Average Playtime: 12 hours

Assassin’s Creed Rogue

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Assassin’s Creed Rogue is an action-adventure game developed by Ubisoft Sofia. It is the seventh game in the series, continues the story of Black Flag and serves as a prequel to Assassin's Creed 4. Its final mission is also a set up for Assassin's Creed Unity.


The game's story takes place both in the past and the modern times. During the Seven Years' War, a young American assassin Shay Patrick Cormac trains with his old French friend. After an unsuccessful mission, Shay is disappointed by the Assassins Brotherhood and goes rogue.

Meanwhile, in the present, a virus attacks Abstergo Entertainment servers. A major conspiracy is revealed by the player after fixing the servers.


The players can explore the northern part of North America - a frozen seashore of the Atlantic, the territory of the Apache, the Valley of Rivers, and New York, that got remade with respect to the real city of the eighteenth century.

The game features the same ship sailing mechanics as features in Assassin's Creed IV. It is essential for Shay to escape the Assassins he will encounter, minimize the casualties of his sailors, and destroy enemy ships. Shay's ship named "Morrigan" is well-adapted for sailing through the ice and the seas of the Atlantic. It is equipped with barrels of oil and Puckle guns.

In his inventory, Shay has several swords, an air gun, a pistol, and several grenades. The game rewards creative mission approaches and does not restrict the players in any manner.

System requirements for Xbox 360

System requirements for PlayStation 3

System requirements for Nintendo Switch

System requirements for Xbox One

System requirements for PlayStation 4

System requirements for PC

  • OS: Windows 7 SP1 or Windows 8/8.1 (64bit versions only)
  • Processor: Intel Core2Quad Q6600 @ 2.4 GHz or AMD Athlon II X4 620 @ 2.6 GHzH
  • Memory: 2 GB RAM
  • Graphics: nVidia GeForce GTS450 or AMD Radeon HD5670 (1024MB VRAM) or Intel HD4600
  • DirectX: Version 11
  • Storage: 12 GB available space
  • Sound Card: DirectX Compatible Sound Card with latest driver
  • Additional Notes: Supported Video Cards at time of release: NVIDIA GeForce GTS 450 or better, GeForce 500, 600, 700, 900 series / AMD Radeon HD 5670 or better, Radeon HD 6000, 7000, R7, R9 series / Intel HD4600, HD5200 / Note: Laptop versions of these cards may work but are NOT officially supported.
  • OS: Windows 7 SP1 or Windows 8/8.1 (64bit versions only)
  • Processor: Intel Core i5 2400s @ 2.5 GHz or better / AMD FX-6100 @ 3.3 GHz or better
  • Graphics: nVidia GeForce GTX 560Ti (1024 VRAM) or better / AMD Radeon HD 6870 (1024 VRAM) or better
  • DirectX: Version 11
  • Storage: 12 GB available space
  • Sound Card: DirectX Compatible Sound Card with latest driver
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Last Modified: Nov 20, 2020

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Assassin’s Creed Rogue reviews and comments

Interesting to see the situation from the other side, but it outstays it's welcome by quite a bit
like other assassin's creed games
«Beaten more than once»
This was super hard to decide on a rating. To start off, at first, this seems like a complete Black Flag clone. And in a lot of ways it is. A lot of the basic gameplay is EXACTLY the same as Black Flag. As you progress later into the game, it becomes clear that those are the only similarities. A ton of new ideas and features were added, all of them being really interesting or useful. It's nice to see a bit of the payoff for playing Liberation too. Story-wise, as usual, is amazing. I love how this tied all of the other Kenway saga games together and explained a lot of holes in the story. Ultimately, what caused the "Recommended" rating, and not the "Exceptional" rating, is the side-quests. The side quests are one of the most unique and exciting parts in the game..... until you realize that the many hours of work only result in a cosmetic item. A massive letdown. In Black Flag, or really any Assassin's Creed to date, you would get a useful piece of armor, or a sword, or something to that effect. This was a huge step backwards in my opinion, there haven't been "pointless" collectibles since the original game. Overall, a great game, with tons of memorable moments, and I would still recommend this to a lot of gamers. 
«That ending!»
«OST on repeat»
Translated by
Microsoft from Deutsch
Top Game with very nice Graphics and Environment "my Faforit, we go penguins scare" Playfully as well as Control class. Basically great except for a small-mindedness, the Story. Unlike his Predecessors, rather Tired and loveless. Those who have become Accustomed to a Story with Depth like Black Flag with great Characters with whom You can laugh and eventuel also forgets a Tear, is deceived here. It basically just goes hey kill all the People from old, End. I was, to be honest, disavesdropping on the Story of something like that, there was more Love put into Liberation and the is known to be Quite Gap. Still, was quest Side mission ect. As far as it is concerned, it's fun and except for a few really absolutely insignificant minibugs, nothing about mecker. Buy it worth it even at £50p
Translated by
Microsoft from Deutsch
Yes, I have to admit quite honestly that the Game disappointed me after just under 15 Hours of Storycontent, precisely because it is only so short. It plays the Time after Blackflag about 20-30 Years later only in a new Persepctive. The Control is still good & Graphics as well, you can do a lot of Side Stuff/Missions, but didn't have a lust to do everything again because it already involves a lot of Effort (already know it from Blackflag). Blackflag is much better in my Eyes & also somewhat emotional, so I can only recommend Rogue to a limited extent, really something new from the "Real life" experience is not done in this Game either, although this Concept has been quite well involved. Conclusion: If you want some Background Knowledge on Blackflag, the right thing to do is here, but otherwise you shouldn't expect too much from the Game.
Translated by
Microsoft from Deutsch
Ubisoft has visibly lost his Mind. Rogue didn't get An E3 presentation, is only 6 Sequences long (or short), was treated by his Own corporation more like an Appendage to the Assassins Creed series, and was in the End the "better Unity." Because Rogue combines a good, innovative Story with proven, fun gameplay elements, and Unlike big Brother Unity, is a consistently solid Piece of Software. The Game has a large, open, living world, which, as in AC4, is passable with its own Ship. But In order not to be the same game, Ubisoft has inserted a few new gameplay elements, such as conquering entire Settlements and Removable Fortresses and Headquarters on land rather than just in Forts in The Water. These new Elements fit neatly into the Story, because as a later Templar we make common Cause with the British And fight in the Seven Years ' War against the Assassins and Their French Allies, i.e. every fortress and Settlement taken is taken by the British Occupied. The Story can also be seen, and so the Templar Shay Cormac is a further good Break from the Assassin unitary porridge after Pirate Edward Kenway. It is only a pity that the Story is in the End shorter than in other Parts, since the Resources were probably used here for Unity rather than for Rogue. I think it is a Wrong Decision, as I think, that the Insight into the Templar Order as well as the Beginning of AC3 is a welcome Change, both from a story and Gameplay. All in all, I issue a Buy recommendation to everyone who found AC4 good and disappointed with AC5. It's a good Offforce to Black Flag and is a lot of Fun despite the short Story.
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