Average Playtime: 9 hours

Black Mirror II

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When solitary Darren Michaels befriends the beautiful Angelina, he has no idea what the fates hold in store for him. The alluring Angelina has also attracted the eye of several others; and when she suddenly disappears, Darren finds himself questioning what has happened to her while he is haunted by a series of torturous and ever-intensifying nightmares. Darren's search for his missing friend and his own sanity take him on a chilling expedition from his small New England town to Willow Creek, England - and the reigning evil of Black Mirror Castle.

Enter a dark, captivating world as the massive evil of Black Mirror Castle is reincarnated with over 100 atmospheric locations to explore and 40 different characters to interact with. Will Darren's search lead him to redemption or the hell of insanity? The answers can only be found in the Black Mirror - for once you gaze into it, you won't be able to look away.

  • An epic story of evil told in six chapters
  • Atmospheric effects such as rain, fog, and storms
  • More than 40 characters and hundreds of realistic animations
  • Challenging puzzles and mini-games
  • Over 100 different locations, including a medieval underground temple, a mental hospital, and a cemetery
Release date
Cranberry Production
THQ Nordic
Age rating
Not rated

System requirements for PC

  • OS: Windows XP SP3
  • Processor: 1.4 GHz Pentium IV or faster
  • Memory: 512 MB RAM
  • Graphics: 128 MB VRAM
  • DirectX: Version 9.0
  • Storage: 2 GB available space
  • Sound Card: DX9
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Last Modified: Sep 17, 2019

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Black Mirror 2 - Trailer PC
Nov 16, 2009
Black Mirror II intro
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Black Mirror 2 - Part 1
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Black Mirror II Review @ GameReport.de
Oct 8, 2009
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Black Mirror II reviews and comments

Translated by
Microsoft from Deutsch
The Game is still good. For long Stretches I really liked the Game. It's Also better In a pleasant way compared to its (6 Years older) predecessor. Unfortunately, the Quality drops towards the End, so that the Overall Rating is slightly lower. The Graphics and Animations are beautiful (no longer pixelated). Handling Is improved. This is particularly true of an (optional) Help System by Displaying the Hotspots, a Diary that also records the current Tasks, a tip system and the Ability to skip Mini-games. Therefore, you can play the Game heavier or easier. But the Puzzles are not particularly difficult, at least if you let yourself be shown from time to time to the Hotspots (otherwise you could really overlook some inconspicuous Things). In a Keen for it, the Hero, Darren, has something amusing to say to almost everything, so it's not boring to explore it all. However, you have to look around well and more often, because some things only become interactive later and some interactive ones only get really interesting later. That leads to some unnecessary Employment with the Player. The Puzzles are (almost) all very comprehensible to solve, which I like very much. The Objects are used to do what they are meant to do, you don't have to get outlandish Ideas. In this Respect, I was rarely tempted to read the Solution anywhere. The Flip Side is that most Puzzles are really light, some even trivial or well-known P & C classics (E.g. reading lemon Ensaft-written texts, opening Letter with Water Vapor). But There are also some tricky Things to do. The Story was very interesting and entertaining for me at the Beginning. We play a young Man, Darren Michaels, who is a Young savage Brushed On Krawall, who delivers amusing speech duels with the People of his Coffee that he despised, but also does not stop in front of the nice People. Later (at the latest after 2/3 of History) not only Darren loses his biting Wit of words, but also the Story turns into a, unfortunately,, implausible, illogical Mar. In Black Mirror III, some (not all) gaps in the Story are still being filled. Black Mirror II leaves me head-shaking, though. What bothers me in detail is in the following paragraph (so as not to spoil), in any case, the Question arises as to what I should make of the Story, which, in Hindsight, is so absurd. Why is it not enough to address a cursed Family and tell this with an exciting Story that is logical in itself? In a Nutshell: Darren was raised in the Dark about who his Family is. His Sister researches the Curse and believes he can achieve nothing less than world Domination (sigh). To do so, she must perform a Ritual in a secret Tomb Raider-like temple, but to which she foolishly needs her Brother, whom she visits, seduces and lures to England in the UNITED States. There she feigns her Kidnapping and Death (why?). The Gardener is her Assistant with her Plan. That Darren is posing as an American Police officer at the Castle and no one who says to him, even though they know who he is, is funny. That the Mother lives in a secret Room of the Castle, of which only the Butler knows, is absurd. That Darren is kidnapped and threatened by People who are supposed to protect him on Behalf of the Mother is genuinely illogical. It's eionodly too many Twists, Conspiracies, secret Societies, Unbelievings. The last Puzzle also seemed to me to have an illogical Solution. Did somehow Fit the now stray story. The Game ran smoothly on Windows 10. As long as it was running at all times, only when It was that (Or Switching with Alt + Tab) it always crashed and ripped Windows along. Only turning the PC on and On Helped. Pro & Contra: + Good Graphics and animation + Initially pretty good Story + Almost always "Logical," traceable puzzles o Some simple Puzzles-Illogical, absurd Story towards The End-Quit (on Windows 10) doesn't work properly rating: 06/10 The History makes up the whole of not much Sense. But It is entertaining but it is entertaining. It remains an ambivalent Impression.
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