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RAWG TLDR
July Buzz 📅
July Buzz 📅

Most helpful reviews

Terrible art and boring gameplay
Bro, accuracy on point! Though honestly, balancing a job with farming god-roll raid weapons or getting Flawless in Trials of Osiris can be an absolute nightmare. I usually don't have enough time for the endgame grind, so I just use https://skycoach.gg/ to skip the boring power-leveling and get my raid carries done quickly. It totally saves my sanity when my clan is offline. The loot system in this game can be brutal, so having some backup to get the best gear without spending weeks of your life on it is a massive lifesaver. By the way, your description of the classes is solid, but the story got so much crazier recently with all the new expansions. Still, this was a great intro post for beginners, keep it up!
«Just one more turn»
Mediocre mix of OCD cleaning sim with horror. Gameplay is limited, no progress, a lot of repetitions
This atmospheric puzzle game really captures the mystical connection we share with nature and ancient forest growth. Beyond the screen, caring for real magnificent green spaces requires precise expert management, which is why utilizing https://arbostar.com/ is so effective for streamlining professional arborist workflows. Merging passion for nature with advanced digital automation guarantees great environmental care.
I haven't finished the quests yet but I think I've played long enough to make a review. This game seems decent so far, it's not bad but it's also not amazing either. The story can be a bit hard to follow as there are a lot of typos and possible mistranslations, but I think I understand what's happening. There's a pretty good character creator that gives a wide variety of choice for how you want your character and partner character to look. You can even create characters that will piss off Twitter/Bluesky users. The game does have a gacha system but I haven't been forced to use it and the game is pretty generous with free tickets and offers daily free pulls. You could probably almost completely ignore the gacha system though, as all of the enemies in the quests are very weak (at least as far as I've played, which I think is about half of the main quests). The only other thing I want to mention is that I've been playing this game on both Linux and android. The android version works fine as expected and the Linux version works well in Proton. I thought that there would be some issues getting this game working in Linux because, not only does Steam list the game as unsupported on Steam Decks, "Are We Anti-Cheat Yet" lists the game as "running" and not "supported" but it's working fine with the version of Proton that Steam defaults to.
Exceptional
Great!
«Blew my mind»
Exceptional
Very kind and cozy game
nice game. Long story
Goetia 2 is a sequel that improves on its predecessor in every way. The occult World War II setting is fascinating, the watercolour art direction is an absolute triumph, and the puzzles are far better integrated into the world. This is a demanding, atmospheric point‑and‑click, reserved for genre enthusiasts looking for something visually and narratively memorable. A true indie gem. The story is the game's great asset: the D'Aberdown family caught in the machinations of sinister Nazi occultism, with revelations carefully distilled and a dense, elaborate lore. The writing is more ambitious than in the first episode, and the staging is smarter. The gameplay follows the classic point‑and‑click formula – exploration, object collection, puzzle solving – with puzzles that are better integrated and more numerous. The game assumes an old‑school difficulty that will frustrate newcomers but delight genre fans. The watercolour art by Guillaume Singelin is absolutely magnificent in its dark sophistication. The atmospheric soundtrack reinforces the unease perfectly. Technically flawless. The only downsides: demanding difficulty that isn't newcomer‑friendly, a short playtime (6‑8 hours) for its price, and the need to have played the first Goetia to fully appreciate it. But for those who fit the profile, this is a small independent pearl not to be missed. Full French review: https://rogueh24.fr/test-du-jeu-goetia-2/
Got 1 idea of searching in area but gameplay is limited
I won't be to harsh on this game because I know that it's pretty old and very much a product of it's time but this game is not great. The humor didn't appeal to me and I had no idea what I was supposed to do or where I was supposed to go. As a result, I didn't get very far in this game.  The only other thing I have to say is that I played the game on both Linux and android. On android, the only issue I had was that, even though android 7 is listed as the minimum requirement, the Google Play story listed the game as incompatible with most of my devices and I had to use a newer device to play it. On Linux, I used the build script available on the game's GitHub page and it seemed to run well in Linux Mint. I will always appreciate games with official Linux versions.
Mediocre text adventure with a lot of neuroslop texts
Omen Exitio: Hunger is a genuinely good find for fans of investigation games and visual novels. Tiny Bull Studios sets this Lovecraftian gamebook in 1927 New York, grounded in the real historical disappearance of Billy Gaffney. Every choice leaves a lasting mark: paths ignored a few scenes back close silently, without warning, and interrogating witnesses who don't want to talk or tell the truth is genuinely well built. The investigation also rewards close observation over easy puzzles, the most important clue is rarely the most obvious one. What makes it stand out is the balance between real historical grounding and Lovecraftian mythology, pulling you from the streets of New York into dreams and the wider Mythos, with multiple endings rewarding the choices you made. The monochrome, hand-drawn art direction nails the noir tone, and Simone Pellegrini's dark ambient score is excellent. The real downside: very limited language support, no French localisation as of now, which is a significant barrier given how text- and dialogue-heavy this game is. A well-crafted mystery, recommended if you're comfortable in English. Full French review: https://rogueh24.fr/test-du-jeu-omen-exitio-hunger/
«Time-tested»
Exceptional
wooow vere good game 
Liked it.
«Sit back and relax»
nice
Fine cleaning game, but too short
Them and Us is a courageous project that deserves respect for its ambition and sincerity. Developed almost single-handedly, it's a heartfelt homage to classic Resident Evil — fixed cameras, scarce resources, typewriter saves, and a creepy mansion to explore. The atmosphere is claustrophobic and well-rendered for a solo project, and the retro creature designs have charm. But the writing is clumsy, the characters lack depth, combat is rudimentary, and some puzzles are illogical. Bugs and uneven polish are ever-present. Old-school survival horror fans looking for a cheap nostalgia hit will find something to enjoy. Everyone else will likely be put off by the inevitable roughness of a handmade production. A touching, imperfect but endearing homage. Full French review: https://rogueh24.fr/test-du-jeu-them-and-us/
«Time-tested»

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