as always. The game world is well filled with nice little things and funny characters. If you do not find fault with the shortcomings, you can enjoy it.
To be honest, I was not impressed. I don't understand what all the fuss is about. The game is okay to play once =(
«Oh God i managed it»
Very interesting, dynamic, fun to play game with deep message against war.
Man! Where do we start on this one. This game is lengthy, very lengthy. In order to come to a point to sense of accomplishment, you play 100+ hours. The game starts in a near-doom-era and takes you to a safe vault right when a nuclear war starts. You wake up alone with your family lost and search for your boy. In your quest, you get to meet a variety of factions, The Minutemen, Mutants, Synthetic humans, Raiders, The Railroad, The Institute, Ghouls, Gunners, Children of Atom, ... the list goes on. You have to carefully choose your side among the 4 major groups, because in the end you can ally with only one and the rest will have to be destroyed. The game is dark and foggy (understandably), the choice of weapons is strange and initially the resources (even bullets) are scarce. Your character gets upgraded on each level-up (I reached to level 62), but you can NEVER fully upgrade your character with all skills available. AI of this game is superb, you also have companions - dog, robot, human, mutant, ghoul, whatever you like. There are 3 different cities you get missions in, major one being Common wealth. Missions are always available, there's no limit on how many you can get. Even bartenders have a few for you. So, practically you can never "complete" the game, and you don't have to. You can finish the main story and be satisfied. There's a moral lesson in this game. Each decision you make results in consequences, which you'll have to live with. A true reflection of the real lives of people in power. It is not easy to make it a happy ending for everyone. PS: A ton of violence, gore and coarse language. Not at all suitable for minors.
«Blew my mind»
«Can’t stop playing»
Buggy, but fun. Lacking a lot of choice, and could get boring after playing for a while.
«Buggy as hell»
it may has it issues , but still very enjoyable
«Can’t stop playing»
Fallout 4 was quite disappointing for me. The game isn’t horrible. It still has a fun apocalypse vibe to it. But I thought this could be a top tier game and what I end up with is a mid level third tier. The RPG progression in this game isn’t very good. There should be more constant progression. I gave no fucks about the settlement building part of the game. That didn’t captivate me at all. I still liked exploring the wasteland and trying to find new interesting quests and items and places but the quality of the quests, items and places wasn’t as high as I had hoped. I can see why someone would still really like this game but it wasn’t for me.

Final Score: B+
I wasn't a huge fan of the fallout series until fallout new Vegas and this one I like the quests and story Really amazing but honestly what keeps me coming back to the game is the mods beating the game the first time was amazing but then when the mods came out it got 10 times better and now I find myself coming back every week just to see what mods they have on can't recommend this game enough.
«Blew my mind»
«Can’t stop playing»
This game should not work. It is buggy as hell years after release, there are branches of story that just seem to be repetitive, and it honestly gives you both too much guidance as well as not enough at times.

But it’s a game I couldn’t put down.

I love it so much
Translated by
Microsoft from Deutsch
I find Fallout 4 is by a wide Margin the best Part yet. With over 200 Hours of F3 and more than 100 Hours FNV I can say this. The decisive Features can be found in the numerous positive Reviews. I will deal with a few Points from the negative reviews in this Review, because part of the above Criticisms are simply Nonsense: 1. Radiation The Radiation now directly affects the maximum Health. The Environment is much more irradiated. If you just swim over a River and eat a few Sugar Bombs you lose just 20% of your maximum Life, which you can regain by taking RadAway. In F3 and FNV, radiation Was a Joke. It wasn't until 200 a wheel That you got a low Radiation Sickness and a small Debuff. The new System intervenes much more directly in the Flow of the game. Bed-beamed Foods must be consumed with care, RadAway is scarce. Moreover, Food in this Part is also much stronger than in F3, where it was only simple Commodity And hardly brought TP healing. 2. Skill system A Comparison with F3 I don't start here only where you can only fix the Attribute, repair the Skills, kl. Weapons and Haggling needed and one had won the Game, even at the highest Level of Difficulty. New Vegas was already much more balanced, so all the Skills were usable. Language did not Play a role in F3, but in NV it was one of the most important Skills. The Skill options in Fallout 4 are numerous and customizable for each Gameplay. One finds here the well-known Special Abilities such as "Lead stomach" or "Bloody Death," which are now tied to the S.P.E.C.I.A.L. attributes. Skills Such as Language, Repair, Haggling are omitted. I find the new System more tidy and it also fulfils the Requirement that you can individualise. 3. Karma System I don't understand what People here have all the time with the painted Carma System. In F3 was the total Cheese, all at times you could donate Water and thus improve your Karma significantly. From Archvillain to wasteland Savior with 20x-treated Water. In NV, the Karma System was already more striking. Depending on The Karma, customized Dialogue options and Companions who were chickled. In F4, I find it better solved. Actions and Decisions in Quests (similar to Dragon Age Origins) directly affect the Companion's Favor, which makes appropriate Comments. 4. Dialogue and Quests Dialogue Options and Quests were not really good in Any Case out. Much more interesting were the Stories that the Environment has in store. And there's a Lot of That, the new Fallout. 5. Grade One of the Points never mentioned in the Comparisons with predecessors is the Difficulty level. Fallout 3 was even on very hard much too easy. A few Raiders killed, whose Weapons were collected and repaired, were already handed out good Damage. In New Vegas gabs finally a Hardcore Mode with new Debuffs, such as Fatigue or Hunger, and Stimpaks with duration of Action. As a fallout veteran, though, I found that too easy myself. With the new Combat System in F4, it's much more challenging. The AI also has a lot more in Petto. I still have too little of everything with Level 11 at the highest Level of difficulty. I have to divide my Stuff in and take advantage of the Surprise Moment, which makes the Game enormously exciting and Action for me. Verdict: The new gameplay elements are almost just Improvements. The only Blemish on this Piece of JEWELLERY is the poor PHP (although the one in PipBoy Menus in the Predecessor was not much different) as well as the Key Occupancy. I quickly got used to it. But because of such little Quirks to give a game a Bad Rating is incomprehensible to me.