The first hour of the game seemed incredibly boring, straightforward and basic, but as it entered into its 2nd and especially 3rd hour, it kept getting more and more interesting. The basic WW2 story and characters + the familiar COD gameplay can be a huge turn off in the beginning, but if you are patient, both the story and the characters, as well as the gameplay get much better. The main difference in the gameplay is, of course, the return of traditional health packs instead of regenerating health, and if there was one perfect COD for this return, it was surely this one. I found myself playing the game much more tactically and thinking more before going forward because of this. The added abilities of your teammates are also a very welcome addition, which further reinforces a more tactical approach. The game is also way more gruesome than the previous titles in that you can see someone's head getting blow off in front of you, which makes the game feel more real. Level designs are also mostly interesting, and overall the campaign is a really meaty good old FPS, that does feel different enough from other entries to garner a playthrough. The story, despite being fairly simple and the characters overly familiar, still is successfull in its own humble way, and does make you feel for the characters at certain moments (and there is a cool twist at the end that I didn;t see coming tbh.) Overall, nothing memorable, but it's not bad either.