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RAWG TLDR
July Buzz 📅
July Buzz 📅

Most helpful reviews

Not so great slaythespirelike with dice
Badly balanced game
Looks like graduation project from game making on unity courses - no animations, clunky gameplay and etc.
Nice pick, it really captures that fast paced slot vibe. It reminded me how games keep adding layers and lanes to stay exciting, just like described in https://funkybios.com/when-the-game-has-more-lanes-than-a-motorway/ where complexity becomes the hook that keeps you playing.
Mediocre life game. Art is interesting, but nothing else
Exceptional
Amazing game design and mechanics. Truly great local coop experience, especially for a couple.  The story is a let down though, there is no character growth to warrant the predictable ending and May was a rotten character the whole way through. My partner and I bonded over hating her at least 😂  I'm looking forward to playing Split Fiction as hopefully the character dynamics are more enjoyable.  I'll never forget what we had to do to that poor elephant 😭 
«Constantly dying and enjoy it»
«Better with friends»
Mediocre first person RPG masked as retro game. But old aesthetics cannot hide the lack of gameplay and mediocre story
Feels like a prototype made during game making classes. Bad animations and clunky gameplay
Copied idea of a Crypt of a Necrodancer and simplified it and added balatro elements. Didn't work out.
Badly made simulatorslop. Very buggy and unpolished
Mediocre incremental game
Exceptional
Pokémon Pokopia is an absolute masterpiece. Game Freak and Omega Force took a huge risk by moving away from battles to create a pure cozy game about building harmonious habitats with Pokémon — and they absolutely nailed it. The gameplay loop is pure addiction: explore, gather resources, build beautiful habitats, attract Pokémon, learn new abilities, and unlock more of the world. Building habitats is incredibly satisfying — watching your carefully designed spaces come alive as Pokémon move in and thank you is magical. The perfect blend of Minecraft-style building, Animal Crossing charm, Dragon Quest Builders progression, and Stardew Valley comfort, all wrapped in the Pokémon universe. It converted me instantly. I never got into the usual cozy games, but Pokopia finds the ideal balance: relaxing yet engaging, structured yet creative, and endlessly rewarding. The world feels alive, the Pokémon are adorable, the music is fantastic, and the post-apocalyptic environmental storytelling adds surprising emotional depth. Yes, there’s some late-game grinding and rare items can be frustrating, plus it’s Switch 2 exclusive and pricey. But none of that matters next to the sheer joy it delivers. This is the best Pokémon spin-off ever and easily one of 2026’s standout games. If you love cozy, creative, or Pokémon experiences — do not miss Pokopia. Full French review: https://rogueh24.fr/test-du-jeu-pokemon-pokopia/  
«Just one more turn»
Just conveyoring for the sake of conveyoring
Just reaction riding game
Exceptional
Approachable Returnal! They got the rogue lite element on points. You get stronger every time you die, so it incentivizes you to play again. 
«Just one more turn»
«Can’t stop playing»
Yet another service simulator. Too repetitive and idea is very limited
Badly made five nights at freddy clone
Badly made incremental game - looks like a project from their game making courses that they decided to finish
High on Life 2 is a bold and very fun sequel that improves massively on the first game. Squanch Games took a big risk by making the skateboard the absolute core of the gameplay, and it works incredibly well. Combat on wheels — grinding rails, wall riding, and kickflipping while shooting talking guns — feels fresh, spectacular, and uniquely chaotic. Level design is built around this mobility, making every arena a playground. The signature absurd humor returns with talking weapons, meta jokes, and ridiculous situations. It’s a bit less unhinged without Justin Roiland, but still very entertaining thanks to a solid new cast and better narrative structure. Visually colorful and lively with great Unreal Engine 5 effects. The three distinct hub worlds are a highlight. Technical problems at launch were rough (crashes and performance issues), but patches have helped a lot. If you’re looking for a creative, non-serious FPS full of personality and movement-based chaos rather than competitive gunplay, High on Life 2 delivers. Polarizing humor aside, it’s a refreshing experience that dares to be different. Squanch Games nailed the follow-up. Full French review: https://rogueh24.fr/test-du-jeu-high-on-life-2/
«Sit back and relax»

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