MHW feels like an improvement and a downgrade for several reasons, it has improved in a lot of annoying things that keeps things sped up, but also, feels like they did the opposite in order to get things friendly for newcomers. The game play is better than ever, things go fast and the action is non stop, the world and the monsters look amazing, my issue is that the classic monsters behave and attack identically as in previous games and doesn't feel that they have a better AI and that feels like a let down, as for the world, when this game was unveiled, they promise a very unique and organic environment in which the player or the monster will have the advantage depending on its usage, but I think this mechanic feels underdeveloped or artificial. That aside, I enjoyed my time (which was a lot) in MHW and will come back when there are a lot of updates, as for veterans it will be amazing to see monsters like never before and for newcomers is the most friendly introduction to the series yet.
«Just one more turn»
«Can’t stop playing»