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God of War (2018) review
Exceptional
by EnricoDC

Story: 10/10 - Enjoyed it a lot. Loved the shift to norse mythology and the way the story played out. I found the pacing to be very good. There are a couple of moments, where the game purposefully slows the player down for some forced walking segments, which I personally dislike, but it wasn't to big of a deal here. The ending could have been a bit more climactic and the end boss could have been more spectacular (as you would expect from the series), but that's just me. 

Combat: 6/10 - Serves its purpose, but it's a step back from the older GoW titles in my opinion. Still, throwing the axe and calling it back is fun (until the novelty wears off at least).  Also they re-used the same mini boss (troll) about 9 times, which was a bit annoying, even though the enemy had a different twist to it's move set in every encounter, it got pretty old, pretty fast. In general enemy variety wasn't great, but that mini-boss was the only one that really rubbed me the wrong way.

Exploration: 5/10 - Kratos' movement is very limited, as are the areas he can actually reach. This may not be too  noticeable while playing through the story, but it gets extremely annoying when backtracking and looking for collectibles.

Graphics: 10/10 - Absolutely amazing. The visual fidelity is probably the strongest I've seen yet. Environments are beautiful and the characters look amazing and animate very well.

Sound: 10/10 - The soundtrack and the sound design as well as the voice acting are on point. 

Overall, I really enjoyed my first playthrough of God of War. As soon as I started collecting things and backtracking a lot for the platinum trophy though, the flaws in its gameplay became very noticable. Still highly recommended, if only for the first playthrough experience.

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