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July Buzz 📅
July Buzz 📅

Most helpful reviews

Black Myth: Wukong is an absolute masterpiece and one of the best action-RPGs I’ve ever played. Game Science took the legendary Journey to the West and turned it into a visually stunning, emotionally resonant, and incredibly fun experience that stands shoulder to shoulder with God of War, Elden Ring or Sekiro. The story respects the source material while adding real philosophical weight. Combat is spectacular — demanding but fair, with the 72 transformations and four staff stances giving genuine variety. Bosses are creative masterpieces, environments look like living Chinese paintings, and the transmog system lets you look cool while optimizing. It’s accessible enough for most players yet deep enough to satisfy veterans. Technically solid on PC, generous content, and that addictive “just one more boss” feeling. Yes, one late-game boss is annoying and the Xbox version came late, but these are small complaints next to everything the game gets right. Over 25 million copies sold and Steam GOTY winner — the numbers speak for themselves. If you love mythic action-RPGs with gorgeous presentation and satisfying combat, this is essential. The Monkey King reigns supreme. Full French review: https://rogueh24.fr/test-du-jeu-black-myth-wukong/
«Blew my mind»
interesting idea, but gameplay is very limited - could've been mini-game in a bigger game
Just click on building and wait for a while - that's all of the gameplay.
Good minimalistic RPG.
Yet another vampiresurvivorslike - pacing is broken since you have to start arena over each level
Exceptional
must have
«Blew my mind»
Boring store management simulator where you should spin around and pick items. Good for ADHD people, bad for everyone else
Good puzzle packing game
Woke LGBTQ text based adventure.
Good incremental mouse mover game. Requires a bit of a polishing and black hole is not physically accurate
Badly made arcade with terrible artstyle and fonts. Gameplay is very clunky
Pacing is not so great. Movement feels a bit slow
Overly simplified but at the same time oversimplified. Gameplay is clunky
Personal best JRPG experience
«Blew my mind»
«OST on repeat»
Yet another clicker, but this time without any distinctive idea - just pure clicks and pure numbers. Upgrades just upgrade amount of clicks and autoclicks
Boring copy of Plague Inc. Kind of too schematic
Good minimalistic horror game. Nice style and sound design.
The Rogue Prince of Persia is a 2025 2D roguelike platform game developed by Evil Empire and published by Ubisoft. It follows an unnamed Prince who relies on fluid parkour movement and fast paced combat as he fights through procedurally generated levels set around the city of Ctesiphon. The gameplay is built around wall running, wall jumping, swinging and agile traversal, combined with melee and ranged attacks, kicks, dodging and quick weapon switching. Progression comes through Medallions, coins and weapon upgrades, while a time travel mechanic sends the player back to a hub called The Oasis after death, where skills and gear can be improved for the next run.  The game works best when movement and combat flow together, creating energetic runs that feel responsive and skill driven. It captures the spirit of the Prince of Persia series and reshapes it into a roguelike structure with strong pacing and satisfying core mechanics. However, it does suffer from repetition over time, with limited variety becoming more noticeable during longer play sessions. Overall it is an enjoyable and well made action roguelike that delivers a solid experience, even if it does not fully escape its repetitive nature, scoring 8 out of 10.   Full Review at https://www.gamingcouchpotato.co.uk/2026/04/review-rogue-prince-of-persia-2025.html
Badly made assets/neuro-slop

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