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God of War (2018) review
by Uneducated_Reviews

More like an 8.5, this game is a well-packaged adventure, is like an Alfonso Cuaron movie where the camera doesn't stop following you, an amazing feat. The thing is that the simple but satisfying combat of the previous games is gone in favor of "telling a story" and sure looks cool if you're not actually playing it but I didn't like that you have a visual cue like in Assassins Creed to tell you when an attack is going to hit you, I was looking to that spot and not the whole screen. As for the story is an interesting one, and still feels like a God of War one, it excels in the character department, almost everyone is so remarkable, well acted and well scripted, everyone except for that "boy", is just an exposition device but an annoying one, I didn't buy that this kid grew in the wild, feels more like a spoiled suburban brat and also for the most part his relationship with Kratos feels too artificial, and speaking of Kratos he's still an amazing and cool character. In the end even the repetitive combat, the repetitive enemies (I think there's like only 3 unique boss fights in the game, everything else is just reskinned enemies), the annoying kid, etc, didn't stop me for finishing this game, is a fun ride but is way too far to be a masterpiece.

Other reviews69

A great way to reboot the franchise, even if its different from its predecessors
Boring. Dropped it a few hours in.
«CAN’T STOP PLAYING»
«Can’t stop playing»
Awesome game. Played on PC. Maxed out graphics. Story, voice acting, pace is fantastic! Not too repetitive. Really personifies a grandiose feeling.
Sony’s best exclusive game in PS4 console generation
«Blew my mind»
«Can’t stop playing»
The game is good. But is this God of War?

Well, the first time I played, I ended up quitting. Why? Because I found it boring. The hype and self-pretentiousness kinda ruined the experience for me. This time was different. My friend let me his Playstation 4. I played every main GoW and loved it, especially the third one. After that, naturally, I was curious about how Kratos would end up there and why. I also had sympathy for Kratos, which I didn't have before. I'm trying to say that GoW 2018 does not sustain itself alone. If you never heard about Kratos and has a good repertory of movies/book with similar Dad and Son Plot, It will not be enough to grab your attention.

Furthermore, I believe the game lost its soul. Yeah, they are trying to tell a new story - and I appreciate that. The problem is a major mischaracterization in-game. The point of view is a nice example of that. Sacrifice the gameplay in favor of the narrative was not a good idea when the script is not that good, like Last of Us, and the melee gameplay was going to get worse. And I say more, the RPG system here is weak as hell. What can I say more? well... mediocre dialog and a static story "progression" made me get angry sometimes.

But... I still recommend this game. The story is still interesting if you played the previous games. The gameplay is not dynamic, but fun sometimes. The dialog is not great but has its moments, especially when Kratos reflects on his past. The graphics were amazing, as was its optimization. 4K 40 fps looked amazing. There is much to talk about - good and bad things, but I'm sleepy. Happily, most of its problems were corrected in Ragnarok, so it's worth your time.
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«OST on repeat»
9/10
~Зима-Весна 2022