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Rockstar has undoubtedly created a piece of art. The story is long and a bit slow in the beginning, but tastes like a mature wine with an aftertaste of your action's consequences. It looks much more like a classic book than a movie.
Story: remarkable with a lot of details
Soundtrack: memorable
Gameplay: fun with a lot of shooting
Graphics: awe-inspiring
Story: remarkable with a lot of details
Soundtrack: memorable
Gameplay: fun with a lot of shooting
Graphics: awe-inspiring
«Sit back and relax»
I have no idea how could anyone enjoy this game. Played it with a friend from start to finish and we were both glad that we finished and also relieved that we've received it for free. The game is nothing but a grind with a paper thin story to justify the grind, ugly environment, one dimensional characters and an artificially stretched gameplay design that has been made specifically to extend the gameplay time for those who whine about games being too short. It just seems that the devs had the secret formula for creating a bad game that pleases todays audience of immature players.
«Waste of time»
«Boooring»
As far as text-based games go, it is the rare one that excites and engages me. This is definitely one of those. It is genuinely so AWESOME to be an vengeful necromancer and the pacing and descriptions are flawless. Loved this.
«Blew my mind»
«Sit back and relax»
This is ridiculously confusing and I didn't enjoy it at all
The sheer amount of effort that had to go into coming up with the exact same game over and over but looks different, is awesome, because the experience is hysterical. Love it
This game is atrocious, all the instructions are cut off, the window size is ridiculously tiny. Just really bad.
Unfortunately, this game is not made very well. It's a shame because I have never seen this concept used before.
kinda morbid. With better explanation it would be more fun.
This game has gone through several name changes, it is currently known as iaidoka_interlude. Let me tell you, I HATE platformers. 9 times out of 10, they just frustrate me and just make me want to quit. This game is a massive exception. While the attempt at a plot is confusing and honestly, pointless, the gameplay more than makes up for it. It is near flawless, fair, and fun. Emphasis on the fair part. My biggest problem with platformers, especially old ones, is having to redo EVERYTHING if you die. I hate doing things over in games. This game has a very forgiving checkpoint system, that takes it from a frustrating experience to a, when coupled with the groovy music, a relaxing one. I would recommend this game to anyone, and am shocked this isn't bigger in the indie world.
«Blew my mind»
«Liked before it became a hit»
One of the best dungeon like games i played.. its been 2 whole years and im still locked on this piece of art
«Can’t stop playing»
Celeste is a punishing platformer with good character development. You will die over and over again, but the sense of accomplishment in victory will feel earned. One of the better 2D games I’ve played in recent years.
«Constantly dying and enjoy it»
Detroit: Become Human is all about story, and is a terrific visual novel. The characterization of the three main characters is clever, and the visuals are strong. Connor was the highlight. Actual gameplay? It was more like a series of quick time events when not choosing dialogue options.
It is worth multiple play throughs.
It is worth multiple play throughs.
«Beaten more than once»
An excellent PlayStation exclusive. Spider-Man takes the Arkham formula, and makes just enough tweaks to really be its own game. What really makes the game shine is it’s commitment to the characters of both Peter Parker AND Spider-Man, and the fluidity of movement during web-slinging and action. It just...feels...right.
«Blew my mind»
Uncharted 2: Among Thieves does everything the first games, but better. Seriously, better visuals, storytelling, action set pieces...this is a masterpiece of the genre.
Magnificent Bethesda game! I recommend it to all regular RPG fans in general, even though the game has a first person focus, it only makes the experience even more immersive.
About:
The Witcher 3 is the last game in the series released, which comes with the proposal to clarify events from the old games and continue the saga of Geralt of Rivia, the wizard, who makes his living through wizards contracts while looking for Ciri, a species from an adopted daughter who is fleeing the Wild Hunt, an organization that is after the mysterious powers of the charismatic “Lady of the Lake”.
Plot:
The game starts when Geralt meets Yennefer when he finds out that he and Cirila are being chased by the Wild Hunt, and that's where the game begins and unfolds. Clearly like any good RPG game, the tale does not unfold through this single challenge, it will also review old friends and argue rivals. The game's storyline is surprising, full of twists and with that “bittersweet taste” in the course of each different tale, which is narrated by the bard Dandelion.
Gameplay:
Perhaps this is a great challenge for any casual gamer or who is not used to games from CD Projekt Red, From Software, Bioware or other companies involved in the creation of important games with the Role-Playing Game theme. Following on from many of the main gameplay features of the previous games in the series, the game has some complex controls with freedom of movement and really impressive action for a game of the genre. The character attacks, jumps, dodges, defends, runs, walks, selects magic, changes equipment and accessories in real time, selects and attacks with different spells, varieties of attack combos, defense and counter attacks, mixing elements from Hack n 'Slash in the game. During the game's plot, you will notice that it has an extremely simple and intuitive “natural tutorial system”, which will greatly facilitate the understanding of its gameplay system, and everything works very well, even the camera against large monsters considerable, a major problem in games of the same genre. And of course, no problem that is not solved with a few hours of gameplay hahahahaha. By the way, the game has a very basic system of customization and creation of items and equipment, in addition to much to be explored through dialogues with the game's NPCs and exploration of the game map (huge by the way). The game has, approximately, a time of about 30 ~ 40 hours finishing the main story without counting the side quests and DLC’s of the game, which greatly increase this time of easy play to more than 100 hours. The game also features Gwent, a card game within The Witcher universe, which can be played with other NPCs in the game besides tournaments. Gwent has its own system of decks, rules, and rare cards as if it were really another game within The Witcher. The great thing about the game is perhaps due to the game's diversity in solving its puzzles and game problems. You don't necessarily need to engage in combat with anyone in many game situations, and you can solve even more complex quests through dialogue or solving logical thinking puzzles. And of course, every choice in the game has its consequences that certainly change the game's plot. Perhaps a complaint of the game is its ease in combating against mobs, which greatly improves the experience increasing the difficulty of the game.
Graphics:
Now we can talk about something that I have the least ownership of in the subject hahahaha. The game was made by CD Projekt Red through REDengine, the same licensed by games from Bioware and used in The Witcher 2, but EXTREMELY POLISHED for the current generation at the time the game was released, incredible by 2k15 standards. I, in particular, played the game on the PC through Steam, on a high performance machine in the highest graphic quality possible in 1080p resolution at 60fps. The game has a very average textures default even for its time, and even though I have the experience of playing it stored on an SSD, it can be well observed the delay in rendering textures and a little poorly worked, which even in a way is justified, given the size of the game map. Nothing that a Mod Texture HD Rework Project does not solve HAHAHAHAHA. The game has an AMAZING Ambiental Occlusion system in the facial expression of the characters and NPCs and ambience of the game, which SURELY was inspiration for many consecutive games, I can easily quote: Assassin’s Creed Odyssey, Star Wars Jedi Fallen Order and several other games. A good anti-aliasing, post-processing system and the key point of the game: HairWorks. Even using an AMD GPU, the HairWorks system implemented in the game is simply WONDERFUL. Geralt's hair, from NPCs, coat of monsters is simply very well worked, moving according to the dynamic ambience of the game and with a very high resolution of detail, really dispensing with any defects as it happens in many current games, such as Resident Evil 2 for example, which has an excess of blur and aliasing around the hair of the characters that, at least in my opinion, hinder the game experience a lot.
Soundtrack and dubbing:
The game was played by me in Portuguese (Brazilian) dubbing, which is disappointing in some aspects, both in the synchronization of voices, and when compared to the original dubbing of the game. However, in contrast, the game's soundtracks are all original, made and thought for the same, they are simply EPIC. The songs played by bards in caves, (even dubbed in Portuguese) background songs against mobs and bosses, thematic songs from certain parts of the map are simply “breathtaking”, as the acclaimed Keanu Reeves would say hahahahahaha.
Is it worth it or not?
It's definitely worth it! even for those who, like me, had never played any game in the series before, it becomes a unique and incredible experience to live. With a very mature and thematic gameplay aimed at a much more adult audience, the game goes beyond many expectations, making you really get stuck, laugh, cry, get angry in many moments in history, it is really an extremely complete game. Certainly one of the best made games of all time!
The Witcher 3 is the last game in the series released, which comes with the proposal to clarify events from the old games and continue the saga of Geralt of Rivia, the wizard, who makes his living through wizards contracts while looking for Ciri, a species from an adopted daughter who is fleeing the Wild Hunt, an organization that is after the mysterious powers of the charismatic “Lady of the Lake”.
Plot:
The game starts when Geralt meets Yennefer when he finds out that he and Cirila are being chased by the Wild Hunt, and that's where the game begins and unfolds. Clearly like any good RPG game, the tale does not unfold through this single challenge, it will also review old friends and argue rivals. The game's storyline is surprising, full of twists and with that “bittersweet taste” in the course of each different tale, which is narrated by the bard Dandelion.
Gameplay:
Perhaps this is a great challenge for any casual gamer or who is not used to games from CD Projekt Red, From Software, Bioware or other companies involved in the creation of important games with the Role-Playing Game theme. Following on from many of the main gameplay features of the previous games in the series, the game has some complex controls with freedom of movement and really impressive action for a game of the genre. The character attacks, jumps, dodges, defends, runs, walks, selects magic, changes equipment and accessories in real time, selects and attacks with different spells, varieties of attack combos, defense and counter attacks, mixing elements from Hack n 'Slash in the game. During the game's plot, you will notice that it has an extremely simple and intuitive “natural tutorial system”, which will greatly facilitate the understanding of its gameplay system, and everything works very well, even the camera against large monsters considerable, a major problem in games of the same genre. And of course, no problem that is not solved with a few hours of gameplay hahahahaha. By the way, the game has a very basic system of customization and creation of items and equipment, in addition to much to be explored through dialogues with the game's NPCs and exploration of the game map (huge by the way). The game has, approximately, a time of about 30 ~ 40 hours finishing the main story without counting the side quests and DLC’s of the game, which greatly increase this time of easy play to more than 100 hours. The game also features Gwent, a card game within The Witcher universe, which can be played with other NPCs in the game besides tournaments. Gwent has its own system of decks, rules, and rare cards as if it were really another game within The Witcher. The great thing about the game is perhaps due to the game's diversity in solving its puzzles and game problems. You don't necessarily need to engage in combat with anyone in many game situations, and you can solve even more complex quests through dialogue or solving logical thinking puzzles. And of course, every choice in the game has its consequences that certainly change the game's plot. Perhaps a complaint of the game is its ease in combating against mobs, which greatly improves the experience increasing the difficulty of the game.
Graphics:
Now we can talk about something that I have the least ownership of in the subject hahahaha. The game was made by CD Projekt Red through REDengine, the same licensed by games from Bioware and used in The Witcher 2, but EXTREMELY POLISHED for the current generation at the time the game was released, incredible by 2k15 standards. I, in particular, played the game on the PC through Steam, on a high performance machine in the highest graphic quality possible in 1080p resolution at 60fps. The game has a very average textures default even for its time, and even though I have the experience of playing it stored on an SSD, it can be well observed the delay in rendering textures and a little poorly worked, which even in a way is justified, given the size of the game map. Nothing that a Mod Texture HD Rework Project does not solve HAHAHAHAHA. The game has an AMAZING Ambiental Occlusion system in the facial expression of the characters and NPCs and ambience of the game, which SURELY was inspiration for many consecutive games, I can easily quote: Assassin’s Creed Odyssey, Star Wars Jedi Fallen Order and several other games. A good anti-aliasing, post-processing system and the key point of the game: HairWorks. Even using an AMD GPU, the HairWorks system implemented in the game is simply WONDERFUL. Geralt's hair, from NPCs, coat of monsters is simply very well worked, moving according to the dynamic ambience of the game and with a very high resolution of detail, really dispensing with any defects as it happens in many current games, such as Resident Evil 2 for example, which has an excess of blur and aliasing around the hair of the characters that, at least in my opinion, hinder the game experience a lot.
Soundtrack and dubbing:
The game was played by me in Portuguese (Brazilian) dubbing, which is disappointing in some aspects, both in the synchronization of voices, and when compared to the original dubbing of the game. However, in contrast, the game's soundtracks are all original, made and thought for the same, they are simply EPIC. The songs played by bards in caves, (even dubbed in Portuguese) background songs against mobs and bosses, thematic songs from certain parts of the map are simply “breathtaking”, as the acclaimed Keanu Reeves would say hahahahahaha.
Is it worth it or not?
It's definitely worth it! even for those who, like me, had never played any game in the series before, it becomes a unique and incredible experience to live. With a very mature and thematic gameplay aimed at a much more adult audience, the game goes beyond many expectations, making you really get stuck, laugh, cry, get angry in many moments in history, it is really an extremely complete game. Certainly one of the best made games of all time!
«Blew my mind»
«Can’t stop playing»