High on Life 2 is a bold and very fun sequel that improves massively on the first game. Squanch Games took a big risk by making the skateboard the absolute core of the gameplay, and it works incredibly well. Combat on wheels — grinding rails, wall riding, and kickflipping while shooting talking guns — feels fresh, spectacular, and uniquely chaotic. Level design is built around this mobility, making every arena a playground.
The signature absurd humor returns with talking weapons, meta jokes, and ridiculous situations. It’s a bit less unhinged without Justin Roiland, but still very entertaining thanks to a solid new cast and better narrative structure.
Visually colorful and lively with great Unreal Engine 5 effects. The three distinct hub worlds are a highlight. Technical problems at launch were rough (crashes and performance issues), but patches have helped a lot.
If you’re looking for a creative, non-serious FPS full of personality and movement-based chaos rather than competitive gunplay, High on Life 2 delivers. Polarizing humor aside, it’s a refreshing experience that dares to be different. Squanch Games nailed the follow-up.
Full French review:
https://rogueh24.fr/test-du-jeu-high-on-life-2/