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God of War (2018) review
Exceptional
by Андрей Рощевкин

Nathan Drake goes berserk on Scandinavian mythology setting. And it's great!

Actually, GOW is something between «Exceptional» and «Recommended» for me. Sometimes it's strongly reminds you, that it's only a game, like when you have that plastic level limitations or your son tells you: «Let's explore the world, dad!». Аnd you are like: «How long should we hang around with your dead mother's ash in a sac, kiddo?». And gnomes. Brok and Sindri looks like the most powerful creatures in a game with their invisibility skill, hundred of workshops around the world and ability to improve weapons with one hammer blow.

But still it's a good story and you could rarely find such a narrative about relationship between a father and a son. It's closer to Last of Us more then Witcher3. And good story shouldn't necessarily be epic and large-scale.

Combat system is balanced and spicy. Never ever it was so funny to chop and cleave your opponents. From that point, remember dry and stingy Dark Souls or Bloodborne. Witcher3 was bloody and about razor-sharp skills of trained monster-assassin, but God of War gives you real rage. One thing I missed, to be honest, is «16+» mode and gore.

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