Cosmic Boll (Demo)
About
Cosmic Boll is the definitive iteration of a passion project I've been thinkering with since 2007 or so. The game is a beat 'em up with slope physics built on Clickteam Fusion 2.5 and the Sonic Worlds engine. It mainly takes inspiration from GBA beat 'em ups such as Dragon Ball Advance Adventure and Astro Boy Omega Factor.
Currently the general mechanics and the first stage are in development. Still need to add Super moves, some animations and the alternate second area for the first stage. Music and sfx are mostly placeholders.
Controls:
Arrow Keys: General movement.
A: Jump
S: Normal attacks
D: Core Shot/Quick combo finisher
Keep in mind you can parry , block and even reflect attacks, do invincible dashes and juggle enemies until they're bopped outta the screen. With a little experimentation, even large groups of enemies can be defeated in instants.