Darksiders Genesis
About
From the dawn of creation, THE COUNCIL has maintained the Balance across existence. Carrying out their orders are THE HORSEMEN, Nephilim (powerful beings spawned from the unnatural union of angels and demons) who have pledged themselves to the Council and been granted immense power. However, this power came at a tragic cost: the Horsemen were ordered to use their newfound strength to wipe out the rest of their kind. What followed was a bloody battle on Eden where the Horsemen, obeying the will of the Council, annihilated the Nephilim.
Still reeling from the events on Eden, WAR and STRIFE have been given a new assignment -- LUCIFER, the enigmatic and deceptive demon king, has been plotting to upset the Balance by granting power to master demons throughout Hell. War and Strife must hunt down these masters, gather information, and ultimately fight their way through a tangled, demonic conspiracy that threatens to forever upset the Balance and unravel all of creation.
DARKSIDERS: GENESIS is an action/adventure that tears its way through hordes of demons, angels, and everything in-between on its way to Hell and back with guns blazing and swords swinging. Genesis gives players their first look at the world of DARKSIDERS before the events of the original game, as well as introduces the horseman STRIFE.Features:Blast angels and demons as the gunslinging Horseman Strife, playable for the first time
Swap between the powerful swordsman War and Strife instantly in frenetic, single-player gameplay
Explore the epic world of Darksiders and wreak havoc with a friend in two-player cooperative mode
Experience a brand new story campaign that takes place before the original Darksiders, exploring the origin of the Seven Seals
Grow in strength and power as you collect items, abilities, weapon enhancements, creature cores and more
System requirements for PlayStation 4
System requirements for Nintendo Switch
System requirements for Xbox One
System requirements for PC
- Requires a 64-bit processor and operating system
- OS: Windows 7, 8, Windows 10 (64 bit)
- Processor: AMD FX-8320 (3,5 GHz) / Intel i5-4690K (3,5 GHz) or better
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 960
- DirectX: Version 11
- Storage: 15 GB available space
- Additional Notes: Preliminary System requirements
- Requires a 64-bit processor and operating system
- OS: Windows 7, 8, Windows 10 (64 bit)
- Processor: Intel Core i7-3930K (3.2 GHz)/AMD Ryzen 5 1600 (3.2 GHz) or better
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1060
- DirectX: Version 11
- Storage: 15 GB available space
- Additional Notes: Preliminary System requirements
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Darksiders Genesis reviews and comments
It's hard to find fault with Genesis without being nitpicky. The combat is flashy and satisfying (with just as much depth as the original Darksiders, if not more). In solo play, you seamlessly switch between War and Strife, but in co-op you each control one of the pair. War plays almost identically to himself from Darksiders 1, and Strife plays more like a twinstick shooter. The character growth options are versatile enough. The game has you collecting Creature Cores from bosses and enemies in order to activate powerful passive abilities. The animations are smooth, the puzzles are good enough, environments are beautifully done, and the story respects and adds onto the original media. The dynamic between War and Strife is also well done, both in their dialogue and mechanically.
I can think of only three large issues, all of which have been addressed with updates to the game. First, at a certain point, all combat in the game becomes a bit trivial. There have been a few balance patches since release to tweak the numbers, make the game harder, and provide an additional difficulty level, so this has been fixed to some degree. Second, there's one particularly bad platforming challenge called "Leviathan's Landing." This challenge is completely optional, but it does provide one of the best Creature Cores in the game. The developers have added an option to slow down the game speed by as much as 80%, but the game was not made for platforming. The slower game speed helps, but it can only do so much. Third, there were a number of game breaking bugs on release. These ranged from crashing the game upon loading into the final boss to keeping you from getting the achievement for collecting all health upgrades. The devs have been pretty ontop of bug fixes, however, so this is less and less of a complaint with each new patch.
Darksiders Genesis has a passionate team of developers behind it that genuinely care for the Darksiders universe and games (the studio, Airship Syndicate, was formed by the original creative director of Darksiders). They continue to support the game after release. If you enjoyed Darksiders 1 and 2 (or even 3), I highly recommend it.
The last boss is a prime example of a small developer unable to deliver a fun fight that doesnt bog down to extreme damage dealing and high health boss. Lowering difficulty makes no difference.