Armello
About
Armello is a digital role-playing tabletop game developed by an indie Australian studios League of Geeks. It is the debut project of the game.
Plot
The game is set in a “dark fairytale” kingdom of Armello, where the anthropomorphic animals from many clans live. The king has gone crazy and is slowly dying because of the dark force named the Rot. The representatives of several factions come to the kingdom's capital to become the new king. Four characters are present at the beginning of the game: Tane the wolf, Amber the rabbit, Mercurio the rat, and Sanah, the bear.
Gameplay
Armello is a digital remake of a traditional fantasy tabletop role-playing game in which there are rolling dice and cards, that allows the players to execute certain actions. The gaming area is divided into hexagonal plates, that contain procedurally generated features like caves, buildings, other characters or pieces of equipment. As the game progresses, the players can buy in-game currency to purchase special abilities using the skill tree, that is unique to every character.
The game uses a turn-based system, where the players can equip new items or acquire new skills while the other players make their turn. The cards and dice are used only when the players directly interact with the in-game world. The players use cards for casting spells, hiring teammates, treating wounds or using the special items that grant temporary abilities.
System requirements for Xbox One
System requirements for iOS
System requirements for Nintendo Switch
System requirements for PlayStation 4
System requirements for PC
- OS: Windows 7 (64-Bit)
- Processor: Dual-core 2.0 GHz
- Memory: 2 GB RAM
- Graphics: DirectX 10 class GPU with 512MB VRAM
- DirectX: Version 9.0c
- Storage: 4 GB available space
- OS: Windows 7 or later (64-bit)
- Processor: Quad-core 2.5GHz
- Memory: 4 GB RAM
- Graphics: DirectX 11 class GPU with 1GB VRAM
- DirectX: Version 9.0c
- Storage: 4 GB available space
System requirements for Linux
- OS: Ubuntu 12.04 LTS (64-Bit)
- Processor: Dual-core 2.2GHz
- Memory: 2 GB RAM
- Graphics: OpenGL SM3.0 capable GPU with 1GB VRAM. Graphics card that has vendor-made drivers installed.
- Storage: 4 GB available space
- OS: Ubuntu 12.04 LTS (64-Bit) or later
- Processor: Quad-core 2.7Ghz
- Memory: 4 GB RAM
- Graphics: OpenGL SM3.0 capable GPU with 1.5GB VRAM. Graphics card that has vendor-made drivers installed.
- Storage: 4 GB available space
System requirements for macOS
- OS: OSX 10.9 (64-Bit)
- Processor: Dual-core 2.2GHz
- Memory: 2 GB RAM
- Graphics: OpenGL SM3.0 capable GPU with 1024MB VRAM
- Storage: 4 GB available space
- OS: OSX 10.9 (64-Bit) or later
- Processor: Quad-core 2.7Ghz
- Memory: 4 GB RAM
- Graphics: OpenGL SM3.0 capable GPU with 1536MB VRAM
- Storage: 4 GB available space
Where to buy
Top contributors
Armello reviews and comments
Microsoft from Deutsch
Microsoft from French
Microsoft from Deutsch
Microsoft from French
Armello is an easy to learn yet difficult to master style of game that draws you in with its visuals and keeps you going with its lore. Originally released on PC and the Playstation 4 in 2015, the team at LoG have worked hard to bring the game everywhere else and finally delivering it on the Nintendo Switch.
As a digital board game, the game is already set up for you to just start enjoying. Players choose from 8 different heroes (or more if you purchase the DLC or Complete editions) from 4 different clans, the Wolf, the Bear, the Rat, and the Rabbit, each with their own stats and dedicated skill which can help them change the tide of the game. Each player has the same goal – defeat the corrupted king and take over the throne.
The king is extremely powerful and won’t go down easily, so there are some options to win the game – by taking on the King one-on-one, by collecting Soul Stones to purify the Rot curse, by collecting more Prestige than the other players by the time the king’s health reaches zero, and by collecting more rot than the King.
Like any good board game, the base rules of Armello is simple – players move accordance to action points which are modified by the tiles they move to, mountains take 2 points while rotted lands removes 1 health, shrines restores 1 health, ruins starts a small game of chance, and cities are conquered to give you additional money every turn. Of course, there are other players, and computer controlled threats such as the King’s guards and Rot carrying Banes, that will stand in your way. When this happens, you’re set to roll a set dice in correspondence to your strength, which advises how many times your aggressive and defensive moves are. Players that have their health drop to zero, are sent to home base – with the winner of the fight gaining a prestige point.
Then comes the more complicated feature, the cards. Each players comes with 4 cards which represent Inventory, Spells and Traps, all of which can be used to improve your stats or hinder your opponents. These cards can be used during battles as well where they can be sacrificed along with a die to ensure one of your dice roll is set.
When it comes to the Switch version of Armello, the game feels perfect like a perfect fit and is fully optimized for hybrid console to the point that I believe that this might be the best version available on consoles. The game looks and plays great when the console is docked but it works even better when the game is portable, something about being able to take this anywhere you want is a big plus.
The game runs very smoothly with only minimal loading lag as the game a new turn. I like to think this is thanks to the game’s major art focus being the battle cutscenes and their amazingly drawn cards leaving the heavier 3D works in the characters and board to a minimal, which works for the game’s style. The music also delivers promises of high fantasy and tension as players play their turns and fight their battles, all thanks to a beautifully done orchestral score.
Armello is the perfect blend of those who enjoy high fantasy story lines like Game of Thrones – or more accurately in the case of Armello’s animal heroes, Redwall – but wanted a more personalized version of Risk where your quest for domination is based on your skill, strategy and build. The portability and the ease of access of the Switch version makes it the best way to play the game.
Artstyle just perfect — animated cards keep you busy while you waiting your turn. After adding sellable dice skins and special events you can be sure, that player base stays here for long.